NiKr wrote: » Noaani wrote: » There aren't any over all stats like this. All the more reasons to ask for this from Intrepid. I'm sure EQ's devs had these stats behind the scenes and decided how to design future encounters based off of that info, but I wish that was more publicly known as well.
Noaani wrote: » There aren't any over all stats like this.
Azherae wrote: » Your head is in the way of your AP though which, in the context of this thread, is REALLY FUNNY.
NiKr wrote: » If the entire game becomes "advanced math" because that's what the pvers are asking for, then you're excluding majority of players from said game.
NiKr wrote: » Btw, @Azherae what's your opinion on the statement that the first boss (the helicopter) is the tutorial for Balteus? It keeps its distance from you, has some quick moves across the location, it shoots rockets and being aggressive against it is quite beneficial. And if you die to it, the game literally gives you the tutorial for how to treat rockets (mainly the "ground blast can still dmg you" part). And the first mech you get is obviously built to beat it, so if you could overcome the helicopter through your skill (which was also a gate for some people afaik) then you can obviously overcome balteus with the same build. And my gameplay is the showcase of that cause I have pretty much the exact build, just with double the shoulder rockets.
Tragnar wrote: » every game is "advanced math" it is a matter of how far the math will be calculated by players, which directly correlates to how big the player base is.
NiKr wrote: » Tragnar wrote: » every game is "advanced math" it is a matter of how far the math will be calculated by players, which directly correlates to how big the player base is. I'm sure Noaani would disagree with that
Azherae wrote: » I thought of one more thing to quick-add to that, actually, Nikr
NiKr wrote: » Azherae wrote: » I thought of one more thing to quick-add to that, actually, Nikr You're missing another type of player. DumbassCasual Cause that's me I had 0 clue ricochets even existed in the game. If there was any indicator or tutorial for them - I completely glossed over it, even though I read all tutorials. And I've seen the "advanced info" window on someone's stream, but I've never opened up that menu myself. And it's the "dumbass" type because I just try until I succeed, w/o changing the build, simply because I like it Why I fail? Because I'm not good enough. EZ as that. I haven't watched Asmon's attempts of the next boss because I'm yet to fight it myself and I don't wanna spoil myself, but I know that he struggled with that one for 7h until he finally changed his build. My build is somewhat similar to his and he beat Balteus even faster than I did, so I imagine that I'll have issues with the next boss as well, so that's gonna be a test for how far I can take my approach (well, if that boss requires taking it further than my 8h against Sentinel). So I think Asmon is also the dumbass casual who refuses to change their preference until they either break through the supposed ceiling or get a bit too frustrated and finally cave in. Also, I tried to go back and attempt the boss again, but I think my hdd is dying even more than it was before and my game keeps crashing before I load into the lvl. And I don't have enough space on my ssd cause genshin+star rail+starfield took up all the space. I'll try to finish Starfield asap to go back to AC before they start changing the game again. Though my playstyle there is, once again, "dumbass " so I dunno how long it'll take me. Got several rarest achievements in the game before progressing the MQ beyond, like, 30 minutes of progress 26h of gameplay btw
Azherae wrote: » It's not that I have any issue with the 'Dumbass Casual' player, it's moreso that just like games shouldn't be made for the UltraGymLords, it shouldn't be made for the 'Dumbass Casual' either.
Depraved wrote: » what game is that
Azherae wrote: » AC6 has simplified all this down, especially at the start of the game, presumably for similar reasons to Steven's decision. Depending on your preferences, it makes the game better. Or, of course, alternately, makes the game worse. But I can definitely say that overall, the 'PvE is not as good'.
MybroViajero wrote: »
NiKr wrote: » Azherae wrote: » AC6 has simplified all this down, especially at the start of the game, presumably for similar reasons to Steven's decision. Depending on your preferences, it makes the game better. Or, of course, alternately, makes the game worse. But I can definitely say that overall, the 'PvE is not as good'. Btw, what would be the best representative single player game for pve that kinda requires you to figure out and analyze its combat and all the details related to it? MHW? Smth else? Is there even such a solo player game?