Knotti wrote: » Just as the title reads why is it that we can fast travel one of the most integral parts of the game. We should have to build and already have a caravan on the road with our raid to pick up the loot we gain.
Knotti wrote: » We should have to build and already have a caravan on the road with our raid to pick up the loot we gain.
Sathrago wrote: » Something that you might be forgetting is that if a caravan is destroyed you lose all the components you had attached to it. So even if they came back they would have to risk another set of components.
if a raid wants extra storage they should have to bring it with them.
Knotti wrote: » Sathrago wrote: » Something that you might be forgetting is that if a caravan is destroyed you lose all the components you had attached to it. So even if they came back they would have to risk another set of components. what you are forgetting is that they make faster caravans so if you wanted faster travel use one of those.
Vyril wrote: » I wouldn't call it fast travel. You have a timer before it shows up, getting longer the farther you are from the originating node. All the while timers are not final.
I say an entire raid because it sounds like you will not accept any easy way of doing it such as 1 to 3 people needing to carry the materials.
Knotti wrote: » I say an entire raid because it sounds like you will not accept any easy way of doing it such as 1 to 3 people needing to carry the materials. Not all caravans traveling with loot will be using the slower high armour caravan in the small example given. Perhaps they will be using small and faster caravans. I believe a horse on its own will be considered a caravan type with storage and will have some speed to collect defeated loot. People also have bag space of their own. No I will not accept the easy way of doing this as it's been stated many times by Steven himself this will not be a game for casuals. Any sort of a summon is considered fast travel no matter how long it takes. If the raid can bring the resources and components and build one on the spot that is totally fine but it should function as a casted summon to do so. If the bandits are out scouting in a small group such as the group of rangers that initiated the battle in the video of the small scale example that they have shown. They can perhaps before the engaging call for a larger raid or maybe multiple alliance raids to come help with the attack. I feel like searching for caravans will take some time as the maps will be an unprecedented size that will take some comprehending.
Perryuppal wrote: » I think the reason they went with the ability to call a caravan rather than having to lug one around with you is that it makes it significantly harder to gank a caravan when your own party has one moving at a snail's pace.
Knotti wrote: » Perryuppal wrote: » I think the reason they went with the ability to call a caravan rather than having to lug one around with you is that it makes it significantly harder to gank a caravan when your own party has one moving at a snail's pace. Okay this is like the 3rd time I've seen something similar posted. You do not need to use the slowest caravan. There are options for different caravans with a variation of speeds and storage.
Perryuppal wrote: » Knotti wrote: » Perryuppal wrote: » I think the reason they went with the ability to call a caravan rather than having to lug one around with you is that it makes it significantly harder to gank a caravan when your own party has one moving at a snail's pace. Okay this is like the 3rd time I've seen something similar posted. You do not need to use the slowest caravan. There are options for different caravans with a variation of speeds and storage. That's true, but even the fastest caravan is expected to be slower than a player can travel on a mount. If ganking parties had to lug around a caravan, you would likely see a significant uptick of raid parties that choose to loot crates instead of completing the delivery due to the reduced ability to move back and forth between different routes to scout for caravan parties
Knotti wrote: » A group casted creation makes sense if the raid has brought the appropriate resources. These components should take up a considerable amount of bag space. The creation should only be able to progress with direct interaction from the players with no limitation of how many players can contribute.