Let's friendly trash talk this system, we can do this without being asses, I am sure of it!
Bear with me,
There are many comments across various topics where people wonder about potential exploits or circumvention of game mechanics, as well as other dissatisfactions such as how looting and rights on PK loot will work. There are also debates about what constitutes fair PK and when it becomes "griefing", as well as the possibility of having too few PKs which could make bounty hunting unengaging and a dead end in the game
I've been asking myself the question "Why are there so many inquiries?" and I've finally realized that it is because
the system is unnatural, unintuitive, and based on nothing but hatred towards PKs. It is a system which creates no content, no personal stories, no benefits for the node, no benefits for their victims and so on, nothing good comes from this system. The whole idea behind the system is corny.
Corny is the right word for today's model.
AoC has a political and node systems, but the corruption system is "spiritual" thing, it is a fiasco since the corruption system has no synergy with the other systems, it is just a boring dead end for the pks, victims and bounty hunters.
If the bounty hunter catches/kill them then they should face:
- fines and bails: node policies
- community service: repair walls, defend caravans, kill public enemies, kill node war targets
- imprisonment: node should build structures and keep them there for some time
- slavery: make them harvest rocks, lumber or any resources for the node and victims
- face execution
Letting the PK do his little PvE for cleansing is just weird, dude just go harvest some flowers and kill some creatures around his freehold and he is clean again.

Well, the whole problem is this conundrum of "spiritual corruption", spiritual corruption should not make players puny, maybe they could take a bit of dampening in PvP against greens only, but they should purify their sins working for the community or the node!
Stats dampening should only be effective when the corrupted starts agression against a green player.
In today's model the corrupted player works for himself and purify his sins!
HAHAHAHAHAHAHA