Galvyr wrote: » Okay, so my concern knowing is people are just to find what’s most optimized and anyone who doesn’t stick to that mold is going to be ostracized. Meta will determine everything. So, all this work that is being done on 64 different classes will be all for naught when people find the 5 viable ones. What would be a good way to stop that from happening?
Galvyr wrote: » My current understanding is the secondary archetype will mostly affect the visual and aesthetic flavor of the primary archetype and not have a significant mechanical impact on how the class plays. Is this true?
Galvyr wrote: » Okay, so my concern knowing that is people are just going to find what’s most optimized and anyone who doesn’t stick to that mold is going to be ostracized. Meta will determine everything. So, all this work that is being done on 64 different classes will be all for naught when people find the 5 viable ones. What would be a good way to stop that from happening?
Galvyr wrote: » As we know, a mix of your primary and secondary archetype determine your class. My current understanding is the secondary archetype will mostly affect the visual and aesthetic flavor of the primary archetype and not have a significant mechanical impact on how the class plays. Is this true? Do we not know? If this isn’t true, won’t people just meta this?
Galvyr wrote: » This is truly a mystery then.