tautau wrote: » Sorry, thumbs down. I don't want them to drop any more than spare armor or weapons.
Azherae wrote: » On the fence. I don't mind them dropping, if they don't have the same RATE as gatherables/processed goods. 10% droprate on food and potions is ok with me, as it would help deter people from just carrying massive amounts of it. I believe these things should ABSOLUTELY drop from Caravans if they are being transported in Caravans, and should have the same droprates as Gatherables/Processed when dropping from caravans. If I have 10 potions and drop 1 or 2, I am ok with this. If I have 1 potion left and die and a 10% chance causes me to lose the last potion, it will sting, but that's okay. I am basing this on the idea that there is no EXTREMELY powerful food or potion in the game to begin with, but even then it might still be fine. So, lootable yes. Lootable at 50%, no.
Arya_Yeshe wrote: » carebear team: 5 something in between: 2 masculine team: 3 good guys 5 x 5 bad guys
maouw wrote: » Arya_Yeshe wrote: » carebear team: 5 something in between: 2 masculine team: 3 good guys 5 x 5 bad guys Hey man, I don't like this measuring scale at all. Are there going to be carebears in Ashes of Creation? Yes. Does that invalidate their opinions? No. Are there going to be girls playing Ashes of Creation? Yes. Does that mean they have to increase their masculinity? No. Personally, I don't mind if potions drop because I think they should be easier to replace than gear. However, that doesn't mean I'm a gigachad - my opinion speaks for itself, and I want to hear the deeper reasons others have for their opinions.