Depraved wrote: » i like stealth ;3
Wandering Mist wrote: » Depraved wrote: » i like stealth ;3 I know stealth is a very popular mechanic to use, but do you enjoy facing stealthed characters?
Percimes wrote: » I don't like hard CC with no counter or diminishing return. AoE stuns and long AoE mez in DAoC turned frontier RvR into matches of which side would land the CC on the other first. I like when there are options to give your class limited use of something that's not in its skill kit by default. Engineering in WoW had lots of those weird items that would do that. Mind control helmet, explosives, jump cables (could resurrect), etc.
NiKr wrote: » Love high mobility mirror 1v1 matches. Hate very long fear effects (victim running away in the directly opposite direction from the attacker w/o being able to do anything).
Wandering Mist wrote: » Would you extend that to all hard CC, or just fear mechanics specifically?
NiKr wrote: » Wandering Mist wrote: » Would you extend that to all hard CC, or just fear mechanics specifically? Only "you'll run reaaaaal fucking far w/o any control" mechanics. Totally fine with full stuns and/or some pushing/pulling. Even just a short fear effect would be fine, but I've experienced some that are several seconds long, and when your speed is really high - you're moving to another damn country while you're feared. I guess combining fear with a slow effect would resolve my issue, but then it's a question of balancing a double-effect ability vs other, potentially, single-effect ones.
Wandering Mist wrote: » With that in mind I'd like you to list the mechanics you love to play against, as well as mechanics you hate to play against.
JamesSunderland wrote: » L2's +30 cost Curse of Fear was definitely an unbalanced abomination
Mag7spy wrote: » Wait you cant control your character for a whole minute? Or am i reading it wrong.