JamesSunderland wrote: » Azherae wrote: » Now just hold on because you are becoming defensive/slightly insulting and I am NOT in the mood for that. So let's try again. I just gave the numbers. I am telling you that statistically, BDO is kinder than L2. BDO players are not going to have a better experience in L2 if the thing they are concerned about is practically the only thing there is to be concerned about, achieving their item without losing progress. This isn't even my concern. I was trying to 'help' by clarifying to you why there is pushback. If you prefer to 'just believe that everyone who has this opinion just doesn't know the real story/didn't experience it', that's fine, but don't go making it out to be that I just 'felt like it'. I think I can say with some certainty that I'm not going to like a statistically MORE PUNISHING system better just because of that. Again. 66% 12 times is 0.6% and I can find no indication that this is easier to 'escape' from dealing with than it is in BDO. I'm happy to disengage here if we're about to 'argue again' as I'm not interested in doing so at all. If you don't want the 'help' or don't consider what I'm saying 'meaningful'/'helpful', let's just drop it. This is the impression you had? Forgive me, it wasn't my intention. The numbers you provided lacked in context in my eyes, to be able to straight up say with full confidence "BDO's over enchanting system is kinder than Lineage 2's." and "people would hate Lineage 2 over enchanting more than BDO's because its harder". It lacks context in time to acquired over-enchanting resources, and it only considered BDO's methods of dealing with the RNG, and disregards lineage 2 ones, how important, powerful and impactiful few over enchant levels are or aren't for we to have a better undertanding about the pressure over-enchant could place on players. I believe those and other aspect of over enchanting and the role it plays in the games systems/designs are also important to defining if a games over enchanting is "kinder" than other or would generate more hatred than the other....
Azherae wrote: » Now just hold on because you are becoming defensive/slightly insulting and I am NOT in the mood for that. So let's try again. I just gave the numbers. I am telling you that statistically, BDO is kinder than L2. BDO players are not going to have a better experience in L2 if the thing they are concerned about is practically the only thing there is to be concerned about, achieving their item without losing progress. This isn't even my concern. I was trying to 'help' by clarifying to you why there is pushback. If you prefer to 'just believe that everyone who has this opinion just doesn't know the real story/didn't experience it', that's fine, but don't go making it out to be that I just 'felt like it'. I think I can say with some certainty that I'm not going to like a statistically MORE PUNISHING system better just because of that. Again. 66% 12 times is 0.6% and I can find no indication that this is easier to 'escape' from dealing with than it is in BDO. I'm happy to disengage here if we're about to 'argue again' as I'm not interested in doing so at all. If you don't want the 'help' or don't consider what I'm saying 'meaningful'/'helpful', let's just drop it.
Azherae wrote: » Non-gamblers hate RNG.
Azherae wrote: » But I know I can't say 'It's not just BDO's design' nor can I bring a psych-statistics paper. I don't want you to 'believe me', either. At best, I hope that you stop to consider critically if your perception is biased as much as if not more than mine. If we're gonna get back to 'well maybe they just should give it a chance', everyone's time is wasted.
NiKr wrote: » So anyone who wanted to play an mmo that wasn't WoW would probably stick to BDO or leave the genre for a while. And those who stuck played it despite its flaws (I think you're one of examples of that), so of course they'd be way harsher towards said flaws, because they were directly ruining the game for them and they didn't have any other real choice.TL;DR TL will show us the truth, if they go for OEd destruction
Azherae wrote: » I don't think you'd hate BDO's system at all other than maybe 'thinking it was too lenient'. Have you watched/encountered much of the concept to be able to say which parts you think you would dislike? Because I'm obsessive, I've shuffled the scenario down to 'trying to get +17 in L2 vs TET in BDO', starting from 'already owning exactly one +16 item/TRI Item'. If we assumed that you were just feeling SO unlucky that you didn't want to tap your CURRENT +16 Sword and had to go through the process of 'getting another one to try with', where does L2 'win out' for you personally?
NiKr wrote: » Azherae wrote: » I don't think you'd hate BDO's system at all other than maybe 'thinking it was too lenient'. Have you watched/encountered much of the concept to be able to say which parts you think you would dislike? Because I'm obsessive, I've shuffled the scenario down to 'trying to get +17 in L2 vs TET in BDO', starting from 'already owning exactly one +16 item/TRI Item'. If we assumed that you were just feeling SO unlucky that you didn't want to tap your CURRENT +16 Sword and had to go through the process of 'getting another one to try with', where does L2 'win out' for you personally? I mean, like I've been trying to say, for me personally it won out at the point of me not really needing to go to +16, let alone +17. The only time I even tried going that far was on a very lax super pvp-oriented high rate private server where, in order to OE the top lvl weapon anywhere beyond +10 you needed to grind for only a few hours. But that whole server was pretty much all about "just OEing until you drop". The "real pvp" wouldn't even start until you were past +12. I've had a few +5-7 items on low rate servers, but I couldn't even imagine going for the super high values on a basic rate server, let alone official one where the competition for even a single weapon would be insane (and I'm sure you did the math on how many weapons you'd have to go through in order to get the +16 one). I posted that video for this exact reason. On a normal L2 server your main way of progressing the character is the gear tiers, because jumping up a single tier is pretty huge (like, 70-80% of people in that video were in T4-5, while the MC was in tier 6). And as I wrote in another post here, any top lvl piece that went above +4-5 could only do that because afaik you could buy "cheap chinese labor" on official servers and later on you had bots (or maybe at the same time, but that's beside the point), and it amounted to thousands and thousands of manhours put into a single weapon that was not useless only because the rest of the guild's top players were already decked out. So tell me, how many people in BDO go for TET enchantments? I'm sure you have at least a rough estimate across most super high lvl players. Because to me, that kind of thing seems insane and would take either huge RMT or literal years of one guild working just for me (in the L2 equivalent that is).
NiKr wrote: » So tell me, how many people in BDO go for TET enchantments? I'm sure you have at least a rough estimate across most super high lvl players. Because to me, that kind of thing seems insane and would take either huge RMT or literal years of one guild working just for me (in the L2 equivalent that is).
Azherae wrote: » What is your reaction to 'when endgame changes'?
Azherae wrote: » Also I don't even know what you mean by 'low rate servers' vs 'basic rate servers' so let's just use James' Official Server numbers. 66% chance at all times.
Azherae wrote: » If you have 66% chance of tapping to (and I'll reset the number here) +13 and have a +12, but you are NOT willing to risk that +12, you need to make another +12. Your odds of success starting from an unenchanted item are 2.3%, right?
Azherae wrote: » Or if you prefer to address the other point, would it be fair to say you're only 'okay with OE if not a lot of people are lucky and push really hard'? I figure that's just being inflammatory on my part but that IS one interpretation. Feel free to ignore it.
Neurath wrote: » Everyone goes for pen items and jewellry. There's no reason not to. You can just cron stone it all the way. Hence why people call BDO p2w. Of course, you got cron stones by dismantling costumes which you buy from the shop. There are a few who would upgrade the red weapons to max tier but that's the sadistic point of the whole endeavour. You could pen your whole gear and be pipped at the final post by a pen red but only by a marginal difference, however, that pen red would beat a pen orange in any encounter. The advice in guild was not to spend the hundreds of hours to get the pen red because a pen orange would suffice but once you had the pen red then all woes went away and you were the ultimate.
NiKr wrote: » Azherae wrote: » What is your reaction to 'when endgame changes'? Like I said, I'm used to the tiers mattering more than the enchant lvl. Maybe this is where my lack of BDO knowledge shows itself the most. In BDO, do you get more lvls of enchantments with new updates? Maybe we're talking about the same thing but I just don't know it? L2 was super slow in its gear tier rollout and even slower in your acquisition of it. So when you've spent the last few months getting full T5 and you have several more months ahead of you for T6, the game would probably add T7 by the time you get full T6 (well, if you're a normal player and not the top of the top). So your "endgame" is kinda always ahead of you. And due to you being just a cog in the guild machine, even if you are the top of the top who get to wear the newest tier the fastest - you're still just a fraction of your guild's and party's power, and you will still have to wait quiiite a long time before you get the full tier. Because bosses give random items and you might be super unlucky and not get a full set for a long time, even if your guild is the only one farming the boss. So if BDO has something similar, where instead of new tier of gear people just get a new tier of enchantment to go through - then I guess I'd be way more lenient towards BDO's system. Azherae wrote: » Also I don't even know what you mean by 'low rate servers' vs 'basic rate servers' so let's just use James' Official Server numbers. 66% chance at all times. Rate refers to the values of drop rates, money loot values, mats drop chances and quantities, that kind of stuff. The lower the rate the longer you'd be acquiring anything in the game. And basic rate is the x1 of the official servers. "Low" would be x3-5. Azherae wrote: » If you have 66% chance of tapping to (and I'll reset the number here) +13 and have a +12, but you are NOT willing to risk that +12, you need to make another +12. Your odds of success starting from an unenchanted item are 2.3%, right? Again, this is obviously my L2 bias, but I wouldn't be looking at the math of it all. I'd be just looking at the time I'd probably need to spend in order to farm enough stuff to get another +12 weapon (or money to buy one from someone else). If I wanted to go for that +13, I'd just continue playing the game normally w/o even considering the results. I'd just be farming money/mats/etc, crafting the weapons, getting the scrolls and combining them until I'd get another +12. Maybe my gambling nature is just buried so damn deep that I don't notice it consciously, but L2 OEing wasn't ever a "gamble" for me - it was just time spent. I guess the closest thing to a gamble that's close to what BDO does in L2 was the crafting process, because L2's recipes had a 40% chance to fail the craft, so you could've spent weeks grinding the game to craft a piece from the higher tier and then you fail. Though I guess that's still worse than BDO's "keep the item, lose the enchant lvl (or whichever system it is, the main thing being the item remains)". I guess the life of an L2 player was just buried under so many lvls of rng that no one cared about a bit of unforced OEing Azherae wrote: » Or if you prefer to address the other point, would it be fair to say you're only 'okay with OE if not a lot of people are lucky and push really hard'? I figure that's just being inflammatory on my part but that IS one interpretation. Feel free to ignore it. Yeah, I definitely lean more towards "only the most hard working and the luckiest should be able to get this high" kind of thinking. But only in the context where "this high" means a few % of power over those who didn't even try to get that high. Does that make sense?
Azherae wrote: » just cooking, actually.
Azherae wrote: » Yeah you're just being weird now. I didn't consider BDO's methods of dealing with the RNG at all other than 'the items don't get destroyed' and 'failstacks exist'. I ran raw numbers, and for some reason you're assuming that I didn't, and somehow that will skew things in BDO's favor. I went through this for hours TWICE because you and NiKr have these perceptions, and at least one of you hasn't seriously played BDO so I don't even know why you talk about it like this. I have checked all these things in BDO and L2. BDO is still kinder. If you have some reason to believe it isn't, I am glad to hear it, someone to 'check my work' is always appreciated, but so far what you've done is 'challenge my conclusions based on... something'. You can go research this yourself, if you care to determine a basis for your own beliefs. I'm not asking you to use mine, and I should have stopped way before now.
Azherae wrote: » In the meantime, have a thread from 2018 complaining about P2W being added. It contains some nice Pre-P2W stats that will almost certainly be in line with your perspectives.
JamesSunderland wrote: » I can certainly say that my BDO Basis isn't as solid as yours, but maybe your Lineage 2 basis requires improvements? Atleast to reach that absolute statement whatever such "kindness" or "hatred" may be interpreted as, so even if you asked.
NiKr wrote: » Azherae wrote: » In the meantime, have a thread from 2018 complaining about P2W being added. It contains some nice Pre-P2W stats that will almost certainly be in line with your perspectives. Aha, so this is what Neurath was talking about. Ok then, how long ago did the Pen lvl of enchantment became even available to the players? The post seems to imply that it was years even back in 2018. Since 2018 has there been a new lvl beyond that? Because at those kinds of rates full pen would imply smth like a +10 T6 weapon with +6 T6 full set and a full set of Epic Jewelry in L2, if my non-existent math is anywhere near correct But if the pen has been the highest "tier of gear" for several years (and might still be), then BDO is unbelievably slow in its endgame progress. So at this point I'd ask you the same question, in context of BDO: "when does the endgame change and what's the reaction?" Depending on the answer L2 might be way laxer with its system in the very long run
Azherae wrote: » BDO gear also goes up in 'tiers'. So 'PEN' of Green or Blue gear is comparable but weaker than PEN of Yellow/Gold (Boss Drop) or Orange gear.
Azherae wrote: » tl;dr in BDO if you want to go to Farming Spot A, you need "OE'd High Grade Gear". Otherwise you 'repeat the same content without progression until you are lucky'. That's the part people hate, and that you don't hate.Repeat the same content without progression until you are lucky.
Azherae wrote: » EDIT: I do know of AN equivalent to selling the item in L2, the crystals you get, which I believe were expensive. I need more data from you on those, since I don't want to assume.
NiKr wrote: » Azherae wrote: » BDO gear also goes up in 'tiers'. So 'PEN' of Green or Blue gear is comparable but weaker than PEN of Yellow/Gold (Boss Drop) or Orange gear. Do expansions add anything beyond these tiers? And Neurath mentioned a red weapon which is supposed to be the best one out there, was that added recently or has it been in the game for years? Azherae wrote: » tl;dr in BDO if you want to go to Farming Spot A, you need "OE'd High Grade Gear". Otherwise you 'repeat the same content without progression until you are lucky'. That's the part people hate, and that you don't hate.Repeat the same content without progression until you are lucky. If I understood it correctly, BDO seems to be an even shittier version of L2's p2w. The devs made an insane OE system, put players at the very bottom and tuned the chances to such low values that it's been taking people years to even amass enough gear to progress to new content. And then the devs gave a p2w way to progress, but even that only worked for the ultimate whales (judging by the rough math I saw in that steam post). Yeah, imo BDO is waaaay worse than L2 was. It's way slower moving (or maybe I'm still missing some info), but it's slow movement is enforced by a super shitty OE progression system. How long does it take to get full orange gear? Can normal players even get it or do they need pens of previous tiers to even attempt acquisition of orange? Azherae wrote: » EDIT: I do know of AN equivalent to selling the item in L2, the crystals you get, which I believe were expensive. I need more data from you on those, since I don't want to assume. Yeah, crystals were quite valuable relative to their own tiers, because you'd use them to craft the cornerstone of all consumables in L2 and pretty much any gear in that tier. From most of the servers I played on, the crystals you'd get from a low value OE fail (+4-7) you'd recoup maybe 50-60% of the item's cost? Iirc? I think James could provide a much better number if he remembers, cause official servers had better markets.
Azherae wrote: » Good, we're definitely on the same page now, which is why I needed to understand something from you. First point is that 'PEN' is literally the ultimate thing. You're not aiming for that if you are playing 'casually', you want what BDO players call 'Softcap'. You can ignore EXACTLY what that is, I can just tell you that it's not THAT hard to reach it.
Azherae wrote: » So, in BDO, you would 'Attempt TRI gear, with on average 25% odds of success that you built up by working on OTHER gear'. If you fail, you lose... about 4-5 attack or 4-6 defense, until you get it back up. You go out and do the content again. What is your reaction to THAT?
Azherae wrote: » I just have no reason to believe that, from where I sit, because you're 'saying things about BDO that might explain it' but that are demonstrably not true enough for that to be the likely reason. In other words, whether you mean to or not, you're 'making up reasons why BDO might feel worse' without (yet) telling me why L2 feels 'okay'/good.