hanoldbuddy wrote: » What are the options?
NiKr wrote: » hanoldbuddy wrote: » I think I understand, so the party leader gets all the loot and divides the loot to his team? Here's an example how it worked for 12 years in L2 where loot rights worked pretty much the same way they will in Ashes. Healers always get geared first, because the party can't dps if it's dead. Tank gets geared seconds because healer doesn't survive if tank doesn't remove aggro from him. Dpsers get geared next because they will now boost farming even further. Buffers get gear last because their overall impact wasn't tied to their gear. We'll have to see how Ashes designs and balances their gear, but I'm 90% sure that gearing will go the same way. Either way, parties will decide this on their own. People clang onto the solo part of this situation because one can only care about how party looting works if they are not a part of a constant group. And in games like Ashes you will only be farming valuable things if you're in such groups. So party looting ultimately doesn't matter.
hanoldbuddy wrote: » I think I understand, so the party leader gets all the loot and divides the loot to his team?
Depraved wrote: » eh mages (and other dd) would always get their weapon before anyone else would get any gear xD then tanks would get their armor supports were usually last
hanoldbuddy wrote: » Noaani wrote: » CROW3 wrote: » Didn’t Trad (or Bucky) state in the event demo that there are a number of analytics they measure during an open event to base a contribution score on? I think they explicitly stated damage done would not be the only factor. 100% agree with the essence of the OP. Probably, we already know of other factors. My main point is that if you are alone, you aren't getting anything so the who Im not worried about soloing, i plan to be part of groups. Im not sure people read my original post. Its just about the DPS within a group. How do the support classes get that number. If all the DPSers keep getting the best loot because they DPS while the supports dont, its kinda unfair. I get that a proper guild will always share and whatever, but its trying to make it as fair as possible from the get go. It just makes the game better and it seems like there could be a solution other than just, oh your guild sucks. I didnt know the party vs party loot table dynamics so thanks for mentioning that. Good to know.
Noaani wrote: » CROW3 wrote: » Didn’t Trad (or Bucky) state in the event demo that there are a number of analytics they measure during an open event to base a contribution score on? I think they explicitly stated damage done would not be the only factor. 100% agree with the essence of the OP. Probably, we already know of other factors. My main point is that if you are alone, you aren't getting anything so the who
CROW3 wrote: » Didn’t Trad (or Bucky) state in the event demo that there are a number of analytics they measure during an open event to base a contribution score on? I think they explicitly stated damage done would not be the only factor. 100% agree with the essence of the OP.