George_Black wrote: » I dont have confidense about the 64 class combos. I would prefer 15-20 solid classes with their own unique animations (with some shared abilities),and 1-3 weapons per class (tank gets 1h/shield/2h/spear etc etc) Maybe the fighter should get 4 as the melee weaponmaster class. The "play as you want" concept leads to narrow metas from a small selection of viable builds. It also lessens the quality of ability/weapon animations. It's proven from past mmos.
TheDarkSorcerer wrote: » Add more versatility to mage. Spoken about this before. But I've played MMO's where all mages have focused on elemental spells. Wanted something different I guess. I hope the different archetypes changes my mind though, i either want to be this mage focusing on light or dark magic.