DrPlague wrote: » If you want slower then don’t play more than an hour a day. Boom, slower ranking.
Ethanh37 wrote: » maxing out a character should be at least 75% of the character play time with the remaining 25% time in end game and RP, maxing skills/trades( if the games world and play cycles are good you could see people playing longer or more than one character) . so I think it should be in the higher numbers( 500 hrs+ that's around 3 and half hours a day for 70 days ) here instead of low and as long as the questing and story quests keep up with levelling then it wont matter the amount of time.. you will always get the people who min/max time to level and others that play through the content at a whim.
Depraved wrote: » Ethanh37 wrote: » maxing out a character should be at least 75% of the character play time with the remaining 25% time in end game and RP, maxing skills/trades( if the games world and play cycles are good you could see people playing longer or more than one character) . so I think it should be in the higher numbers( 500 hrs+ that's around 3 and half hours a day for 70 days ) here instead of low and as long as the questing and story quests keep up with levelling then it wont matter the amount of time.. you will always get the people who min/max time to level and others that play through the content at a whim. so if it takes you 3 months to get to max level (75% of your time) then 1 month in end game (25%) what are you going to do after that with that character? not everyone wants to play alts. end game should take longer than levelling up, unless levelling is the game.
Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower?
Myosotys wrote: » Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower? Levelling is way too fast according to me. As I told in a topic a long time ago (here : https://forums.ashesofcreation.com/discussion/56157/levelling-and-what-goes-with-it/p1 ) , because of the fast levelling, most of items/gear under max level will become obsolete far too quickly. So let's tell you get a super weapon level 30, it will cost nothing because any crap weapon max level will be better. Even if the level 30 rare weapon is slightly better in some details, it will not be enough to justify large expanse to buy it. Also fast levelling means most of people will rush max level instead of inesting in team/pvp activities.
Ethanh37 wrote: » Depraved wrote: » Ethanh37 wrote: » maxing out a character should be at least 75% of the character play time with the remaining 25% time in end game and RP, maxing skills/trades( if the games world and play cycles are good you could see people playing longer or more than one character) . so I think it should be in the higher numbers( 500 hrs+ that's around 3 and half hours a day for 70 days ) here instead of low and as long as the questing and story quests keep up with levelling then it wont matter the amount of time.. you will always get the people who min/max time to level and others that play through the content at a whim. so if it takes you 3 months to get to max level (75% of your time) then 1 month in end game (25%) what are you going to do after that with that character? not everyone wants to play alts. end game should take longer than levelling up, unless levelling is the game. great question, and one the devs are asking in the top pinned comment in this forum. I liked Liniker's Answer the best it may take 4 months to max out but it would take may more hours to become an expert in certain areas and game knowledge, so like I said in my post if they get the play cycles right sieging, guild wars, boss raids, playing on to get BiS items or max out certain node types on your server could be many months into years. but 4 months of 3 plus hours a day is not really casual and seems in a good places for max level. but just my opinion nothing more.
Depraved wrote: » Myosotys wrote: » Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower? Levelling is way too fast according to me. As I told in a topic a long time ago (here : https://forums.ashesofcreation.com/discussion/56157/levelling-and-what-goes-with-it/p1 ) , because of the fast levelling, most of items/gear under max level will become obsolete far too quickly. So let's tell you get a super weapon level 30, it will cost nothing because any crap weapon max level will be better. Even if the level 30 rare weapon is slightly better in some details, it will not be enough to justify large expanse to buy it. Also fast levelling means most of people will rush max level instead of inesting in team/pvp activities. i see what you mean but it will depend on the power difference between level 30 and level 50 gear. it will also depend on how hard it will be to get said level 50 gear or even over enchant a level 30 vs lvl 50 gear ;3
Myosotys wrote: » Depraved wrote: » Myosotys wrote: » Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower? Levelling is way too fast according to me. As I told in a topic a long time ago (here : https://forums.ashesofcreation.com/discussion/56157/levelling-and-what-goes-with-it/p1 ) , because of the fast levelling, most of items/gear under max level will become obsolete far too quickly. So let's tell you get a super weapon level 30, it will cost nothing because any crap weapon max level will be better. Even if the level 30 rare weapon is slightly better in some details, it will not be enough to justify large expanse to buy it. Also fast levelling means most of people will rush max level instead of inesting in team/pvp activities. i see what you mean but it will depend on the power difference between level 30 and level 50 gear. it will also depend on how hard it will be to get said level 50 gear or even over enchant a level 30 vs lvl 50 gear ;3 True but as all MMO there will be certainly weapons high level easy to get. Even if they are crap, they will certainly be better than a low level rare weapon. I know it's supposition, but it's how it works usually. If it's the case, then slow levelling would give much more additional value to low level rare items. Because you will use it for long time, pvp with it, farming etc... With this fast leveling, Im afraid we will have to be max level to enjoy the game because everyone will rush max level.
Mag7spy wrote: » Myosotys wrote: » Depraved wrote: » Myosotys wrote: » Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower? Levelling is way too fast according to me. As I told in a topic a long time ago (here : https://forums.ashesofcreation.com/discussion/56157/levelling-and-what-goes-with-it/p1 ) , because of the fast levelling, most of items/gear under max level will become obsolete far too quickly. So let's tell you get a super weapon level 30, it will cost nothing because any crap weapon max level will be better. Even if the level 30 rare weapon is slightly better in some details, it will not be enough to justify large expanse to buy it. Also fast levelling means most of people will rush max level instead of inesting in team/pvp activities. i see what you mean but it will depend on the power difference between level 30 and level 50 gear. it will also depend on how hard it will be to get said level 50 gear or even over enchant a level 30 vs lvl 50 gear ;3 True but as all MMO there will be certainly weapons high level easy to get. Even if they are crap, they will certainly be better than a low level rare weapon. I know it's supposition, but it's how it works usually. If it's the case, then slow levelling would give much more additional value to low level rare items. Because you will use it for long time, pvp with it, farming etc... With this fast leveling, Im afraid we will have to be max level to enjoy the game because everyone will rush max level. People need to get it out of their head that increasing leveling time means people don't try to get to max level as fast as they can lol....If im in a competitive guild im trying to get to max level fast that doesn't mean I'm not enjoying the content along the way as i play for as many hours as possible a day. The only expereince you are making worse is the casuals since this is a pvp game. Trying to make a argument I'm not forced to use my lvl 40 weapon for days as a HARCORE player is silly. A casual player will most likely be using their gear for days. On top of the many other points I've already made on this stuff.
Myosotys wrote: » Mag7spy wrote: » Myosotys wrote: » Depraved wrote: » Myosotys wrote: » Flanker wrote: » Wiki says the following:On release the developers anticipate max level should be attainable in approximately 45 days if playing 4-6 hours per day. This is equal to ~225 hours to reach level 50. What is your opinion about it? Would you like it to be faster or slower? Levelling is way too fast according to me. As I told in a topic a long time ago (here : https://forums.ashesofcreation.com/discussion/56157/levelling-and-what-goes-with-it/p1 ) , because of the fast levelling, most of items/gear under max level will become obsolete far too quickly. So let's tell you get a super weapon level 30, it will cost nothing because any crap weapon max level will be better. Even if the level 30 rare weapon is slightly better in some details, it will not be enough to justify large expanse to buy it. Also fast levelling means most of people will rush max level instead of inesting in team/pvp activities. i see what you mean but it will depend on the power difference between level 30 and level 50 gear. it will also depend on how hard it will be to get said level 50 gear or even over enchant a level 30 vs lvl 50 gear ;3 True but as all MMO there will be certainly weapons high level easy to get. Even if they are crap, they will certainly be better than a low level rare weapon. I know it's supposition, but it's how it works usually. If it's the case, then slow levelling would give much more additional value to low level rare items. Because you will use it for long time, pvp with it, farming etc... With this fast leveling, Im afraid we will have to be max level to enjoy the game because everyone will rush max level. People need to get it out of their head that increasing leveling time means people don't try to get to max level as fast as they can lol....If im in a competitive guild im trying to get to max level fast that doesn't mean I'm not enjoying the content along the way as i play for as many hours as possible a day. The only expereince you are making worse is the casuals since this is a pvp game. Trying to make a argument I'm not forced to use my lvl 40 weapon for days as a HARCORE player is silly. A casual player will most likely be using their gear for days. On top of the many other points I've already made on this stuff. You're using the PvP argument. But I can use an opposite argument also when talking about PvP. In a PvP game, leveling should be a challenge and PvP should slow down leveling progress. The time to reach max level according to Steven has certainly taken PvP into account, this means that without PvP, it will be even faster. Everyone might as well start at max level in this case if the whole game is built around max level characters and there are no stakes around leveling. If the stakes of the game are somewhere else, we can all start level 60 an fight for ressources, bosses etc but not for xp.
Myosotys wrote: » @Mag7spy Then explain me what does « competitive » mean in a PvP game if you are not talking about PvP ?
Mag7spy wrote: » Myosotys wrote: » @Mag7spy Then explain me what does « competitive » mean in a PvP game if you are not talking about PvP ? No clue what you are talking about, i feel you are reading into things too closely with whatever you are seeing the devs saying loosely.
Myosotys wrote: » Mag7spy wrote: » Myosotys wrote: » @Mag7spy Then explain me what does « competitive » mean in a PvP game if you are not talking about PvP ? No clue what you are talking about, i feel you are reading into things too closely with whatever you are seeing the devs saying loosely. You understand very well and you move away from the subject rather than accepting your contradictions.