Inspired by a couple of other threads, I wonder where on the PvP/PvE scale you think Ashes will be, and where it stands compared to other MMOs.
First some definitions:
An MMO requires all of the following: Massive scale, with players numbering in the hundreds or thousands, a persistent world, some type of social interaction, longevity and a progression system of some kind.
Pure PvE is just that, no PvP elements at all. Not even optional PvP elements. Pure PvP is the same, with no PvE elements at all in the game.
And then everything in between. There are no set metrics or definitions really, so maybe use percentages? Like 90/10% PvE/PvP. This would have to based on the overall content of the game and average gameplay, not your own specific playstyle. For example, a WoW PvE server is not a 100% PvP game just because you only ever do arenas or battlegrounds

It's by no means a perfect way to do it, so feel free to come up with a different way to do it. I just want to see where you think Ashes is in comparison.
I think the term PvX is more about having game systems where both PvE and PvP are present at the same time, more than the balance between the two. For example, a castle siege (assuming no guards) is pure PvP, while a caravan attack (with defending guards) is PvX.
MMOs
The only pure PvP MMO I know of and have played is Planetside 1. Even Planetside 2 introduced PvE elements at some point. On the flip-side, while I haven't played them, I hear games like Secret World Legends and AdventureQuest Worlds are pure PvE MMOs. I am sure there are a few more.
I would place WoW (PvE server) at around 90-95% PvE and 5-10% PvP
I would tentatively place Ashes at around 80% PvE and 20% PvP. While the potential for PvP is there in almost all cases, I honestly think players in general won't be engaging in it for the vast majority of the time. Sieges will be somewhat rare, but caravan raids might occur fairly often. The frequency of monster coin events and guild and node wars can significantly tip the scale either way probably.
Edit: I have a really hard time placing EVE Online. The focus is super hard on the PvP side of things, but in terms of actual gameplay, I think a lot of players spend a lot of time ratting, mining or doing missions as well. Definitely more PvP focused than Ashes I think.