Kornpatch wrote: » Cat Quiver wrote: » A monthly sub(which has been known about for a long time now) is what's going to kill your excitement, weird. Anyway there should be no free trial. Pay for 1 month, if you like it keep the sub, if you don't then don't keep the sub. As a matter of fact. No I didn’t know it was a monthly subscription I’ve been watching development here and there over the past couple years but never really saw anything about how they intend to sell the game. I want to play the game because it looks really cool. But when a game costs more than any other game over the course of 5 months I have an issue, especially with an MMO that demands time, it’s borderline predatory. Your solution to my issue with monthly subscriptions in games is to subscribe for a month to see if I like it… I don’t want a free game. I want to pay for it once and then maybe put more down for a DLC or expansion.
Cat Quiver wrote: » A monthly sub(which has been known about for a long time now) is what's going to kill your excitement, weird. Anyway there should be no free trial. Pay for 1 month, if you like it keep the sub, if you don't then don't keep the sub.
Talents wrote: » Monthly sub is the best way to monetize an MMO. Honestly if Ashes wasn't a monthly sub game I probably wouldn't be paying attention to it.
SongRune wrote: » Ah yes, the "I'll pay $4 per hour for 2 hours of entertainment at a movie theater, but only $0.06 per hour for 1000 hours of entertainment from a videogame." To match the cost of an $8 movie ticket, you'd have to play your $15 subscription MMO for only 3.5 hours per month. If you instead play for a modest 10 hours per week, that subscription costs you $0.38 per entertainment hour. For a singleplayer game where the costs are fixed, a simple box cost makes sense. For a MMORPG, there are significant ongoing costs from operations staff, GMs, hardware, and more. As a society, we have a really distorted concept of what is fair to pay for entertainment. People will pay $4/hour for a movie theater, $1.69/hour for 35.5 hours of a game like "The Witcher", but when it comes to a subscription to an ongoing service that provides unlimited entertainment, suddenly $0.38/hour is distasteful. If you play even 9 hours of Ashes per month, that subscription's cheaper than many AAA videogames. Play 4 hours of Ashes and it's cheaper than a movie.
Kornpatch wrote: » SongRune wrote: » Ah yes, the "I'll pay $4 per hour for 2 hours of entertainment at a movie theater, but only $0.06 per hour for 1000 hours of entertainment from a videogame." To match the cost of an $8 movie ticket, you'd have to play your $15 subscription MMO for only 3.5 hours per month. If you instead play for a modest 10 hours per week, that subscription costs you $0.38 per entertainment hour. For a singleplayer game where the costs are fixed, a simple box cost makes sense. For a MMORPG, there are significant ongoing costs from operations staff, GMs, hardware, and more. As a society, we have a really distorted concept of what is fair to pay for entertainment. People will pay $4/hour for a movie theater, $1.69/hour for 35.5 hours of a game like "The Witcher", but when it comes to a subscription to an ongoing service that provides unlimited entertainment, suddenly $0.38/hour is distasteful. If you play even 9 hours of Ashes per month, that subscription's cheaper than many AAA videogames. Play 4 hours of Ashes and it's cheaper than a movie. There are other solutions here than pay $180 per year to play a game with “unlimited” entertainment. That’s such a bold statement to make, as if you can’t get “unlimited” entertainment from literally any other multiplayer game that you pay once off for. The day that the game I’m playing can give me back something tangible is the day I will subscribe to a game, till then my monthly expenses will not extend past living and investing.
BlackBrony wrote: » Such a weird way of seeing the gaming world. Ashes is by far the best possible game. Even Path of Exile did some shit and people are mad. Plus AAA games are now going for 70. And let's not even forget the Battle Passes, and DLCs. You can rarely find a single player game that is completed.
Kornpatch wrote: » My time is more valuable then a perceived dollar per hour game time.
Kornpatch wrote: » Oh.... its a monthly sub, well there goes all my excitement for AoC. Just want to buy a game and play it whenever, I dont want more monthly bills.
CROW3 wrote: » I like the ‘only on a trial period server’ then prospective players have to choose a real server when they sub. Introducing trial accounts on real servers will have too many negative & unintended impacts.Edit: oh, and I’d want the player’s inventory deleted. Then upon x-Fer to a new server your gifted a starting set of average gear. No bots mining mats then bringing them to a different server.
Kornpatch wrote: » BlackBrony wrote: » Such a weird way of seeing the gaming world. Ashes is by far the best possible game. Even Path of Exile did some shit and people are mad. Plus AAA games are now going for 70. And let's not even forget the Battle Passes, and DLCs. You can rarely find a single player game that is completed. Best possible game? On what grounds, have you played it? The absolute state of the industry is terrible if ashes released 15 years ago there is a good chance I would be onboard, but not so much anymore. My time is more valuable then a perceived dollar per hour game time.
Kornpatch wrote: » The day that the game I’m playing can give me back something tangible is the day I will subscribe to a game, till then my monthly expenses will not extend past living and investing.