Rainwolffield wrote: » every event that pops up will belong to the strictly PvP crowd
Korela wrote: » Rainwolffield wrote: » every event that pops up will belong to the strictly PvP crowd That's sounds amazing. What is the problem ?
Rainwolffield wrote: » I don’t like making it to the final big bad where you h the boss down to 5% and you’re all OOM, everyone is beat up and then a guild that logged their characters close by pops out and helps the boss kill you and then they get the quest and the loot. I’d like to see a system were if the boss hits 30-40% life and if a guild caps you then they get nothing.
Rainwolffield wrote: » Trust me when I say this. If something like this doesn’t ha me and my guild will take every good boss and opportunity from you till you rage quit.
Rainwolffield wrote: » Just hate to see a great looking and well thought out game being destroyed by the player base. So hopefully we get much better than I expecte.
Rainwolffield wrote: » I had hoped that they ight would consider a PvE server where only town sieges forced you into PvP if you lived in that town. Caravans and Pirates could easily be handled by intelligent AI NPC’S but it doesn’t seem that will happen. Just hate to see a great looking and well thought out game being destroyed by the player base. So hopefully we get much better than I expecte.