I found a problem in the node policies, there is no way to change the corruption settings for the node.
https://ashesofcreation.wiki/Node_policies
We gotta have:
* no corrrption in any case
* corruption if attacked citizens
* corruption if attacked non-citizens (visitors welcome, free for all pvp for locals only)
* corruption if attacked any
Makes more sense game wise and offers more player customization and content for that node.
I know it goes against the idea of generic spiritual corruption proposed by Steven Sharif, but that is not a problem because if the local population follows a certain deity/protector/creed/belief then that is the path they chose to follow.
Who's with me?
Changes must be done about this and makes sense gamewise being done linked to the node policies.