pyreal wrote: » With pooled resources being the realistically only path to success the Freehold system itself is basically a guild-centric feature. (Which is fine) But while it requires a group effort it falls wholly under one person's control. That type of system is ripe for unscrupulous attention. I've played EVE.If the reality is that the freehold requires a guild (or streamer fanboys) why not make it a Guild feature in earnest? The Guild (perhaps with pop reqs) itself bids and the Guild leader assigns permissions.
Depraved wrote: » guilds cant bid for several fh at the same time or they risk losing the fh against a competing guild. while guild a is is trying to bid vs guild b for fh01, solo players will be bidding fh02, fh03, fh04, fh05, fh06, etc also, consider that you need to be level 50 for a fh, and not everybody in the guild will hit 50 as fast as possible, that limits the amount of fh a guild can have for the first few months until their members hit 50, giving solo players and families mre opportunities to grab a fh vs a guild.
pyreal wrote: » Depraved wrote: » guilds cant bid for several fh at the same time or they risk losing the fh against a competing guild. while guild a is is trying to bid vs guild b for fh01, solo players will be bidding fh02, fh03, fh04, fh05, fh06, etc also, consider that you need to be level 50 for a fh, and not everybody in the guild will hit 50 as fast as possible, that limits the amount of fh a guild can have for the first few months until their members hit 50, giving solo players and families mre opportunities to grab a fh vs a guild. And once established they raze your node and outbid you. It's a cycle that, once established, requires pooled resources.
Mag7spy wrote: » lp pyreal wrote: » With pooled resources being the realistically only path to success the Freehold system itself is basically a guild-centric feature. (Which is fine) But while it requires a group effort it falls wholly under one person's control. That type of system is ripe for unscrupulous attention. I've played EVE.If the reality is that the freehold requires a guild (or streamer fanboys) why not make it a Guild feature in earnest? The Guild (perhaps with pop reqs) itself bids and the Guild leader assigns permissions. Join my guild and pool me money so i can get a freehold. I will let you use it.
pyreal wrote: » And once established they raze your node and outbid you. It's a cycle that, once established, requires pooled resources.
Kilion wrote: » Sure, there are a few people out there whose sole commitment will be to Ashes, but will it be to the degree that they will be able to dominate ALL the servers and THE WHOLE freehold market at ALL times, BY ANY MEANS even if it includes RMT?
Kilion wrote: » It's not reality, in fact it couldn't be further from the truth as there is not even a game yet. And all that talk about "freeholds will only be picked up by XYZ" convenietly ignores one thing: Someone has to be there to buy it the second it becomes available. When Node advances to tier 3 (for which there for now doesn't seem to be an indicator that gives a headsup, right?) it would take organization XYZ first of all to learn about that; then send a level 50 proxy char equipped with enough gold who is nearby and doesn't get held up and/or plundered in PvP to immediately pick up the quest for the freehold to outbid everyone else. And assuming that this character actually manages to pick up the freehold, now that organization has to stretch its resources thinner than before to actually make all this setup worth the effort. Sure, there are a few people out there whose sole commitment will be to Ashes, but will it be to the degree that they will be able to dominate ALL the servers and THE WHOLE freehold market at ALL times, BY ANY MEANS even if it includes RMT? If thats what you think I'd suggest giving up on MMORPGs as a genre since there seems no way in this mindset for an MMO to ever be fun again as these groups overtake these games with no countermeasure possible.
Neurath wrote: » Because people don't want to be serfs...
Solvryn wrote: » Neurath wrote: » Because people don't want to be serfs... They're already serfs if they're apart of the 1k+ zerglord guilds.
pyreal wrote: » Their bidding power can't be matched by individuals or small fry Guilds.
pyreal wrote: » I'll restate: . Wherever a Freehold is bid on, the the largest bid will be a pooled one, and they will win. 1x2 beats 1x1. . The pooled resources will come from a Guild. . Guilds control all Freeholds. Seems a logical progression to me...
pyreal wrote: » This will be the general rule. A few individuals will get a one early on, but once Guilds become established there won't be any more Freeholds in non-Guild hands.
Kilion wrote: » pyreal wrote: » I'll restate: . Wherever a Freehold is bid on, the the largest bid will be a pooled one, and they will win. 1x2 beats 1x1. . The pooled resources will come from a Guild. . Guilds control all Freeholds. Seems a logical progression to me... It is but only if these guilds would always be there when an auction is taking place or get time to do as you described.
Noaani wrote: » My guild will know when any freehold on our server is up for sale.
Noaani wrote: » Keep in mind, the bidding period is likely to be about a week.
Kilion wrote: » Noaani wrote: » My guild will know when any freehold on our server is up for sale. Good luck with that.
I'll wait for the Alpha to see if that really applies. I suspect it will be a shorter time period for lower tiered Nodes, but even that can not be more than a suspicion.
Kilion wrote: » Yes, it is possible but not set in stone - be no means. "There will be plenty of time" is ultimately a very malleable term. 24 hours is also "time enough" for a guild 2 Nodes over to pool resources, but might not be enough for a guild from across te continent to do the same. And it is exactly these types of vagues terms that led me to the conclusion to just wait and see for now as all these things seem equally possible to me.