Myosotys wrote: » Shoximity wrote: » Oh, I play a tank! Yea, but like what class? TANK!! *insert meme of a tank with a face on it... drooling* I was thinking exactly the same. How “Tank” can be a class. Tank just mean heavy armor and lots of HP. So we can be Wizard tank, magician tank or whatever but not just “tank”. Hi hope they gonna change it as it looks ridiculous.
Shoximity wrote: » Oh, I play a tank! Yea, but like what class? TANK!! *insert meme of a tank with a face on it... drooling*
The sixty four (64) classes are partitioned into eight primary archetypes.
Mag7spy wrote: » Thinking about it by default this thread make names no sense. The sixty four (64) classes are partitioned into eight primary archetypes. So they are complaining about the terminology used to define the archetypes which are used to make the different classes and names by default.
Shoximity wrote: » Mag7spy wrote: » Thinking about it by default this thread make names no sense. The sixty four (64) classes are partitioned into eight primary archetypes. So they are complaining about the terminology used to define the archetypes which are used to make the different classes and names by default. I hate when people say this in this thread. It is false. For the first 25 levels of so as you are leveling and doing dungeons you only have 1 "archetype". You don't get both till mid game at level 25 or so (as they have said in the past). The exact level may change or w/e but you don't start with the both archetypes. Therefore... you are JUST TANK for quite some levels. Whether you call it an archetype or a class it is just semantics... the point is your ARE labeled as tank without a unique, immersive, fantasy like class/archetype name.
Shoximity wrote: » Mag7spy wrote: » Thinking about it by default this thread make names no sense. The sixty four (64) classes are partitioned into eight primary archetypes. So they are complaining about the terminology used to define the archetypes which are used to make the different classes and names by default. I hate when people say this in this thread. It is false. For the first 25 levels of so as you are leveling and doing dungeons you only have 1 "archetype". You don't get both till mid game at level 25 or so (as they have said in the past).
Shoximity wrote: » I just hope that if they are set on using the tank archetype/name that the title "tank" is incorporated in their world in lore, quests, cinematics, npc dialogue, etc. If they choose "tank" and then don't talk about it anywhere in their actual game then that is a fail as well. Just like they should reference ranger, cleric, summoner, etc.
Marcet wrote: » "Tank" is completely disconnected from a fantasy world, its real life terminology, wich reduces escapism. That's the truth.
WHIT3ROS3 wrote: » Marcet wrote: » "Tank" is completely disconnected from a fantasy world, its real life terminology, wich reduces escapism. That's the truth. As has been mentioned over a dozen times on this thread. Tank was used long before the advent of modern-day military vehicles. Ranger is real-life terminology, does that reduce your escapism too? A Tank is a large receptacle to hold (mainly) liquid. It's literally where the modern term for the armored vehicle comes from, as the Brits used the term Tank to try and hide the new weapons as water tanks. The use of the word goes back hundreds of years and is entirely appropriate to describe a large container of health. Which is what a tank is.
WHIT3ROS3 wrote: » It might be your truth, (your delusion) but it isn't objective truth. It does not go beyond the fantasy of the game. It makes perfect sense, is well understood, and is not changing. So that's that.
WHIT3ROS3 wrote: » You don't know how the word "Tank" is used in Verra. The word Tank where I come from is used to describe large, strong people who are able to take a lot of damage. Nothing to do with MMO's.
Shoximity wrote: » WHIT3ROS3 wrote: » It might be your truth, (your delusion) but it isn't objective truth. It does not go beyond the fantasy of the game. It makes perfect sense, is well understood, and is not changing. So that's that. Again… the word tank in mmo terminology was made up to describe the action of the role that is being played… “one who tanks damage”… it is not the same as ranger because ranger is a specific role and label. A better example would be a “DPSer” but we don’t have any archetypes named that. Why? Well it would be silly right? “Tank” would make more sense if there were other archetypes named similarly, but it is the only one like that. So again… it doesn’t fit the immersion and a different name used in place of tank would make more sense. Though it describes a purpose of the role it does a disservice to the fantasy world and immersion. I’m not arguing that it doesn’t make sense in a practical and new player understanding way. However, it is almost like they are too fearful of using descriptive words in character creation to describe what a tank does. Instead it seems like they feel they need to put it in the name so people know what they are creating and what they are supposed to do with that role. I feel like they think the player base is dumb or unwilling to learn how to correlate a different made up fantasy name with the role of “tanking”. I’m debating it because everything else is well thought out and immersive name wise but “Tank” is not.