BadHedgehog wrote: » Is there going to be sub class system as in Lineage 2? By that I mean when you reach max level on your main class are you going to be able to take second class and start over from lower level and level it up? Also to include that in Lineage 2 you can switch back and worth between those two but you have to visit NPC in town.
StaticPressure wrote: » Is the point of this to avoid having to create alts? I dislike this thinking because it starts the ball rolling on expanding si game character roles which ruins the game affirmatively as demonstrated by WoW and many others. If you make class/race not matter then they cease to matter. Your character is a living entity and making in-game systems that violate that logic ruin the game in my opinion. You can’t have one guy who is a Rogue & Mage & healer. It’s just silly. Make more than one character if you want to play a different t character. It makes more sense to say you could skip/accelerate certain game content on secondary characters so you don’t have to grind out the main storyline and all the xp repeatedly when you’ve already put the work in. I’d support that!
CROW3 wrote: » I'd rather have 5 specialists (alts) than 1 generalist across 5 classes. I find it much easier to play and it's more fun in pvp.
Apok wrote: » CROW3 wrote: » I'd rather have 5 specialists (alts) than 1 generalist across 5 classes. I find it much easier to play and it's more fun in pvp. same here, crafting alts can stay in crafting areas. Also I notice in games where 1 character can do it all tends to have no real economy due to less work to put in
BadHedgehog wrote: » You change from tank to healer or dps that's all.