Dygz wrote: » And still - that is MMOs, in general. Whereas he has said of Ashes specifically, "The game is built for both the solo player as well as guild oriented players, both large and small guilds. Solo players are afterall, still a member of the larger server community." I think I'll wait for Bill to tell us what he thinks, rather than rely on Steven's interpretation of what Bill thinks. (Especially since what Steven thinks tends to be inconsistent.)
George_Black wrote: » You gonna ask Bill or Jeff or Tim or Tom and Harry what they think mmo is, while their boss is Steven?
George_Black wrote: » Ye, I can see you going Jahlons way.
Noaani wrote: » He does not get to designate what MMO's are.
Dygz wrote: » Abarat wrote: » You are not a crafter, are you dygz? Why would you think I'm not a Crafter?
Abarat wrote: » You are not a crafter, are you dygz?
Noaani wrote: » George_Black wrote: » I see you know when you are unwanted. I know my audience.
George_Black wrote: » I see you know when you are unwanted.
Ravicus wrote: » I skip all the walls of text from anybody. The best way to win an argument with me is to put me asleep. I remember the old saying with the acroynim KISS: "Keep it simple stupid" -
Liniker wrote: » Noaani wrote: » He does not get to designate what MMO's are. MMOs are not built for solo players.
Fantmx wrote: » For what it's worth half my time in EQ was soloing. Quad kiting with a druid was a learned skill that payed off dearly. I also did a lot of PLing other characters of mine on a second machine. Now not every class could solo and the rest of my time were in groups and raids but EQ was as old school as they come and I was pretty self sufficient. Was I raiding Plane of Time? Hell no, but I was having a good time nonetheless.
NiKr wrote: » Also, playing solo doesn't mean playing w/o a guild. I usually play solo, but I also make a guild quite often. I still play solo, but I now have access to some help if I ever need it. And others in the guild (also solo players usually) do too. It's all about the approach to the game and to your place in it.
Nerror wrote: » Why on earth are you assuming casuals aren't in guilds? That makes no sense. While I am all for limiting the power of the large guilds who already have a lot of advantages in the game, they are comprised of families too. This won't stop them from wanting or getting freeholds.
Liniker wrote: » Fantmx wrote: » For what it's worth half my time in EQ was soloing. Quad kiting with a druid was a learned skill that payed off dearly. I also did a lot of PLing other characters of mine on a second machine. Now not every class could solo and the rest of my time were in groups and raids but EQ was as old school as they come and I was pretty self sufficient. Was I raiding Plane of Time? Hell no, but I was having a good time nonetheless. You can also play tabletop D&D solo, to a limited extent, but is the game built for that? that's the thing, now, I'm not saying there shouldn't be any tabletop RPGs designed for solo - with MMORPGs there are plenty of games that are made that way, and that's great for people that like that - but the point is Ashes isn't, which is awesome for players that enjoy group-based games, and not so awesome for players that want to solo
George_Black wrote: » None of that is relevant to the topic.