Enigmatic Sage wrote: » It is worth noting too that in this months demonstration you can see resources that are flagged as corrupted/stolen aside from glint.
NiKr wrote: » Enigmatic Sage wrote: » It is worth noting too that in this months demonstration you can see resources that are flagged as corrupted/stolen aside from glint. I pointed it out before Though I also stole that observation from narc
Enigmatic Sage wrote: » unless you're referring to the white apple part? then my morning brain clearly forgot lol
NiKr wrote: » Enigmatic Sage wrote: » unless you're referring to the white apple part? then my morning brain clearly forgot lol Yeah, I didn't go through the entire start of the og video, so didn't catch the corrupted barley and just went with the apple.
Raven016 wrote: » NiKr wrote: » Enigmatic Sage wrote: » I'm getting the impression gold will be more abundant than people think which implies higher economic inflation and taxes. This makes me curious how expensive nodes sieges may as actually be and how frequent they may actually occur. There's gonna be a SHITTON of gold. Unreasonable amounts. The game literally has a multiplier for your income built into it. I expect guilds to have millions within the first few months, if not quicker. And yeah, depending on what exactly we loot after a siege, siege scrolls might be reaaaal expensive. Could be that gold will be useless and only the other currencies will be important. The statement: "you don't drop gold when you die" is just bait.
NiKr wrote: » Enigmatic Sage wrote: » I'm getting the impression gold will be more abundant than people think which implies higher economic inflation and taxes. This makes me curious how expensive nodes sieges may as actually be and how frequent they may actually occur. There's gonna be a SHITTON of gold. Unreasonable amounts. The game literally has a multiplier for your income built into it. I expect guilds to have millions within the first few months, if not quicker. And yeah, depending on what exactly we loot after a siege, siege scrolls might be reaaaal expensive.
Enigmatic Sage wrote: » I'm getting the impression gold will be more abundant than people think which implies higher economic inflation and taxes. This makes me curious how expensive nodes sieges may as actually be and how frequent they may actually occur.
Enigmatic Sage wrote: » @Raven016 I'm assuming anything looted(stolen) from a player or caravan upon death or destruction will be flagged as corrupted unless you're the owner of it as the wiki implies the cargo is sealed with crafters mark. Should be interesting how the flagging plays a role in this if much at all.
Raven016 wrote: » Enigmatic Sage wrote: » @Raven016 I'm assuming anything looted(stolen) from a player or caravan upon death or destruction will be flagged as corrupted unless you're the owner of it as the wiki implies the cargo is sealed with crafters mark. Should be interesting how the flagging plays a role in this if much at all. I think the flagging should stay as it is. Was discussed 7 years on forum and I think it passed as robust enough. The problem with the caravan wreckage is that you may want to ask a friend to help you save some crates, assuming that the attackers actually died and had no time to return. Then the friend or guild mate will get corrupted resources. If the resources become "clean" if returned to the owner, then the same system can be applied to things looted from ashes too.
Raven016 wrote: » They could give it back to you...
Enigmatic Sage wrote: » Looting a corrupted player? would that still make it a corrupted item or not because they are themselves corrupted.
Nerror wrote: » Enigmatic Sage wrote: » Looting a corrupted player? would that still make it a corrupted item or not because they are themselves corrupted. Interesting point. They've said that corrupted players are essentially treated as monsters, so even though they might have gotten the items legally, if they are a monster at time of death... yeah it kinda makes sense to be able to loot non-stolen glint and materials off them from that perspective. From a game mechanics perspective it would be a bad idea though, since that is essentially a way to transfer clean glint, circumventing the system.
Raven016 wrote: » Nerror wrote: » Enigmatic Sage wrote: » Looting a corrupted player? would that still make it a corrupted item or not because they are themselves corrupted. Interesting point. They've said that corrupted players are essentially treated as monsters, so even though they might have gotten the items legally, if they are a monster at time of death... yeah it kinda makes sense to be able to loot non-stolen glint and materials off them from that perspective. From a game mechanics perspective it would be a bad idea though, since that is essentially a way to transfer clean glint, circumventing the system. The corruption of the loot, I think happens because it gets tainted with the "greed" emotion of the humans handling it. So looting from a corrupt player to keep it for yourself should make the loot even more corrupt. A bounty hunter maybe could deal with the loot better... because he is doing it for the bounty not the loot.
Veeshan wrote: » Glint = Gold income from mobs, mobs dont drop gold or thing to sell they drop glint instead, this is cause glint is a material so it gets dropped on death unlike gold which doesnt, you can then either convert this into gold or items to get more gold if u do another step which is the caravan run think of it as gambling to a degree double your money or loose it all :P caravans will still be used to transport materials aswell wood to the dessert for example long story short glint is basicly equivalent to mob dropping gold which can then be used on several other things or covnerted into gold at town
Depraved wrote: » Veeshan wrote: » Glint = Gold income from mobs, mobs dont drop gold or thing to sell they drop glint instead, this is cause glint is a material so it gets dropped on death unlike gold which doesnt, you can then either convert this into gold or items to get more gold if u do another step which is the caravan run think of it as gambling to a degree double your money or loose it all :P caravans will still be used to transport materials aswell wood to the dessert for example long story short glint is basicly equivalent to mob dropping gold which can then be used on several other things or covnerted into gold at town glint is bound. i doubt it can be dropped on death
Sathrago wrote: » Depraved wrote: » Veeshan wrote: » Glint = Gold income from mobs, mobs dont drop gold or thing to sell they drop glint instead, this is cause glint is a material so it gets dropped on death unlike gold which doesnt, you can then either convert this into gold or items to get more gold if u do another step which is the caravan run think of it as gambling to a degree double your money or loose it all :P caravans will still be used to transport materials aswell wood to the dessert for example long story short glint is basicly equivalent to mob dropping gold which can then be used on several other things or covnerted into gold at town glint is bound. i doubt it can be dropped on death Yes it can and will be dropping on death. Glint is the official name for monster certificates. from the wiki: https://ashesofcreation.wiki/Glint
Depraved wrote: » Sathrago wrote: » Depraved wrote: » Veeshan wrote: » Glint = Gold income from mobs, mobs dont drop gold or thing to sell they drop glint instead, this is cause glint is a material so it gets dropped on death unlike gold which doesnt, you can then either convert this into gold or items to get more gold if u do another step which is the caravan run think of it as gambling to a degree double your money or loose it all :P caravans will still be used to transport materials aswell wood to the dessert for example long story short glint is basicly equivalent to mob dropping gold which can then be used on several other things or covnerted into gold at town glint is bound. i doubt it can be dropped on death Yes it can and will be dropping on death. Glint is the official name for monster certificates. from the wiki: https://ashesofcreation.wiki/Glint no, its not. stolen glint isnt the same as glint. they cant even be used on the same buildings. stolen glint can be redeemed for lesser value than glint at the black market. there is no indication that you can use it to "pay" for all the other things that you can buy with glint. it seems that you will just get some gold (less than if you sold glint directly)