ChipsAhoy007 wrote: » @Dygz When the lawless open oceans got announced and you came on here saying you weren't going to play I told you I'd join your guild and bodyguard for you when you needed it. I'd be someone's villain at least. Shoot, half the current community would come to your aid, without a doubt.
Dygz wrote: » mcstackerson wrote: » Then why are you playing multiplayer games? even without open pvp, aren't players part of the experience/content? I disagree.
mcstackerson wrote: » Then why are you playing multiplayer games? even without open pvp, aren't players part of the experience/content?
Dygz wrote: » I don't consider people content. Moral superiority is a concept that you are adding. That really has nothing to do with my perspective. Viewing people as content is what allows gamers to have the view that it's fun to shove cake down people's throat when they aren't in the mood for cake. I see players as people; not content. If anything, I'm more likely to view "content" as living beings. Which is one of the reasons I'm a Carebear and typically avoid combat as much as possible, even in TT D&D. I play MMORPGs because I enjoy socializing with other players. I also enjoy helping other players to complete quests. I also enjoy seeing what fashion choices players have made and how they have built and decorated their homes. I don't really play MMORPGs for the "gaming" experience. I play MMORPGs primarily for the RP experience. I agree with you that being a carebear is just a playstyle preference. But, it's a preference caused by viewing other players and even NPCs as people; rather than as content. And caused by viewing mobs as living beings rather than content.
Depraved wrote: » wait now u just destroyed my brain. if you see npc and monsters as living beings, but you also see players as living beings, why you arent ok when players try to shove cake down ur throat, but ur ok when mobs and npc try to shove cake down ur throat? i mean i know i would not consent to a dragon or a chimera to fk my throat, but it happens anyways. u walk near a monster, and the monster, which you consider a living being, will attack you 100% of the time (please dont say there are mobs that arent aggro as a reply, lets say they r aggro), however, most players that you will walk by wont attack you. now im confused
Depraved wrote: » ah got it. makes sense
Percimes wrote: » ChipsAhoy007 wrote: » @Dygz When the lawless open oceans got announced and you came on here saying you weren't going to play I told you I'd join your guild and bodyguard for you when you needed it. I'd be someone's villain at least. Shoot, half the current community would come to your aid, without a doubt. Ewww! Aside from maybe, maybe, a streamer, who would want this kind of constant chaperoning? Personally, I'd feel more like a burden than anything else.
ChipsAhoy007 wrote: » Percimes wrote: » ChipsAhoy007 wrote: » @Dygz When the lawless open oceans got announced and you came on here saying you weren't going to play I told you I'd join your guild and bodyguard for you when you needed it. I'd be someone's villain at least. Shoot, half the current community would come to your aid, without a doubt. Ewww! Aside from maybe, maybe, a streamer, who would want this kind of constant chaperoning? Personally, I'd feel more like a burden than anything else. Chaperoning? Notice when I said "when you needed it" I'm not following anyone around all the time, but if he was going to a high risk area and needed some help I'd definitely come help him stay safe. It's part of playing in a team based, guild oriented always(I'm sorry Narc) on PvP MMO. If someone is so against playing almost the same as how they want to play, and having others who like PvP come aid them so that they can do that.. um.. they can do that? But this is how a very large part of the community will play. I don't understand it, which is why I said it again. Makes sense to me now though, RPPVP is apparently only for degenerates, crucify us lol.
Sengarden wrote: » I can try to find a link for this if no one else remembers hearing it, but didn’t Steven say in a video / stream recently that he intends for “non-consensual” PvP in corruption-applied areas of the game to be 2% of a given player’s experience? And that if this isn’t achieved in A2 then they’ll continue to tune corruption to make it so?
Ravicus wrote: » Is it just me, or does anyone else feel like there is a time loop going on. I can't help but feel like things keep repeating themselves over and over and over....Am I living groundhog day?
Dygz wrote: » You did... "When people try to shove cake down your throat, I will be your bodyguard and shove cake down THEIR throat!!" No thanks. I'm not going anywhere near that crap.
mcstackerson wrote: » You claim to not be trying to claim a moral high ground and yet you are saying that I don't view people as people because i like to play pvp games.
mcstackerson wrote: » You being a carebear isn't a problem, it's you being an ass to people who don't share your view that's a problem.
mcstackerson wrote: » I don't want to shove cake in people's face that don't want cake in there face. I want to play a game where i get to shove cake in the face of other like minded individuals.