NiKr wrote: » Forum discussions... forum discussions never change.
Neurath wrote: » Its the same people trying to inflame the situation. I personally don't like the corruption system at all but I accept it, yet, the opposite side want to smother with the corruption system and claim I have no right to pvp when I want and where I want in an owpvp game.
NiKr wrote: » Neurath wrote: » Its the same people trying to inflame the situation. I personally don't like the corruption system at all but I accept it, yet, the opposite side want to smother with the corruption system and claim I have no right to pvp when I want and where I want in an owpvp game. It's just funny to me that every few weeks (if not days) the same people talk to the same people in the same way, using the same words. I'm just waiting for someone to go and kill us allhttps://www.youtube.com/watch?v=Ay_RAkE7bUY
NiKr wrote: » Were I not too lazy I would've started a counter on how many times we're discussion the same damn topics over and over and over and over and over again. Forum discussions... forum discussions never change.
Raven016 wrote: » It's like grinding...
NiKr wrote: » Raven016 wrote: » It's like grinding... The very reason why I'm here every day
Enigmatic Sage wrote: » got to get those forum accolades
NiKr wrote: » Enigmatic Sage wrote: » got to get those forum accolades Gots to grind them achievements
Oh man, an Impel Down equivalent would fit Ashes so incredibly well. Deeper floor PvP zones, you get there by making certain choices like 'trying to escape to the Open Seas when red', no real rewards, 'equalized' gear... If there was ever gonna be a way to 'section off the PvPonlykthx focused players', that would be it.
Neurath wrote: » If the devs didn't want forced pvp the devs would've added a pvp toggle. Not corruption. Forced pvp is a viable tactic to stop other players from griefing. Corruption is there to stop pvp players from griefing. PvP players fighting for an area of farming or resource area is perfectly valid.
Ace1234 wrote: » @Azherae Oh man, an Impel Down equivalent would fit Ashes so incredibly well. Deeper floor PvP zones, you get there by making certain choices like 'trying to escape to the Open Seas when red', no real rewards, 'equalized' gear... If there was ever gonna be a way to 'section off the PvPonlykthx focused players', that would be it. That sounds awesome, would make for an interesting thread topic
Dygz wrote: » Neurath wrote: » If the devs didn't want forced pvp the devs would've added a pvp toggle. Not corruption. Forced pvp is a viable tactic to stop other players from griefing. Corruption is there to stop pvp players from griefing. PvP players fighting for an area of farming or resource area is perfectly valid. Who said the devs did not want forced PVP? In Ashes, forced PvP is punished by Corruption. If the devs wanted to prevent forced PvP - they probably would have implemented a toggle. Corruption is not designed to prevent forced PvP. Rather, Corruption is designed to deter forced PvP via significant penalties. Except on the Open Seas. Corruption does not prevent PvP players from griefing. Prevent is not the exact same thing as deter.
Neurath wrote: » Dygz wrote: » Neurath wrote: » If the devs didn't want forced pvp the devs would've added a pvp toggle. Not corruption. Forced pvp is a viable tactic to stop other players from griefing. Corruption is there to stop pvp players from griefing. PvP players fighting for an area of farming or resource area is perfectly valid. Who said the devs did not want forced PVP? In Ashes, forced PvP is punished by Corruption. If the devs wanted to prevent forced PvP - they probably would have implemented a toggle. Corruption is not designed to prevent forced PvP. Rather, Corruption is designed to deter forced PvP via significant penalties. Except on the Open Seas. Corruption does not prevent PvP players from griefing. Prevent is not the exact same thing as deter. Define forced pvp.
Neurath wrote: » Forced PvP doesn't exist on a PvP server. You sign up for the PvP when you make a toon.