tautau wrote: » I have been wondering along similar lines...what will determine players' node choices. Will it be type of node? If so, which type is most popular? Will it be something else, like Biome or scenery? Will it be access to ocean trade routes? Will it be size of node, to get to the early Metro? Or will it be where one's guild or friends settle? Maybe something else entirely? Any predictions?
blat wrote: » Node: Military / Scientific Biome: swamp / "Asian". Ideally on or near the coast (interested in pvp around trade routes etc)
Kilion wrote: » I think this will shift with time. When the game launches, I suspect that economic and military Nodes will be the place to be. And while I have no distinct preference in biomes, I either will settle at the coast or near the border to 2-3 different biomes. In later phases, when players have moved further across the map and have settled in more, I suspect that economic, scientific and religious Nodes become more interesting. During that time, I will either stay at the coast to travel around or go whereever the exploration and story arcs seems most interesting to me.
Sunboy wrote: » In the heart of a sprawling desert...
blat wrote: » Sunboy wrote: » In the heart of a sprawling desert... Enjoyed that. If that was a Turing test, it passed.
blat wrote: » I'm interested in people's plans. I'm thinking: Node: Military / Scientific Biome: swamp / "Asian". Ideally on or near the coast (interested in pvp around trade routes etc)
Kilion wrote: » In later phases, when players have moved further across the map and have settled in more, I suspect that economic, scientific and religious Nodes become more interesting. During that time, I will either stay at the coast to travel around or go whereever the exploration and story arcs seems most interesting to me.
GreatPhilisopher wrote: »