NiKr wrote: » mcnasty wrote: » So a mechanic to damage yourself. Explore at full health. Nameplate looks good. Is it a one-second explosion that gets you to no hp or smth? And, well, if it is, the most obviousest abuse and exploit of this mechanic would be to bait your attackers into becoming corrupted. Afaik people did this kind of stuff in BDO by taking off their gear so that any attack on them would immediately bring their attacker's karma into negatives. This suggestion just moves the griefing from one group to the other (potentially much bigger one). If this mechanic is widely used it would just effectively remove owpvp, as it happened in BDO to my knowledge.
mcnasty wrote: » So a mechanic to damage yourself. Explore at full health. Nameplate looks good.
mcnasty wrote: » And I still like the poison pill idea too. Just sayin.
Okeydoke wrote: » In a way, they're already using a version of your idea with corrupted stat dampening. A repeat murderer will suffer stat loss that scales upward, effectively giving the people he attacks a stat boost on him.
mcnasty wrote: » Good point, and good validation. Let's build on that. Might help address the concerns that the devs have raised.
Okeydoke wrote: » We haven't even gotten to the point where Asmongold is attacked in the open world and just starts chanting, "Can I play the game yet? I just wanna play the game. Can I play the game yet? I just wanna play the game." While he bot walks in a straight line forward instead of actually playing the game and fighting back. As soon as Steven sees that on a youtube video or twitch, god knows what changes are coming. You might get your wish of destroying OW pvp. That's just Asmon, other streamers and youtubers will complain about the same thing. Then when the thousands upon thousands of WoW players who've been calling the game a scam for years actually realize it's coming out...all bets are off. They'll come here to throw their weight around with a single goal - OW pvp must be destroyed. It's a threat to them, their worldview and their future game prospects, in their mind. You may get your wish ultimately. Patience brother. Maybe once OW pvp is destroyed, with the help of Asmon and the hordes of wow players, we can get to the real conversation. MOAR INSTANCES
NiKr wrote: » Okeydoke wrote: » We haven't even gotten to the point where Asmongold is attacked in the open world and just starts chanting, "Can I play the game yet? I just wanna play the game. Can I play the game yet? I just wanna play the game." While he bot walks in a straight line forward instead of actually playing the game and fighting back. As soon as Steven sees that on a youtube video or twitch, god knows what changes are coming. You might get your wish of destroying OW pvp. That's just Asmon, other streamers and youtubers will complain about the same thing. Then when the thousands upon thousands of WoW players who've been calling the game a scam for years actually realize it's coming out...all bets are off. They'll come here to throw their weight around with a single goal - OW pvp must be destroyed. It's a threat to them, their worldview and their future game prospects, in their mind. You may get your wish ultimately. Patience brother. Maybe once OW pvp is destroyed, with the help of Asmon and the hordes of wow players, we can get to the real conversation. MOAR INSTANCES This is literally what will happen. Asmon reacted to that Lucky Ghost video and his (and chat's) response was pretty much exactly what you're sayinghttps://www.youtube.com/watch?v=RhoAczhdwF0 I became a real doomer for a good few hours after that. I hope so damn hard that Steven sticks to his guns, cause god knows people will complain so damn hard against owpvp.
Azherae wrote: » Because most players have no reason to value it. OwPvP is not that valuable as a game experience. PvP can be very valuable. But a lot of even very PvP focused players see it as POINTLESS, which, to be fair, it is. It offers precisely two things that Caravans and Sieges don't, and both those things are more often annoying than not, without some very specific mindsets. This is why Steven COULD afford to drastically hike up Corruption and so on to the point where it just barely happens and a lot of people who like PvP still play. The 'OW' part of it just doesn't appeal to them, it causes the reaction that its letters spell out. "Ow."
NiKr wrote: » Azherae wrote: » Because most players have no reason to value it. OwPvP is not that valuable as a game experience. PvP can be very valuable. But a lot of even very PvP focused players see it as POINTLESS, which, to be fair, it is. It offers precisely two things that Caravans and Sieges don't, and both those things are more often annoying than not, without some very specific mindsets. This is why Steven COULD afford to drastically hike up Corruption and so on to the point where it just barely happens and a lot of people who like PvP still play. The 'OW' part of it just doesn't appeal to them, it causes the reaction that its letters spell out. "Ow." I get that, but those masses of people will mainly push for complete removal of pvp rather than some changes to the corruption system. Because in their minds (and usually experiences) "owpvp" means pure chaos and destruction and nothing else. I can live with harsher corruption rules (even if I'd prefer just a better balanced counter actions), but if the game turns into yet another toggle-based mmo, I'll just feel bad about losing my last opportunity to live in an mmo (at least until vrmmos). And considering current design, I dunno if toggle (or a pve server for that matter) system would even work, so it might be another NW's case of "we changed the whole fucking game several year into its development", except even worse
NiKr wrote: » This is literally what will happen. Asmon reacted to that Lucky Ghost video and his (and chat's) response was pretty much exactly what you're saying
Okeydoke wrote: » NiKr wrote: » This is literally what will happen. Asmon reacted to that Lucky Ghost video and his (and chat's) response was pretty much exactly what you're saying The daggers have always been out. Even here, for years, there are people who openly wave their dagger, and also the ones who try to mask it. But yeah I mean once the masses realize this game is actually coming out, it'll be full hostile takeover mode. Daggers turn into bazookas and tanks. All we can do is win the debate. That will be easy. Problem is, you can win the argument but still lose the war.
Azherae wrote: » What is 'winning the debate' here though? IF we 'win the debate' but it is ALSO true that people don't want to play the game as we want it and we end up at Mortal Online 2 numbers, is that a win?
NiKr wrote: » Azherae wrote: » What is 'winning the debate' here though? IF we 'win the debate' but it is ALSO true that people don't want to play the game as we want it and we end up at Mortal Online 2 numbers, is that a win? I do think there's a middle ground and imo that'd be the win.
Azherae wrote: » Hence the question. I don't know what it means to others, to 'win the debate'. If we 'start infighting', the line will slip, that's my experience from overseeing development.
Azherae wrote: » We already 'lost' our 'best one', thankfully they've promised to still help test.
mcnasty wrote: » ...but with all the recent debate about how to optimize owPVP and minimize griefing, another idea...