VekoCrnogorac wrote: » I would like them to experiment with a lot of Crowd Control spells. I liked WoW combat the most because of its CC spells that have very big impact on how you perform in PvP situations. Something like: Necromancers to have fear - 5sec CC that is breakable upon taking DMG, mages to have polymorph to turn you into a sheep for 5sec - breakable upon taking dmg. Things like these. This would make group content much more fun because you would need to CC healers with spells such as these and kill other targets fast. If there are 10v10 situation with 3 healers on each side, players would need to get organized to CC all healers or only 2 at same time while bursting 1 - 2 targets down. If we get something like this, we could have items like runes that dispel you from CC instantly, farmable in dungeons or open world and tradable on auction, 30 sec CD when used and can be stacked in inventory up to x20. I would see that these runes would be expensive, and that creates good economy too.