Liniker wrote: » Rewatch the livestream. Steven mentioned you can transport both commodities and resources, the focus today was commodities, thats why it was shown, but you still can spawn caravans for all sorts of goods, you can farm fish, wood, metal, load your caravan and take them away for profit to sell to players, if you get attacked, those can be lost/looted, it didn't change we just got extra info and a more in depth system. Hope they keep the magic hammer for fighters, looks great.
George_Black wrote: » Also, to combat rmt we need account activity tracking with red flags, not making content NPC centered.
George_Black wrote: » My concern is that we can still carry mats from region to region without the caravans and that commodities are used to intice players, which they wont.
NiKr wrote: » George_Black wrote: » My concern is that we can still carry mats from region to region without the caravans and that commodities are used to intice players, which they wont. It was always about the scale of your transfers. Unless you're transferring x100 the volume of your inventory - you would've never used a caravan.
Neurath wrote: » I'd prefer to transport more than 4 pieces of commodities though. I don't see why the commodities can't stack.
NiKr wrote: » Neurath wrote: » I'd prefer to transport more than 4 pieces of commodities though. I don't see why the commodities can't stack. Commodities is just money though. It's nothing but money. It only has the shape that it does to force people to upgrade caravans, which are a gold sink.
Neurath wrote: » The risk is so smallllllllllll though...
George_Black wrote: » The issue is that caravans started as the lifestream of the economy, which also tie gathering processing and lifelike bandit gameplay like very few mmos could achieve, and it looks like it might end up as a RP activity. It's worth discussing in full transparency.
Neurath wrote: » There's still banditry and subversive actions. The Glint is soul bound and when looted after death becomes Stolen Glint which can only be sold at black markets in some nodes but the node faces reputation hits if they accept the black market but it also has benefits so its a trade off.
Neurath wrote: » The risk to my commodities because 4 commodities is a pittance. I don't want to run caravans all day to move 4 commodities a time. I want to run one caravan a day moving 40 or 400 commodities a day. When I want to pvp I'll just run empty caravans or assist my guild with guild runs. Why is the commodities caravan only 4 when resource caravans are 100 times the inventory?
NiKr wrote: » Neurath wrote: » The risk to my commodities because 4 commodities is a pittance. I don't want to run caravans all day to move 4 commodities a time. I want to run one caravan a day moving 40 or 400 commodities a day. When I want to pvp I'll just run empty caravans or assist my guild with guild runs. Why is the commodities caravan only 4 when resource caravans are 100 times the inventory? You did see that commodities had different costs, right? All the glint you gather throughout your day can be traded into super pricey commodities and then transferred at super high risk.
George_Black wrote: » Neurath wrote: » There's still banditry and subversive actions. The Glint is soul bound and when looted after death becomes Stolen Glint which can only be sold at black markets in some nodes but the node faces reputation hits if they accept the black market but it also has benefits so its a trade off. Too many hoops to jump. Competitive players will focus on traditional paths of progress and ignore all the good things AoC CAN offer. If we pretend there isnt an issue we wont fix the issue. Go find Stevens answer when somebody asked "What stops people from carrying mats in there bags". Steven said "there will be other rewards with caravans". We saw those rewards today and they arent enough.
Neurath wrote: » Yeah but different commodities cost different kinds of glint. I just want to kill stuff, get the range of glint and buy everything I can with whatever glint I've gained. I didn't like Steven buying 4 meats and only transporting 2 for example...I think the example could've been better thought out, really triggered me lol.