unknownsystemerror wrote: » My understanding of their plans for the overarching narrative is that you are "A hero" not "THE hero" when it comes to storyline and npc interaction. One of things that never made sense was in other mmos you are the savior of the planet or universe, and then Bob wants you to go get him 5 wolf pelts when you show up at his inn. Or the quests to enter a raid or dungeon. "Greetings Supreme Commander of all that is Light, savior the downtrodden masses, killer of the gods. We need you to gather a party of 5 other Supreme Commanders and defeat this enemy." We know that there are in game achievements to earn, leaderboards, and titles granted. Let that be the carrot.
George_Black wrote: » Why do you bother what the NPCs think of you? Why do you want to be recognized by npcs? There are thousands of players in your server, every day playing with them is a mission. "Let's go farm in that area for xp" Isn't it a quest? Didn't you receive a reward by gaining xp and loot? Didn't you increase your reputation with those people? Why dont you aim to become recognized by the players of your node, or your server, gain their respect and be named a captain or whatever by a guild. Why not train new members? Everytime someone mentions ways to interact with npcs in an mmorpg, I imagine a person with a computer/iphone waifu.
Why do you bother what the NPCs think of you? Why do you want to be recognized by npcs? There are thousands of players in your server, every day playing with them is a mission. "Let's go farm in that area for xp" Isn't it a quest? Didn't you receive a reward by gaining xp and loot? Didn't you increase your reputation with those people? Why dont you aim to become recognized by the players of your node, or your server, gain their respect and be named a captain or whatever by a guild. Why not train new members? Everytime someone mentions ways to interact with npcs in an mmorpg, I imagine a person with a computer/iphone waifu.
Koopasu wrote: » George_Black wrote: » Why do you bother what the NPCs think of you? Why do you want to be recognized by npcs? There are thousands of players in your server, every day playing with them is a mission. "Let's go farm in that area for xp" Isn't it a quest? Didn't you receive a reward by gaining xp and loot? Didn't you increase your reputation with those people? Why dont you aim to become recognized by the players of your node, or your server, gain their respect and be named a captain or whatever by a guild. Why not train new members? Everytime someone mentions ways to interact with npcs in an mmorpg, I imagine a person with a computer/iphone waifu. I mean people are immersed in a story line, but now lets say you play in a guild and the meet up is Tuesday-Thursday because we need to do raid, which I will be honest sounds like a clock in at my work place, now there is different consequences if you were to fuck up and have a bad rep with players vs consequences with NPC, which is none or you can't enter a zone. Now not all guilds are like that some are more lax and try to be social instead of achievement bond but this leads to another scenario is people that just doesn't want to play with other people be it anxiety or just antisocial. The approach that you are mentioning means that you are completely trying to disregard a significant group of MMO players.