FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP.
Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps.
Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else.
Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet?
Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land.
Mag7spy wrote: » Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land. I'm pointing out you are trying to use them not showing ocean stuff as a means that they are not focusing on PvX? I honestly don't understand your take, a lot of they systems are tied to pvp, pvp is constantly talked about and kept in mind....
Noaani wrote: » I didn't say it wasn't in the video, I said it wasn't on the page.
Liniker wrote: » Noaani wrote: » I didn't say it wasn't in the video, I said it wasn't on the page. The video is on the page you muppet ahah its first thing on the page,
Noaani wrote: » Oh, so you don't know what a page is. Cool.
Liniker wrote: » I lose IQ points every time I engage with you.
Dygz wrote: » Ya'll youngins who spend time on a bunch of Kickstarters might be savvy enough to know that a video is a required component when you create a Kickstarter Project.
Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land. I'm pointing out you are trying to use them not showing ocean stuff as a means that they are not focusing on PvX? I honestly don't understand your take, a lot of they systems are tied to pvp, pvp is constantly talked about and kept in mind.... Now that you mention PvX, I remembered that I stopped posting on a thread the moment it became a discussion about semantics, and somehow PvP and PvX being the same in the context of mmorpg games. I don't want to start such a discussion again. Regarding AoC, I think those who like playing PvE mmorpgs will not get that kind of PvE because the game has PvP. And a certain category of PvPers will not like the corruption and the loot limited to resources only. The game can be balanced to make resources very very important, enough to make sense attacking with intention to kill any solo player you see with a mule, wether they flag up or not. If they do that, then the game is PvP enough and I will not refer to it as PvX. You can call it PvX if you want.
Mag7spy wrote: » Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land. I'm pointing out you are trying to use them not showing ocean stuff as a means that they are not focusing on PvX? I honestly don't understand your take, a lot of they systems are tied to pvp, pvp is constantly talked about and kept in mind.... Now that you mention PvX, I remembered that I stopped posting on a thread the moment it became a discussion about semantics, and somehow PvP and PvX being the same in the context of mmorpg games. I don't want to start such a discussion again. Regarding AoC, I think those who like playing PvE mmorpgs will not get that kind of PvE because the game has PvP. And a certain category of PvPers will not like the corruption and the loot limited to resources only. The game can be balanced to make resources very very important, enough to make sense attacking with intention to kill any solo player you see with a mule, wether they flag up or not. If they do that, then the game is PvP enough and I will not refer to it as PvX. You can call it PvX if you want. ... I also really think you are not understand the amount of pvp that is in the game,
Mag7spy wrote: » There is going to be plenty of pvp int he game and meaningful conflicts do not get it twisted.
Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land. I'm pointing out you are trying to use them not showing ocean stuff as a means that they are not focusing on PvX? I honestly don't understand your take, a lot of they systems are tied to pvp, pvp is constantly talked about and kept in mind.... Now that you mention PvX, I remembered that I stopped posting on a thread the moment it became a discussion about semantics, and somehow PvP and PvX being the same in the context of mmorpg games. I don't want to start such a discussion again. Regarding AoC, I think those who like playing PvE mmorpgs will not get that kind of PvE because the game has PvP. And a certain category of PvPers will not like the corruption and the loot limited to resources only. The game can be balanced to make resources very very important, enough to make sense attacking with intention to kill any solo player you see with a mule, wether they flag up or not. If they do that, then the game is PvP enough and I will not refer to it as PvX. You can call it PvX if you want. ... I also really think you are not understand the amount of pvp that is in the game, You are correct. I am looking forward to find that out during Alpha 2. I know about sieges, caravans and the corruption mechanic. And the deep sea. Thanks for not pulling me into a debate Mag7spy wrote: » There is going to be plenty of pvp int he game and meaningful conflicts do not get it twisted. I don't understand the "do not get it twisted" part. But I am curious what is meaningless conflict as opposite of the meaningful one in your opinion.
Mag7spy wrote: » Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » Mag7spy wrote: » Raven016 wrote: » ... Mag7spy wrote: » Raven016 wrote: » FuryBladeborne wrote: » Noaani wrote: » As someone that is in to top end PvE as well as an amount of PvP, I can see a good number of reasons why someone that prefers PvE would have been looking at Ashes in the past. To start, there is no mention at all of PvP on the games kickstarter page. There is, however, a long list of primarily PvE games that the developers came from - games they wanted people to know "this has been our experience". Generally, when a company does that, it's a way of saying "if you liked these games, you will probably like what we are doing". If you first read the games kickstarter and then went to the games wiki page, you would think they were two different games. As to why anyone that isn't primarily concerned with PvP - not just PvP but actual perpetual competition with other players for basically everything - would still be looking at the game, I am not sure. Hope that perhaps the game will swing back to something closer to what was talked about on the kickstarter page, perhaps. I had to check because I was sure that I knew there was a focus on PVP in Ashes during the Kickstarter. The video at the top of the games Kickstarter page mentions PVP. Since its an 11 minute video, I included the transcript to make it easier to find. Kickstarter Page:https://kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/description Transcript from Ashes Wiki:https://ashesofcreation.wiki/Talk:2017-04-30_Video_-_Kickstarter While they don't spend a whole lot of time on it, they do mention at 2 separate points that PVP is meaningful and that you need to protect your cities and your home from total destruction in PVP. Then it seems they were not trying to present PvP as the main selling point. Not even the meaningful PvP. From marketing point of view, even now, I don't see them presenting the PvP and a few people who told me they know about the game and love PvP, were surprised to hear it has PvP. Even now, if I visit the main site, the focus is on sieges. And here on forums I do not see anyone worried that there is no full loot. The worry is that players will be 'ganked'. Even the deep ocean where is supposed to be more PvP, is never shown in streams. It's purpose is more to drive hardcore PvPers away from nodes and allow a safe area for PvEers and casual PvPers who would just leave the game if their gear would be looted be somebody else. Why would they be showing oceans when they have not finished it yet? Well, it is not the main selling point so they have no reason to show it before other features. That area acts as a valve and not as main point of attraction at this moment. If some hardcore PvPers will try the game out just because the ocean, remains to be seen if they are also happy with the corruption on the land. I'm pointing out you are trying to use them not showing ocean stuff as a means that they are not focusing on PvX? I honestly don't understand your take, a lot of they systems are tied to pvp, pvp is constantly talked about and kept in mind.... Now that you mention PvX, I remembered that I stopped posting on a thread the moment it became a discussion about semantics, and somehow PvP and PvX being the same in the context of mmorpg games. I don't want to start such a discussion again. Regarding AoC, I think those who like playing PvE mmorpgs will not get that kind of PvE because the game has PvP. And a certain category of PvPers will not like the corruption and the loot limited to resources only. The game can be balanced to make resources very very important, enough to make sense attacking with intention to kill any solo player you see with a mule, wether they flag up or not. If they do that, then the game is PvP enough and I will not refer to it as PvX. You can call it PvX if you want. ... I also really think you are not understand the amount of pvp that is in the game, You are correct. I am looking forward to find that out during Alpha 2. I know about sieges, caravans and the corruption mechanic. And the deep sea. Thanks for not pulling me into a debate Mag7spy wrote: » There is going to be plenty of pvp int he game and meaningful conflicts do not get it twisted. I don't understand the "do not get it twisted" part. But I am curious what is meaningless conflict as opposite of the meaningful one in your opinion. As in don't get it twisted thinking the game is not going to have a ton of PvP as well. Pretty much pvp around corruption will be more meaningless fights (though they can spark into larger fights that can have more meaning if it starts a guild war). So pretty must pvp flagging that is random, without merit ,between a singular person. More meaningful fights would be over spawns, guild wars, node wars, objective based and such along those lines. Fights that involve more people than random small chaotic ones everywhere which the corruption will suppress them.
Mag7spy wrote: » I'm unsure how you are trying to compare it to a daily quest.
Mag7spy wrote: » A server where everyone just pks each other for no reason, is not meaningful conflict it is just random ganking - griefing.