"Tower Challenge" Idea fleshed out hopefully
(maybe a good expansion idea)
Doesn't have to be an actual Tower, actually my idea is more of a "Planes Challenge".
Imagine entering in a NON-INSTANCED Portal that sends you to a new world (planar).
If treated as a "Dungeon", it can accommodate anywhere between 10-20 groups. Up to the dev.
In that Plane - there is a "BOSS" room that is locked and sealed.
The Seal disappears on the last week of the month, then and only then those who have the keys can enter the room. This room requires a Raid.
The Key: In this "Plane" (aka Floor if you view it as a tower challenge), any mob has the potential to drop a special "Key". This key is limited to 100 keys PER SERVER.
now Imagine - a tower challenge make it impossible a single entity group to monopolize. No guilds can get in, or friends.. only the lucky 100 player.
The Key - Everyone has 3 weeks of trying to farm in that plane and on the 4th week, those 100 players needs to figure out the 40 players out of 100 can agree on a raid night to enter the boss room. The key CAN NOT BE SOLD OR TRADED. Someone has to step up and form a raid group out of those 100 players, find the right comp and time to attempt the boss.
In the event - people can not form an organized raid by the end of the week - the Keys are removed from your character. The Keys are time gated & and the process is restarted again, giving another 100 players a chance to attempt a raid at the boss.
The Boss - Once the boss is defeated there will be some epic rewards at the GM DISCRECTION.
Beside actual loot on drop - the real stuff comes later.
Once a server drops the first boss - the GM can view vids/logs and reward certain players. Either DPS, Tank, Top healer, Top Mitigator, who took initiatve on forming the raid, whatever it is and hand out UNIQUE items or UNIQUE COSMETIC or hand it out to all 40... something can be done here.
Beside that, those 40 are also rewarded with achievements & titles to their names. Somewhere in Verra, maybe have their names carved in stone as Heroes of the land or whatever. Something obviously special.
What Happens Next?
A new Portal opens up - All players in the server can enter the next "floor". Rinse and Repeat. 100 more keys and a new boss room. It will only ever allow access on the last week of the month. If undefeated - the keys are removed and a next wave begins.
Players needs to co-operates with other strangers. Cause it will be impossible to get a full guilds to do it. Group Composition is going to be RNG. Cause maybe the handful of clerics who did get a key, cant make the raid on any of those times. Maybe you got a tank but not geared enough.
This event - this plane isnt meant to be easy to beat or quick. It will be a rare to see a room defeated. It should make noises on the forums, hearing tales of other server far in vs others still struggling with the first floor.
Boss Fights - should maybe have 3-4 variations - make it unpredictable and straining for the random 40 players forced to group together.
Once the "Floor" has been defeated - the boss will never spawn again and all mobs in the zone either no longer respawns or at a severe reduce rate. Maybe - this unlock "freehold" lands for a lucky few to claim. or a settlement is opened up - doesnt require node system, only reaching node 2 with basic npcs and stalls for players looking to venture into the next "floor".
Thoughts? I don't think we should see this on launch - but I think this will be a great idea for future content / expansion without opening the world map wider and adding nodes.
it can be a tower challenge, planes challenge, 9 (or whatever numbers you like) gates of hell challenge, A portal that takes you in different timeline of Verra (steampunk, modern, post apocalypse, utopia, industrial, etc etc), entering a "dream world" so each floor is psychedelic, horrific, cartoony, etc etc) get creative with the setting.