Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
No. With a screenshot you can change the picture at the other end.
If I then quote you replying to the picture you originally posted and then you change it, we are left with me seeming to reply to a picture that is different to the one I originally replied to.
On the other hand, if I quote a post of yours and you go back and change the original quote, my post where I quoted you will retain the original quote.
And you can edit your post lmao. Legit out here on the forums worrying about photoshop. No one needs to edit anything, this is your normal pattern.
You don't understand! Can't you see everyone is out there trying to get Noaani?
Aren't we all sinners?
I won't do that through photoshop of ratty stuff i have my honor. Though Ive had people photoshop me and show it to their guild to convince them to swap to another faction even after I had my guild help them ^_^.
Guess he is just around people like that and makes that assumption, says a lot to me but also doesn't surprise me.
For example, I have you quoted here in this post. Try and change it.
Go on, try.
You can't, can you? You could edit the original post, but that doesn't change the part of that post I have quoted above.
There is LITERALLY no reason to quote someone that way unless you want to change it later. It is more work (a normal quote is literally one click), and it provides others with fewer features (I can't click anywhere on that picture to navigate my browser to the post in question).
So yeah, someone using pictures instead of quotes is untrustworthy. It actually is that simple.
And yes, I would not for a second put doing something like that past you. Not even for a single second. Your "honor" extends significantly less distance than your pride. If it came down to you altering a picture of admitting that you were wrong, you'd be pulling out photoshop is a heartbeat.
A few points to make.
First, "NA East server 1" isn't any guarantee of good PvP. You know that, I know that, what the hell are you even talking about here?
Second, the "best" PvP happens on servers that are full of average guilds with none that stand out. Servers that have one guild significantly above the rest tend to have shit PvP. So, if you are saying you will be on a server with great PvP, grats on being in an average guild, I guess.
Third, my preferred method of playing a game like Ashes is to chase away all of those "best guilds". As such, my guild tends to end up being significantly better than any other guild on the server - because any guild that was remotely good has gone.
Truthfully, I don't know how good we are at PvP - we rarely need to actually try and fight to win. It may well be that your guild could beat us in PvP - all I know is that if your guild was on the same server as mine (if mine decided to play), you would move to a different server before long.
So, back to this post, as promised.
First, a server has 10,000 concurrent players, up to 25k total players. That means your numbers are already out, unfortunately.
Second, you seem to be assuming families will all be 8 players, and will all only bid on one property at a time. I don't see either of tehse happening. Sure, some families will be 8 players at launch, but most wont be.
You also seem to be assuming that guilds will be bidding on one freehold at a time. I can't actually understand a reason as to why a guild would do this.
You are absolutely right in that hitting level 50 quickly is a massive advantage in getting a freehold. I 100% agree with you there. The thing is, it is top end guilds that will get to the level cap first. As someone that has been involved in the rush to the cap on a number of new MMO's, I can tell you that a solo player doesn't stand a chance against an organized guild.
As a further point, lets look at your situation when a guild of three hundred players are bidding on that first freehold against that other guild of 300, and when that 30 player guild is bidding on the second freehold against the other guild of 30, then one family is bidding on a third freehold against another family and a solo player is bidding on a fourth freehold against another solo player. What is really going to be happening here is those two guilds of 300, the two guilds of 30 and perhaps even the two families will all be bidding on all four freeholds.
Even if Intrepid put something in place to make it so guilds could only bid on one freehold at a time, that would just mean bids would be made by out of guild characters (or out of guild accounts if it came to that).
its not 10k players. its 15000, then 50k. but for simplicity i used 10k, also beause at launch there wont be more than 10k people playing at the same time in a server, if that happens, more servers will open. plus after 10k, you can still creae accounts until 15k then 50k then u cant on that server, but u cant have more tan 10k people playing at a time.
guilds will bid on one freehold at a time, more often than not. lets say im bidding for freehold "A", minimum bid is 2000 and i have 5k gold, i bid 2001, then you bid for the same one, 2002, then i bid 3k etc etc until i have exhausted my 5k. now i have to ask my guildmates to lend me money to bid, and you will have to do the same after you have exhausted your 5k. if i just withdraw my bid, and people in my guild bid individually, then people complaining about guilds pooling their money together to outbid smaller guilds and solo players isnt an issue anymore, since we arent pooling them together. a guild either pools their resources and bids on 1 or a small number of fh to outbid the competition, or they dont pool their resources together and split their bid into many fh, in which case, smaller groups or individuals can outbid them. cant have it both ways.
another reason is, not everybody in the guild will hit 50 right away, so that limits the amount of fh any guild can bid for, since only level 50 can bid and one player cant have more than one fh (unless you have 2 accounts and they are both 50, but then you would have to split your resources). even if you win one fh, you will have less money for the next one. cant do the rain dance and have money rain from the sky, so one you exhaust your resources bidding, other guilds can grab othr fh since oyu cant bid for them. note this is at the beginning of a server. no point in talking about months or years down the line since is could change things anyways.
yes im aware families can have less than 8 people. the calculations are made that way to show that if everybody organizes themselves in families, 30 ppl guilds or 300 guilds, every type of organization can get at leatst 1 fh, if evenly distributed. ofc some groups will have more than one, and some will have none, but those who have none can join guilds or families...
The problem is, an auction isn't just against the people that are online, it is against anyone that can log in while the auction is running. No, guilds will be bidding on many freeholds at a time.
Now, keep in mind Stevens specific use of words here.
He said freehold parcels will be put up for auction "on a regular cadence".
What that means is that they won't all be put up at the same time, but rather it will be a somewhat gradual trickle of plots going up.
If it was a case of literally every plot being put up at the same time, then maybe a solo player would be able to get one. However, with a regular cadence, there is no real chance. If you win an auction on a freehold, sure, you have less money. But you also have time before the next wave of freeholds are up for sale.
Keep in mind, I am not at all saying that all freeholds will be owned by one guild. If that is what you are saying could not happen, then I agree. However, all freeholds in an area of several nodes could easily all be owned by three guilds, leaving everyone else out. To be honest, this would be likely to happen without those guilds even trying to do it. The problem here is that you are now saying the system is fine, all it needs is for everyone to all act in what is in others best interests rather than their own. You seem to be saying that if we all sit around a campfire singing Kumbaya then the whole system works.
This doesn't change anything about husbandry from my perspective, stables are what allow you to breed and create mounts, they're only available for freeholds. Livestock are only available on freehold farms, not accessible in gardens that come with in-node static housing. So, while Steven is stating that processing up to T3 can be done in-nodes, he isn't being specific enough to state that this would also include husbandry. So, I can't take this screenshot as burden of proof regarding husbandry because it's too vague.
Sure, if the system isn't a system designed to create competition to begin with. The freehold bidding system is what that system looks like at the moment, it allows for no real competition to flourish, it simply allows whoever has the most to win. That's a flawed system and doesn't allow for real competition to be existent.
Albion is made up of both large zerg guilds and factions, and the way resources work in Albion is that the best resources are found in pvp zones (Yellow zones, Red Zones, and Black Zones) and yes these resources tend to be heavily guarded on their designated map, as Albion isn't an open world MMO. Nothing stops solo players from venturing into these maps that are controlled by large guilds either, except the risk of losing all your gear and the resources you acquired while venturing into those areas, by yourself or with a group. However, the point is that you're not gated from gaining any of these resources, you don't have to bid on anything to go to these places.
Yes, big guilds would easily win in that case, early on. However, if there is no bidding system in that example, you allow for the opportunity to acquire a freehold without having to also bid, because let's face it, if you do all that work just to complete the question to be allowed to bid and then you still lose to the highest bidder then what was the point in doing all of that? It shouldn't be a system where the highest bid wins, it should be a system of first come first serve, because that's far more reasonable than having to compete with large guilds to determine who has the deeper pockets.
I don't think freeholds should be instanced either, I think they should be be first come first serve, there doesn't need to be a bidding system implemented for freeholds because it only encourages large guilds to acquire them so they can monopolize the prices and control the market. This doesn't lead to competition amongst guilds, it just leads to pushing people out or bringing people in until they control everything in the server. Then people leave or quit the game.
Albion has the same system that Ashes wants to create, they just don't have the freeholds, every major city has plots for sell that you can put processing and crafting stations on and set a tax that has to be paid when you use these stations, and guess who runs these stations? The cartel in Albion runs these stations, they raise taxes extremely high to use these stations because they own each plot in the major cities.
What Albion also has is guild islands, which are extreme money sinks, but it allows you plots as well that you can build crafting and refining stations on so that your guild members can bypass the cartels insane taxes.
So, you give players an alternative to progress without being at the whim of whomever rules the server.
Which would be the case in Ashes even if it was "first come first serve", because the big guilds will be the first ones coming. Always are. Nothing would change.
In other words instanced, just as I said. Them being "islands" is just potato potahto.
I'm just gonna repeat myself again, but the use of word processing could be extremely misleading here.
Processing means turning raw materials into refined materials used for crafting.
There's a list on the wiki that says:
List of processed goods (crafting materials)
Cloth
Cooking ingredients
Dyes
Grinding stones
Ingots
Iron
Leather
Wood
None of which include breeding animals, and farming stuff (planting & harvesting).
Farming in this case would fall under gathering, as you're just planting and gathering stuff, not processing it.
But apparently Farming is also a PROCESSING ARTISAN PROFESSION.
Then you have descriptions below that say:
Crops and livestock are farmable resources on freehold plots.
Farmed materials can be processed into craftable materials or be converted directly into consumable items through professions such as cooking and alchemy.
So crops and livestock are farmable resources, aka gatherables?
And those materials you gather are THEN PROCESSED INTO CRAFTABLE MATERIALS THROUGH PROFESSIONS SUCH AS COOKING AND ALCHEMY. Cooking and alchemy are in this case processing professions.
Again, the wording is way too confusing for no reason.
Basically, in-node housing will allow you to farm stuff. The problem is, in-node housing will be even more limited, and as you might have guessed it, certain people will obviously take those right away, meaning you won't have access to them. And another problem, is that it's going to be a very small farming area, meaning you won't really get much stuff from it.
Yet another problem with in-node housing, is that it's only character bound, not account bound.
All of this would mean the only other option is even more limited and even more scarce than Freeholds.
This comes down to you just assuming things about people as if it is fact. It speaks about the types of people you are around and types of things you would be doing clearly lol.
I will still screenshot so that isn't going to stop, you can deal with the paranoia.
My honor is my pride, and my pride is my honor. You have qualities that seem to lack that aspect, your paranoia, and the twisted way you use logic. Please don't project that stuff on me, I'm straightforward and i hate ratty behavior. Nor do i have time for childish games. If i have a issue i will just pvp.
Very interesting comments. I like it. Would love for you to elaborate on this; what strategies and tactics you use to accomplish this?
gear
nah he said they dont pvp. they gonna argue in main chat until liniker quits or has a stroke
PvP in alpha 2 is going to be interesting when they do those types of test lol.
Better to learn in a2 than at live 😉
All the have to do is have an instanced greenhouse and stable/mini-farm that will be available to each and every player.
I will stop engaging with this conversation because I'm not a big fan of comedy at least your last sentence might be accurate, I would probably quit and look for a server where guilds actually want to PvP, quit out of pure boredom ahah
He goes to bed and dreams about it, in his dreams everything he says makes sense and it's true
It's always lovely to take a break from the forums/news and come back to the same enjoyable salt and spice that was there when I left. Appreciate the pre A2 content my friends.
slaaaaaayyyyyy
Quite an insightful read-through on people's feelings!
Yes, in the beginning it would be that way; however, later on down the road when more people catch up they'd have a chance, whereas with a bidding system nothing would change. First come first serve doesn't apply to bidding system, it simply means that whoever has the deepest pockets win.
Yes, instanced, but I don't believe instanced is the right way to address this issue, just simply getting rid of the bidding system would get rid of the issue. There's no need to create instance housing, when you can just simply get rid of the system that causing all the concerns from a lot of players.
how does first come first serve makes it so you have a chance? do you mean everybody running towards the fh when the auction starts? i mean, guilds could physically block you from approaching by killing you.
Wasn't FF14's system fcfs at some point? I think people hated that quite a bit because it was always won by botting clickers. Ashes would be the same.
There's no system (outside of instanced) that would prevent big guilds from dominating freehold sales.
What did you think would happen to your freehold after a node war? Did forget you could lose it?
I wont comment on to many methods we have used and will use, because that ruins them.
I will, however, go over what we recently did in the game we are currently playing.
Our server had a fairly strong alliance between two top guilds. They tended to work independently and occasionally even fought each other, but back each other if anyone came in to challenge either guild.
We came in and found we could beat either one in PvP. So, what we did is put ourselves in a situation where we were up against the other guild, and we purposely lost. Got our stars kicked, to be honest.
We did this every day for a bout a week, just to reinforce to this guild that we were not a threat.
Then we went to the other guild and destroyed them. They asked their allied guild for help against us, the guild that had been kicking our arse all week, and laughed. They said that we were such a shit guild, and if their ally cant take us out, then they must be even more shit and arent worth being in an alliance with.
A week later, the alliance was gone. As an update to people that read this last time I posted it, since then the guild we beat in PvP that asked for help has since been changed off that server, and we then started actually fighting the other guild who are now aware of what has happened, and are considering options of further alliances (not going to happen) or transferring to another server.
This method did involve some PvP, but it was only ever against half of an alliance (hence me not really knowing how good we are - we are unsure if we could have taken them all on or not). However, there are many other things that can be done.
Perhaps the only real thing I will say in general is that if you are fighting against my whole guild in PvP, the real fight is happening behind the scenes.
Especially if you are coming late to a game (as we are now), you cant really rely on gear to get to the top.
Gear in a PvP game is a means to stay on top, but not to get to the top.
Nah, it comes down to it being easier to quote, more functional to quote, and also that I cant control what you do.
You may well not do as I think you would, but I cant control that.
As such, why would I out myself in such a position?
If I replied to that post with the screenshot and then you altered the screenshot, I have no one to blame but myself - my mistake in this situation was replying to said post.
Thus, literally regardless of what you think and say you would do, the onlyaaa appropriate thing for me to so is to not reply to posts that use screenshots where a quote would work.