Leonerdo5 wrote: » A lot of crafters will try to do their own processing, but will be limited by public processing stations (or family owned) if they don't have a freehold. Some traders will try to process their goods if it means cutting out a middle-man and increasing profits.
akabear wrote: » Is your profession limit character or account wide?
BlackBrony wrote: » You have a bottleneck in processing. Basically only a select few can be processors due to freeholds restriction. So, processors are the ones deciding the prices. They will probably form some sort of cartel where they will exploit their power and pay little money for raw mats. This is basically how it happens in real life. Since they're a select few, they will be able to control the raw mats market. So gatherers won't be paid much. Those who are master gatherers will belong to guilds, since they need those unique materials.
rocsek wrote: » BlackBrony wrote: » You have a bottleneck in processing. Basically only a select few can be processors due to freeholds restriction. So, processors are the ones deciding the prices. They will probably form some sort of cartel where they will exploit their power and pay little money for raw mats. This is basically how it happens in real life. Since they're a select few, they will be able to control the raw mats market. So gatherers won't be paid much. Those who are master gatherers will belong to guilds, since they need those unique materials. This is why I'm waiting to hear if they are actually giving resources a quality ala SWG. If so higher quality iron, copper, etc. will be sought after. I thought they touched on this ages ago, but haven't seen anything concrete. I made a ton of credits in SWG by hoarding quality mats and selling them when stuff on the market was crap. Just wishful thinking for the time being.
superhero6785 wrote: » rocsek wrote: » BlackBrony wrote: » You have a bottleneck in processing. Basically only a select few can be processors due to freeholds restriction. So, processors are the ones deciding the prices. They will probably form some sort of cartel where they will exploit their power and pay little money for raw mats. This is basically how it happens in real life. Since they're a select few, they will be able to control the raw mats market. So gatherers won't be paid much. Those who are master gatherers will belong to guilds, since they need those unique materials. This is why I'm waiting to hear if they are actually giving resources a quality ala SWG. If so higher quality iron, copper, etc. will be sought after. I thought they touched on this ages ago, but haven't seen anything concrete. I made a ton of credits in SWG by hoarding quality mats and selling them when stuff on the market was crap. Just wishful thinking for the time being. I hope they don't give a quality to every mat, just because. Certain mats do need quality, like how gemstones may have a better clarity and wood may have more blemishes or knots. But things like Iron don't change. Iron is iron, and the quality is in the refinement (processing) into iron bars, not in the raw material itself. So I could see higher quality iron bars, but not higher quality raw iron. Now, certain iron ores may yield more iron than others, by being richer in iron, but that's quantity not quality.
rocsek wrote: » superhero6785 wrote: » rocsek wrote: » BlackBrony wrote: » You have a bottleneck in processing. Basically only a select few can be processors due to freeholds restriction. So, processors are the ones deciding the prices. They will probably form some sort of cartel where they will exploit their power and pay little money for raw mats. This is basically how it happens in real life. Since they're a select few, they will be able to control the raw mats market. So gatherers won't be paid much. Those who are master gatherers will belong to guilds, since they need those unique materials. This is why I'm waiting to hear if they are actually giving resources a quality ala SWG. If so higher quality iron, copper, etc. will be sought after. I thought they touched on this ages ago, but haven't seen anything concrete. I made a ton of credits in SWG by hoarding quality mats and selling them when stuff on the market was crap. Just wishful thinking for the time being. I hope they don't give a quality to every mat, just because. Certain mats do need quality, like how gemstones may have a better clarity and wood may have more blemishes or knots. But things like Iron don't change. Iron is iron, and the quality is in the refinement (processing) into iron bars, not in the raw material itself. So I could see higher quality iron bars, but not higher quality raw iron. Now, certain iron ores may yield more iron than others, by being richer in iron, but that's quantity not quality. That is true in this world, but remember this is the fantasy world of Verra. Who's to say that corruption or magic hasn't seeped into the lands and effects every gatherable?
superhero6785 wrote: » You know what...you've got me there. I rescind my comment.