Reflet wrote: » Hello all! Animal husbandry being all about life (savage animals and the life in their veins), a necromancer specialized in the "undead" mastery would be, or not, able to tam and breed living creatures (mounts, pets,...), and if not, to "tam" undead creatures or demons?
Taleof2Cities wrote: » There's another very recent thread on this topic, @Reflet ... located HERE.
Dygz wrote: » Why not both??
Jahlon wrote: » Reflet wrote: » Hello all! Adventurer Classes have no bearing on Artisan Classes. So if it is possible for an Artisan to do it, then any artisan can do it regardless of their adventuring class. I don't see the point of not having special affinities (from class and/or race) in skills. Like wargs in Tolkien's wrold are more likely bound to orcs when horses are elves and men. So about our subject, a necromancer turned toward death (not life) has committed his time/life to the undeads' world when other didn't... expect if Intrepid studio implement a "faction system" to raise up and in which we would have a "undead faction" so everyone could invest time to raise it up and don't be KOS when passing near by undead creatures (certainly by paying the cost of being KOS by creatures of life faction of some sort).
Reflet wrote: » Hello all! Adventurer Classes have no bearing on Artisan Classes. So if it is possible for an Artisan to do it, then any artisan can do it regardless of their adventuring class.
Reflet wrote: » I don't see the point of not having special affinities (from class and/or race) in skills. Like wargs in Tolkien's wrold are more likely bound to orcs when horses are elves and men. So about our subject, a necromancer turned toward death (not life) has committed his time/life to the undeads' world when other didn't... expect if Intrepid studio implement a "faction system" to raise up and in which we would have a "undead faction" so everyone could invest time to raise it up and don't be KOS when passing near by undead creatures (certainly by paying the cost of being KOS by creatures of life faction of some sort).
Blindside wrote: » Taming creatures to use as controllable combat pets (restricted to ranger primary archetype?) and mounts with unique skills would be a super fun system.
Xenra wrote: » I could see knowledge of animal anatomy and what parts of their body is most durable being quite useful to a necromancer. Or being well versed in training animals you know how to make your beasts of burden acclimated to being around the undead. Often in fantasy living things are ill at ease around the undead so training your horse to not flee could be very valuable. As one who plans to be a necromancer with animal husbandry Im hoping to create some near macabre creatures boring undeath.