George_Black wrote: » Noaani wrote: » Sunboy wrote: » Pvp will be deep. Long and hard battles. Throbbing fast paced action. Girthy men and women fighting. Penetrating the enemy defenses. Claiming heads. Finishing them of with explosives. A spectacular event indeed. See, I disagree. I think Ashes PvE content is going to be limp like a wet noodle. People participating will push on with that flacid content though, hoping for something harder afterwards - only to be disapointed again having to resort to PvP themselves in order to find any satisfaction. Everyone will likely leave disapointed, unsatisfied and reevaluating their life choices that led them to this point. But bitter ppl that type such as the above, having spent a few years in these forums and having reevaluated his lifes choices will still be around, instead of moving on. Take note of all the soft, cowardly aggression towards the game and think "do I wanna hear more from this guy?"
Noaani wrote: » Sunboy wrote: » Pvp will be deep. Long and hard battles. Throbbing fast paced action. Girthy men and women fighting. Penetrating the enemy defenses. Claiming heads. Finishing them of with explosives. A spectacular event indeed. See, I disagree. I think Ashes PvE content is going to be limp like a wet noodle. People participating will push on with that flacid content though, hoping for something harder afterwards - only to be disapointed again having to resort to PvP themselves in order to find any satisfaction. Everyone will likely leave disapointed, unsatisfied and reevaluating their life choices that led them to this point.
Sunboy wrote: » Pvp will be deep. Long and hard battles. Throbbing fast paced action. Girthy men and women fighting. Penetrating the enemy defenses. Claiming heads. Finishing them of with explosives. A spectacular event indeed.
Noaani wrote: » I think Ashes PvE content is going to be limp like a wet noodle.
Noaani wrote: » People participating will push on with that flacid content though, hoping for something harder afterwards - only to be disapointed again having to resort to PvP themselves in order to find any satisfaction.
Noaani wrote: » Everyone will likely leave disapointed, unsatisfied and reevaluating their life choices that led them to this point.
morphwastaken wrote: » In my opinion, there is three main groups that dislike PvP: those who got scarred and bricked by poor PvP in other MMOs, those who never actually tried to PvP, and idiots. Those who leave ain't going to reevaluate anything, sadly. Those who will find enjoyment in PvX, after giving it a try - those will reevaluate.
Noaani wrote: » In my experience, you are missing the main group - at least the main group that doesn't like open world PvP. That group is those that don't like unwanted interruptions in their activities. Win or lose, this group contains almost everyone I know. Even many people that are quite deep in to arena based PvP simply don't want other players interrupting them when ever said players wish.
morphwastaken wrote: » Noaani wrote: » In my experience, you are missing the main group - at least the main group that doesn't like open world PvP. That group is those that don't like unwanted interruptions in their activities. Win or lose, this group contains almost everyone I know. Even many people that are quite deep in to arena based PvP simply don't want other players interrupting them when ever said players wish. This put a smile on my face. I did not miss them. They also have control over how likely they would be to get "interrupted". You better not "interfere" with me becoming a Mayor, or "cut in" on me buying a Freehold, or i'm gonna quit the game, alright? It's ok if you and your friends don't like competition, just move along, this game is built on it. It's not an "interruption" in an activity - it is part of the activity in a PvX game.
Noaani wrote: » Someone else forcing their will on me when that is not what I want to do, however, doesn't have a place to most of those same people.
Noaani wrote: » On the other hand, if you prevent him from running those quests, he'll probably log out and play a single player game.
morphwastaken wrote: » Noaani wrote: » Someone else forcing their will on me when that is not what I want to do, however, doesn't have a place to most of those same people. "I'm gonna do, what i want do, and you can't stop me". Really?
Taerrik wrote: » I do in particular hope they add top end pve encounters, instanced and meant for long term progression by experienced teams. I don't care if it has any loot or gear in it. Let it give a mount skin or title reward for all I care if a reward is needed to entice players to it. The challenge is enough for me.
George_Black wrote: » Taerrik wrote: » I do in particular hope they add top end pve encounters, instanced and meant for long term progression by experienced teams. I don't care if it has any loot or gear in it. Let it give a mount skin or title reward for all I care if a reward is needed to entice players to it. The challenge is enough for me. It is a fun experience to play out a scripted scenario and with the help of your friends prevail. The rewards shouldn't be given to people that shy away from the live world, the true mmo world in which there is real player agency. Open world pvp. But the challenge is fun. Doing it over and over and over to get the specific item you need seems crazy to me. Being locked up in there going through the motions. I find it strange that people can with their friends soulslike and other co-op games, to take on the environent, people play mobas, shooters and other team v team games, but when it comes to mmos, that were originally seamless worlds, people now demand protection and rewards at the same time, in this game which has stated that they are not going to copy the wow models.
Noaani wrote: » this is not something that you should be surprised about.
Noaani wrote: » morphwastaken wrote: » Noaani wrote: » Someone else forcing their will on me when that is not what I want to do, however, doesn't have a place to most of those same people. "I'm gonna do, what i want do, and you can't stop me". Really? I mean, yeah. That is literally the reason most people I talk to won't play an MMORPG with open world PvP. You may like it, and that's great. I am willing to accept it, and that's fine. Others don't do either, so they aren't here. There is a reason that the 4 most popular MMO's right now all have no open world PvP. Depending on your definition of an MMO, that number could well go as high as the 8 most popular MMO's. Assuming you look at MMO's as a whole, this is not something that you should be surprised about.
Jindoshi wrote: » I'm not sure how this topic turned into a pvp discussion, after reading all the comments above there is an easy solution to the pvp open world question, just do what Blizzard did make a war mode option. Those that want to pvp can turn on war mode and they can be attacked anywhere, those that don't want to be attacked can turn war mode off. That way everyone wins!
morphwastaken wrote: » Noaani wrote: » this is not something that you should be surprised about. You misunderstand. I am surprised you don't realize that you "doing what you want" when there is another player "doing what you want" can result in one of the players taking away the option of "doing what you want" from another, if cooperation is not possible, or seen as a viable option. What you want is only possible when there is no competition. It just so happens that pretty much every aspect of this game has some form of competition in it, unlucky.
Depraved wrote: » i thought minecraft was the most popular mmo
Noaani wrote: » You say this as if a game that doesn't have enough content for its players is a good thing.
morphwastaken wrote: » Noaani wrote: » You say this as if a game that doesn't have enough content for its players is a good thing. PvX = infinite content. Endless combination of places, monsters, enemies and friends.