iccer wrote: » Aszkalon wrote: » iccer wrote: » The game has to have solo content. You cannot expect players to always be in a group. The Question is : is a FULL Camp of Enemy Minotaurs, Bandits, Goblins - or whatever else is there, viewed as Solo Content ? Because You can do this in Worst of Warcraft. You can almost effortlessly butcher yourself through all Content there is, while being on an equal Level with the Mobs you are fighting. It wasn't always like this. A loooooooong time ago, you needed to put in SERIOUS Preparation and had Knowledge over the Mobs you were going to fight, if you wanted to attack an Enemy Position like Tyr's Hand in WoW Vanilla alone, or "Pyrewood" in Silverpine Forest when You were around the Level Range of LvL 14 to 19. Because at "Night", all these Villagers of Pyrewood turned into Werewo- "WORGEN" i mean. They were not hostile to You at Day when You were an Alliance Player - but that changed over Night. And guess what. It was AWESOME !! When You can " Solo " all of the Open World with Exception of World Bosses and a few Questmobs or so, then You can solo most of the Game. And this is not good for Player social Ability. It is better when People need to team up. When they are "forced" to team up. You just appreciate your fellow Players more. You cannot expect to have to level up by always being in a group, but you definitely should have to if you want to level up faster/more efficient (by killing higher difficulty mobs, or something similar, and if you want better rewards - better gold gain, rare drops, or whatever).
Aszkalon wrote: » iccer wrote: » The game has to have solo content. You cannot expect players to always be in a group. The Question is : is a FULL Camp of Enemy Minotaurs, Bandits, Goblins - or whatever else is there, viewed as Solo Content ? Because You can do this in Worst of Warcraft. You can almost effortlessly butcher yourself through all Content there is, while being on an equal Level with the Mobs you are fighting. It wasn't always like this. A loooooooong time ago, you needed to put in SERIOUS Preparation and had Knowledge over the Mobs you were going to fight, if you wanted to attack an Enemy Position like Tyr's Hand in WoW Vanilla alone, or "Pyrewood" in Silverpine Forest when You were around the Level Range of LvL 14 to 19. Because at "Night", all these Villagers of Pyrewood turned into Werewo- "WORGEN" i mean. They were not hostile to You at Day when You were an Alliance Player - but that changed over Night. And guess what. It was AWESOME !! When You can " Solo " all of the Open World with Exception of World Bosses and a few Questmobs or so, then You can solo most of the Game. And this is not good for Player social Ability. It is better when People need to team up. When they are "forced" to team up. You just appreciate your fellow Players more.
iccer wrote: » The game has to have solo content. You cannot expect players to always be in a group.
iccer wrote: » You cannot expect to have to level up by always being in a group, but you definitely should have to if you want to level up faster/more efficient (by killing higher difficulty mobs, or something similar, and if you want better rewards - better gold gain, rare drops, or whatever).