Strevi wrote: » Don't see bots running caravans. If they sell locally, those nodes might have to deal with them. Bots without citizenship might not be efficient.
Azherae wrote: » Strevi wrote: » Don't see bots running caravans. If they sell locally, those nodes might have to deal with them. Bots without citizenship might not be efficient. Why wouldn't bots run caravans though? That's almost exactly the sort of thing one would want to bot.
Strevi wrote: » Azherae wrote: » Strevi wrote: » Don't see bots running caravans. If they sell locally, those nodes might have to deal with them. Bots without citizenship might not be efficient. Why wouldn't bots run caravans though? That's almost exactly the sort of thing one would want to bot. The bots should then be able to fight and defend it against players. You say they can PvP too and defeat the players? If they can, then they can do anything and they would prefer fighting NPCs and take advantage of corruption protection.
Azherae wrote: » Strevi wrote: » Azherae wrote: » Strevi wrote: » Don't see bots running caravans. If they sell locally, those nodes might have to deal with them. Bots without citizenship might not be efficient. Why wouldn't bots run caravans though? That's almost exactly the sort of thing one would want to bot. The bots should then be able to fight and defend it against players. You say they can PvP too and defeat the players? If they can, then they can do anything and they would prefer fighting NPCs and take advantage of corruption protection. Hm... Not exactly. A bot is more effective when it has specific goals, and is hard to detect. Caravans are one of the easier targetable goals for a bot that uses the methods I know. Particularly if it's a tank, healer or support class. The bot wouldn't run the caravan by itself. It would be the backup, part of the defense line for the DPS which would PROBABLY be used by players. But Ashes is at least partially a Tab Target game, meaning that it's easy to make HealBots, and PvP HealBots are technically easier than PvE HealBots for the purposes related to Caravan running. Detectability is a weird question, but I wouldn't bet on them being easily detected either.
Varkun wrote: » If you knew that someone had just killed an obvious bot would you give them a pass, or chance to work off their corruption rather than outright killing them? Recently returned to New World and their new start servers with some guild mates to kill time but the sheer number of bots really does put a dampener on the whole experience. Has it just become the norm with some people to just set up bots now days?
novercalis wrote: » laughable. Bots are easily noticeable when performing pve/pvp actions. From EQ to NW - they move in sync, attack sync etc. One of the bots biggest weakness is it's movements. Several games allows character heads to move as to which way your looking - if this is in AoC that is another way to detect a bot who always has a perfect head position. Lastly in caravan - there's gonna be communication. Too many variables that can't be written in code to deal with.
Dolyem wrote: » I'd also say if I see someone go corrupt from killing someone who looks like a bot, I'd walk up and high five emote them and hope they remember me if they ever see me as red and maybe give me a pass. Otherwise yea, it's up in the air as far as if I feel like taking them out. May just flip a coin everytime I see a corrupted to decide whether to leave them alone or kill them
Solvryn wrote: » Dolyem wrote: » I'd also say if I see someone go corrupt from killing someone who looks like a bot, I'd walk up and high five emote them and hope they remember me if they ever see me as red and maybe give me a pass. Otherwise yea, it's up in the air as far as if I feel like taking them out. May just flip a coin everytime I see a corrupted to decide whether to leave them alone or kill them I am just not gonna attack every corrupted I see because I really don't give a shit. Everyone partaking in their PvP guild structure will flag at some point. So I assume people will have a reason to go corrupt.
Depraved wrote: » Dolyem wrote: » I'd also say if I see someone go corrupt from killing someone who looks like a bot, I'd walk up and high five emote them and hope they remember me if they ever see me as red and maybe give me a pass. Otherwise yea, it's up in the air as far as if I feel like taking them out. May just flip a coin everytime I see a corrupted to decide whether to leave them alone or kill them don't u think they would attack u if they see u walking up to them? lol