Depraved wrote: » thats most likely what he means tho. maybe language barrier? an 8v8 suddenly turns into 64 v 8
Balanz wrote: » Would it be worth considering a cool down timer between logging out and logging in a different character on the same server? If it were, how many minutes would be adequate and fair?
Dygz wrote: » Depraved wrote: » you pvp die then log another charactr keep pvping and so on but meh That is not the description of a Zerg.
Depraved wrote: » you pvp die then log another charactr keep pvping and so on but meh
Veeshan wrote: » its not a zerg its zerg mentality though run in die run in die until you exhaust the opponent zerging is basicly when it gets down to it throw bodies at the issue till the issue is dealt with
NiKr wrote: » No What with these "let's limit the fuck out of people's gameplay" threads lately?
Korela wrote: » 1. Wiki: "players ... may not launch multiple game clients from the same computer" - "yes, sure! this is good thing". 2. This thread: "restrict it further so players may not abuse relogins (and disconnect state)" - "no way! this is bad idea". Help me make the coherent system around this two things please
Korela wrote: » Help me make the coherent system around this two things please
Sweatycup wrote: » So we are more talking multiboxing? So log out timers do nothing. And if you have multiple accounts do we try to ban vpn servers? Sounds like a huge game of cat and mouse on the latter.
daveywavey wrote: » As an altoholic who loves playing games from as many different angles as I can, this idea sounds fricking awful.
NiKr wrote: » Depraved wrote: » thats most likely what he means tho. maybe language barrier? an 8v8 suddenly turns into 64 v 8 If those 8 people managed to level up, gear up and bring all their alts to one location purely to fuck over another group of 8 - more power to them. Fuck it, all power to them. They fucking deserve to win, cause that is DEDICATION. "Zerging" is usually the opposite of dedication.
Balanz wrote: » I can think of many different ways to gain advantage by having multiple characters. For example, having several characters log out at the same location, so they can quickly access that location by logging in each character. Obviously for gathering and crafting. Would it be worth considering a cool down timer between logging out and logging in a different character on the same server? If it were, how many minutes would be adequate and fair? I am not yet sure there is a problem, but I can imagine how it could be, like for zerging.
Stonesss wrote: » .
Raven016 wrote: » Advertising external links?