Dolyem wrote: » Raven016 wrote: » So, ganking being accepted makes the game more a PvP game than a PvX game. Depends, more ganking to prevent or promote environment management? PVX More ganking to interfere with or promote node progression/events? PVX More ganking to promote bounty hunting? PVP that directly counters the PvP everyone is concerned about There should be limits to ganking, not prevention altogether.
Raven016 wrote: » So, ganking being accepted makes the game more a PvP game than a PvX game.
Raven016 wrote: » Dolyem wrote: » Raven016 wrote: » So, ganking being accepted makes the game more a PvP game than a PvX game. Depends, more ganking to prevent or promote environment management? PVX More ganking to interfere with or promote node progression/events? PVX More ganking to promote bounty hunting? PVP that directly counters the PvP everyone is concerned about There should be limits to ganking, not prevention altogether. The player activity may be more PvE if nobody comes close. But the PvP possibility will always be present on the emotional state if I have something I care about.
Dolyem wrote: » Raven016 wrote: » Dolyem wrote: » Raven016 wrote: » So, ganking being accepted makes the game more a PvP game than a PvX game. Depends, more ganking to prevent or promote environment management? PVX More ganking to interfere with or promote node progression/events? PVX More ganking to promote bounty hunting? PVP that directly counters the PvP everyone is concerned about There should be limits to ganking, not prevention altogether. The player activity may be more PvE if nobody comes close. But the PvP possibility will always be present on the emotional state if I have something I care about. How isn't this PvX? Without the 2nd element you just have PvE. Without the 1st element you just have PvP. Both seems like a PvX scenario if they are equally implemented and compliment each other.
Raven016 wrote: » Dolyem wrote: » Raven016 wrote: » Dolyem wrote: » Raven016 wrote: » So, ganking being accepted makes the game more a PvP game than a PvX game. Depends, more ganking to prevent or promote environment management? PVX More ganking to interfere with or promote node progression/events? PVX More ganking to promote bounty hunting? PVP that directly counters the PvP everyone is concerned about There should be limits to ganking, not prevention altogether. The player activity may be more PvE if nobody comes close. But the PvP possibility will always be present on the emotional state if I have something I care about. How isn't this PvX? Without the 2nd element you just have PvE. Without the 1st element you just have PvP. Both seems like a PvX scenario if they are equally implemented and compliment each other. You removed the part where I said the game is PvP. Try to explain your view about the difference between a PvP mmorpg game and a PvX game.
Raven016 wrote: » We should not say it is PvX.
NiKr wrote: » Intrepid just needs to make it almost impossible to mob drop. That's it. Quite a lot of abuses of the current system come from there.
hleV wrote: » That implies a very generic and stupid AI. If you have a pack of aggressive low intelligence mobs on you, it shouldn't matter to them if the other guy is being griefed or not, they should attack anyone on sight. It's not a rule of course, it should depend on the type of mob.
Raven016 wrote: » Therefore AoC is a PvP game. We should not say it is PvX. PvE players have no reason to get excited and Steven should not even try to attract them. They will say what a good game could have been but is not.
Okeydoke wrote: » Raven016 wrote: » We should not say it is PvX. It's pvx. lol
Raven016 wrote: » These people want to make me angry.
Dygz wrote: » We aren't talking about "PvP games", though. We are talking about PvP MMORPGs. More specifically, we are taking about MMORPGs with PvP servers.
NiKr wrote: » Dygz wrote: » We aren't talking about "PvP games", though. We are talking about PvP MMORPGs. More specifically, we are taking about MMORPGs with PvP servers. I think everyone here is talking about their own separate thing and no one really knows what anyone is talking about
Okeydoke wrote: » Raven016 wrote: » These people want to make me angry. I don't want to make you angry. You recently made the best quote I've seen on this forum in years. "Someone could just kill him." I can still read that quote back in my head and actually lol. And then I read it in my grandmother's 93 year old, wise but tired, crackly voice. And then in a Mickey Mouse voice, and then in a...just on and on. It's perfect. I'm laughing right now just thinking about it haha. But it is pvx. There's certainly a movement of people currently that are trying to...ugh. It's boring to even type this stuff out. There are people who are currently very angry that the game appears to be shaping up as what it was always intended to be. Scratch that line of thought, don't feel like going there. I'll sum it up with don't be angry with me or think I'm trying to make you angry. Be angry at Steven lol, he's the one making a pvx game. I'll probably be kind of irritated with him at some point too, when I'm stuck grinding pve on a daily basis to advance myself or my node. I'll think back to my ESO glory days of near 24/7 pvp literally slaughtering people by the thousands in Cyrodiil, only occasionally interrupted by having to run some goofy dungeon. We can both be mad together at the big mean pvx guy.
Depraved wrote: » Okeydoke wrote: » Raven016 wrote: » These people want to make me angry. I don't want to make you angry. You recently made the best quote I've seen on this forum in years. "Someone could just kill him." I can still read that quote back in my head and actually lol. And then I read it in my grandmother's 93 year old, wise but tired, crackly voice. And then in a Mickey Mouse voice, and then in a...just on and on. It's perfect. I'm laughing right now just thinking about it haha. But it is pvx. There's certainly a movement of people currently that are trying to...ugh. It's boring to even type this stuff out. There are people who are currently very angry that the game appears to be shaping up as what it was always intended to be. Scratch that line of thought, don't feel like going there. I'll sum it up with don't be angry with me or think I'm trying to make you angry. Be angry at Steven lol, he's the one making a pvx game. I'll probably be kind of irritated with him at some point too, when I'm stuck grinding pve on a daily basis to advance myself or my node. I'll think back to my ESO glory days of near 24/7 pvp literally slaughtering people by the thousands in Cyrodiil, only occasionally interrupted by having to run some goofy dungeon. We can both be mad together at the big mean pvx guy. no, dont be angry at steven for making a non p2w pvx game and saving us all, giving us what we have been craving for years. be angry at yourself for wanting to turn a pvx game into a pve or less pvp game and not getting your way. all hail steven. you dont get angry at pepsi because they use a different formula than coke...you just dont buy pepsi and buy coke instead =_=