Dygz wrote: » I mean - I abhor player-driven economy.... probably at the bottom of my interests in an MMORPG... even below PvP. It's not a deal-breaker... but I try to avoid player-driven economy as much as possible. Gamers are too greedy for my liking.
Dygz wrote: » I don't think of crafting with others to be "economy" because I do that stuff for free. I consider "player-driven economy" to be about gamers pursuing capitalism. I can feel useful and great providing needed items and utlilities for my allies without selling stuff to them (or other players). And, I have zero interest in feeling powerful with regard to any economy. I play RPGs to feel like I'm living in a Fantasy novel and I don't enjoy reading Fantasy novels that focus on the protagonists striving to be economically powerful. I don't think I've ever sold stuff to other players when I play D&D (in 30+ years). Buying and selling is done via NPCs. That's what I prefer when I play RPGs. (But, I'm old... )
Depraved wrote: » Dygz wrote: » I don't think of crafting with others to be "economy" because I do that stuff for free. I consider "player-driven economy" to be about gamers pursuing capitalism. I can feel useful and great providing needed items and utlilities for my allies without selling stuff to them (or other players). And, I have zero interest in feeling powerful with regard to any economy. I play RPGs to feel like I'm living in a Fantasy novel and I don't enjoy reading Fantasy novels that focus on the protagonists striving to be economically powerful. I don't think I've ever sold stuff to other players when I play D&D (in 30+ years). Buying and selling is done via NPCs. That's what I prefer when I play RPGs. (But, I'm old... ) oh, so do you prefer communism? capitalism is I give you something in exchange for something. You aren't forced to say yes. you can decide it's a good deal. if you plant tomatoes and give me a few for free so I can make a food buff, that's still capitalism. surprise, surprise. anyways, nothing is stopping you to give your friends / guildies things for free, and nothing is stopping them from giving you things for free. you can still get everything you are looking for. you can still trade tomatoes for pineapples, or for a sword.
Thokan wrote: » Geeze. Just because Dygz doesnt want to play the "Auction House game" there is no need to try and prove him wrong with mental gymnastics or tell him to play another game. He is wholly correct in his statements. Depraved wrote: » Dygz wrote: » I don't think of crafting with others to be "economy" because I do that stuff for free. I consider "player-driven economy" to be about gamers pursuing capitalism. I can feel useful and great providing needed items and utlilities for my allies without selling stuff to them (or other players). And, I have zero interest in feeling powerful with regard to any economy. I play RPGs to feel like I'm living in a Fantasy novel and I don't enjoy reading Fantasy novels that focus on the protagonists striving to be economically powerful. I don't think I've ever sold stuff to other players when I play D&D (in 30+ years). Buying and selling is done via NPCs. That's what I prefer when I play RPGs. (But, I'm old... ) oh, so do you prefer communism? capitalism is I give you something in exchange for something. You aren't forced to say yes. you can decide it's a good deal. if you plant tomatoes and give me a few for free so I can make a food buff, that's still capitalism. surprise, surprise. anyways, nothing is stopping you to give your friends / guildies things for free, and nothing is stopping them from giving you things for free. you can still get everything you are looking for. you can still trade tomatoes for pineapples, or for a sword. Quite an anal analogy. You are describing any kind of market. Thats not capitalism. He's just experiencing an MMORPG without any effort to "make money" and just sharing with his friends. That's obviously not communism. Or did your parents force you to pay for your morning cereals as a child? No, capitalism is when you have two cows...
Depraved wrote: » oh, so do you prefer communism? capitalism is I give you something in exchange for something. You aren't forced to say yes. you can decide it's a good deal. if you plant tomatoes and give me a few for free so I can make a food buff, that's still capitalism. surprise, surprise. .
Depraved wrote: » anyways, nothing is stopping you to give your friends / guildies things for free, and nothing is stopping them from giving you things for free. you can still get everything you are looking for. you can still trade tomatoes for pineapples, or for a sword
Ehrgeiz wrote: » Doesnt like pvp doesnt like player-driven economy maybe, just thinking, ashes/mmos is nothing for you?
nanfoodle wrote: » Enigmatic Sage wrote: » Dygz wrote: » I mean - I abhor player-driven economy.... probably at the bottom of my interests in an MMORPG... even below PvP. It's not a deal-breaker... but I try to avoid player-driven economy as much as possible. Gamers are too greedy for my liking. They definitely are greedy. I found GW2 had the best economy I have seen that was handled in a way that greed was removed. Most fair I have seen in my 23 years of MMOing.
Enigmatic Sage wrote: » Dygz wrote: » I mean - I abhor player-driven economy.... probably at the bottom of my interests in an MMORPG... even below PvP. It's not a deal-breaker... but I try to avoid player-driven economy as much as possible. Gamers are too greedy for my liking. They definitely are greedy.