Enigmatic Sage wrote: » Not really considering synergy of magic schools exist and if you multibox with 3 mages you could essentially be in control of your procs vs cooperative gameplay or random occurances. like i said, look at the status effects for elemental schools.
NiKr wrote: » Enigmatic Sage wrote: » Not really considering synergy of magic schools exist and if you multibox with 3 mages you could essentially be in control of your procs vs cooperative gameplay or random occurances. like i said, look at the status effects for elemental schools. I'll make my point clearer. If targetting those mages onto a single victim, using 3 spells which then do noticeable dmg due to their synergy is super easy - to me this is a problem with the game's skill requirement, rather than a multibox problem.
Enigmatic Sage wrote: » lol focus firing is essential strategy regardless. Based on your wording, sounds like you are in favour for allowing multiboxing.
NiKr wrote: » Enigmatic Sage wrote: » lol focus firing is essential strategy regardless. Based on your wording, sounds like you are in favour for allowing multiboxing. There's a difference between "I can press 6 buttons and deal high dmg from 3 characters" and "three people gotta have enough skill to target an enemy and use their abilities in a precise order to trigger a proper synergistic effect to get any benefit out of it". Even L2 with its macros system didn't let you control 3 windows easily if you didn't use some scripts or several keyboards or some shit like that. And I want Ashes to be even more difficult than that. Especially when it comes to synergies. I'm happy for mages who have their cute little reactions between fire, electricity and ice, but I'd hope that these reactions won't do nearly as much dmg as a good synergistic chain that requires more skill than pressing 3 buttons.
Enigmatic Sage wrote: » There is ways to essentially make multiboxing easier. Dont technically need several peripherals depending on set up and positioning.
Raven016 wrote: » Cutting trees with one of the box already makes multi-boxing an unfair advantage. Players who have just one box will have to do the boring work while the other enjoys the game, only time to time checking what the woodcutter does. Or do we have to click each time to hit with the axe that tree? And summons, will defend us if we are attacked, 1 min afk? Or do they look how we are being killed?
NiKr wrote: » Enigmatic Sage wrote: » There is ways to essentially make multiboxing easier. Dont technically need several peripherals depending on set up and positioning. And there are ways to make beneficial multiboxing harder. Detargetting abilities on both players and mobs. More movement on mobs, so that people can't just face their chars in one direction and always hit their target. And something like reactive synergy timers that depend on target's actions would put a higher floor on synergies being viable for multiboxers.
Enigmatic Sage wrote: » The way it generally works is all the characters and inputs are generally linked to the "alpha" character. What you do on the alpha is generally mirrored to the others. If you harvest something, they'll all try to harvest it too essentially. If you do an attack, they'll all do it too. If you target something, they'll essentially target it too.
NiKr wrote: » Enigmatic Sage wrote: » The way it generally works is all the characters and inputs are generally linked to the "alpha" character. What you do on the alpha is generally mirrored to the others. If you harvest something, they'll all try to harvest it too essentially. If you do an attack, they'll all do it too. If you target something, they'll essentially target it too. Sounds awfully similar to scripting or multi-input button presses, which iirc is against what Intrepid wants in the game. Which is why I'm saying that Intrepid could have multiboxing but also have it as a very difficult thing to benefit from. Just as a solo player "could in theory get a freehold" - multiboxers could "in theory" benefit from multiboxing.
Enigmatic Sage wrote: » Raven016 wrote: » Cutting trees with one of the box already makes multi-boxing an unfair advantage. Players who have just one box will have to do the boring work while the other enjoys the game, only time to time checking what the woodcutter does. Or do we have to click each time to hit with the axe that tree? And summons, will defend us if we are attacked, 1 min afk? Or do they look how we are being killed? The way it generally works is all the characters and inputs are generally linked to the "alpha" character. What you do on the alpha is generally mirrored to the others. If you harvest something, they'll all try to harvest it too essentially. If you do an attack, they'll all do it too. If you target something, they'll essentially target it too.
Raven016 wrote: » Enigmatic Sage wrote: » Raven016 wrote: » Cutting trees with one of the box already makes multi-boxing an unfair advantage. Players who have just one box will have to do the boring work while the other enjoys the game, only time to time checking what the woodcutter does. Or do we have to click each time to hit with the axe that tree? And summons, will defend us if we are attacked, 1 min afk? Or do they look how we are being killed? The way it generally works is all the characters and inputs are generally linked to the "alpha" character. What you do on the alpha is generally mirrored to the others. If you harvest something, they'll all try to harvest it too essentially. If you do an attack, they'll all do it too. If you target something, they'll essentially target it too. If Steven lets players zoom out a lot, no wonder they end up willing to have a BG3 experience. I don't know if multiboxing means only what you say. To me it means also that a player can turn 90° to his laptop to open the door for the other character which runs toward the base, gaining the advantage of not having to dismount and lose time while being chased by other players. Any kind of advantage a player gets by owning two accounts, even if he has to alt-tab to a GeForce Now account, to me is unfair. But the obvious cases will not be allowed, according to that discord post.