Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game.
Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that.
Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything.
Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money.
Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment.
Dygz wrote: » How does a system that can be ignored make people feel used?
Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored.
Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get.
Fantmx wrote: » I thought this thread was going to be closed once Dygz was told he got his own battle pass?
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years. Cool - so you'll be arguing against battlepass before long. What you seem to not grasp is that there is no reason to add a battlepass to any game other than as a work around to not being able to have loot boxes any more. Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box. Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes. If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years. Cool - so you'll be arguing against battlepass before long. What you seem to not grasp is that there is no reason to add a battlepass to any game other than as a work around to not being able to have loot boxes any more. Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box. Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes. If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it. You are just doing a derail post.
Noaani wrote: » Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box.
Noaani wrote: » Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes.
Noaani wrote: » If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years. Cool - so you'll be arguing against battlepass before long. What you seem to not grasp is that there is no reason to add a battlepass to any game other than as a work around to not being able to have loot boxes any more. Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box. Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes. If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it. You are just doing a derail post. So, when I said "there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted", rather than attempting to continue to defend battlepass, you are instead going to say I am trying to derail the thread, despite the fact that your previous three posts in reply to me were in relation to loot boxes? Do you not know that people can see right through you? EIther way, feel free to argue the point that I have made above about battlepass, if you think you can.
Dygz wrote: » Well, I think what you mean is that devs could add Seasonal content seasonally without a BP.
But, if they want people seeking Cosmetics to play for 100 hours rather than 20-30 hours or even 20-40 hours, they will add something like a Battlepass in order to entice the Casual Challenge players who are not interested in hunting BiS gear (which is 75% of the player population) to have fun complete Casual Challenge BP Tasks.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years. Cool - so you'll be arguing against battlepass before long. What you seem to not grasp is that there is no reason to add a battlepass to any game other than as a work around to not being able to have loot boxes any more. Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box. Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes. If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it. You are just doing a derail post. So, when I said "there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted", rather than attempting to continue to defend battlepass, you are instead going to say I am trying to derail the thread, despite the fact that your previous three posts in reply to me were in relation to loot boxes? Do you not know that people can see right through you? EIther way, feel free to argue the point that I have made above about battlepass, if you think you can. deraaaiiilllll
abc0815 wrote: » What has been mandated in certain European countries in regards to loot boxes is simply to tell you the odds.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Legi wrote: » Dygz wrote: » The predatory aspect for WoW is the recurring payment, rather than month-to-month payment. Dygz wrote: » How does a system that can be ignored make people feel used? You do realize that you can just cancel your sub every month and pay month to month? How is that predatory? Imo creating fomo, which modern battle passes do, cause you often cant get the stuff from the BP outside of it, is predatory. Noaani wrote: » Dygz wrote: » How does a system that can be ignored make people feel used? Perhaps talk to gambling addicts, or alcoholics. Both of these things can be ignored. So much that. If everyone could resist temptation or fomo we wouldnt need so many regulations. And dont get me started to children getting flooded by this kind of stuff. I am so happy to have grown up with videogames that dont try to "steal" my pocket money. This doesn't make sense its like saying if you don't buy a item on the store its fomo. You can use the same argument on any store item. So its not valid against a bp. If there is any store item you don't want simply don't buy it, these are cosmetics. You can earn in game armor like a normal mmmorpg you are not missing out on anything. Is a BP okay if it only rewards lootboxes? I'm not making a serious point here, nor intending to derail anything with it, just really curious what you think of that. Lootboxes would be an entirely different discussion because you are injecting gambling into the game. I assume you haven't realized that the next phase of battlepass "features" will be randomizing which cosmetics you get. I highly doubt the next phase is moving back to lootboxes, as people are moving away from lootboxes for BP. They are moving from loot boxes to battlepass because courts ruled loot boxes to be gambling, in part because there was no significant effort, just money. Battlepass is literally the replacement for loot boxes. The next step is to randomize the reward, and since that "effort" is there, Epic feel they can get around gambling laws via a loophole. Doesn't really matter no one is arguing for loot boxes here, BP with random items is a loot box. This is also not new those kinds of loot boxes already exist, for many many years. Cool - so you'll be arguing against battlepass before long. What you seem to not grasp is that there is no reason to add a battlepass to any game other than as a work around to not being able to have loot boxes any more. Like, that is its only function. Epic are playing the long game with Fortnite (they always do), and other smaller developers are just copying because they want to check that box. Reality is though, there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted - just as was the case with loot boxes. If a developer wants to add content to a game, they can just add it. If it is not a free addition to a game, a DLC in which the content is defined, or a cash shop purchase in which the purchase is defined, then the developer has deception as a prime motivation and us players should not stand for it. You are just doing a derail post. So, when I said "there is no reason to add a battlepass, it is not the best way to add content to a game unless the idea is to eventually get players addicted", rather than attempting to continue to defend battlepass, you are instead going to say I am trying to derail the thread, despite the fact that your previous three posts in reply to me were in relation to loot boxes? Do you not know that people can see right through you? EIther way, feel free to argue the point that I have made above about battlepass, if you think you can. deraaaiiilllll RIght, so, I'm asking you to defend your position, and you are claiming I am derailing. How very phallic of you.
Noaani wrote: » If developers want to add content to a game, they can just add it.
Noaani wrote: » Yes, but developers don't care if you are running meanial tasks like that.
Noaani wrote: » The only reason they would care is if they want to be able to point to you running those tasks in the future and say "look, not gambling!".
Noaani wrote: » That is the point of those tasks.
Noaani wrote: » The EU ruled that loot boxes were gambling largely because there was no gameplay involved, just an exchange of money (which was the difference between an RNG mob drop or an RNG loot crate). Add meanial tasks to a loot box, and you have "not gambling" - or at least that is what Epic are thinking.
Noaani wrote: » And that is why they have them. They don't have them because they are great content, or a great system how they are right now. How they are right now is a precursor to how they are intended to be, how they were always intended to be. How they are now is a state to get people thinking this kind of content is in some way "normal".
Noaani wrote: » If Epic wanted to give players 100 hours of tasks to do in order to get a cosmetic, and had no other motivation at all behind it, they would have used the games achievement system - potentially even adding in temporary achievements in order to add in the time limit.
Noaani wrote: » The fact that they have added it as a battlepass, and added a paid for battlepass really should stand out to everyone with a giant fuck-off arrow pointing to a neon green sign saying "we're going to fuck you all over with this", because that is what it is.
Noaani wrote: » Again, companies are not your friend. They are not doing things to be nice. They are not creating value to benfit you.
Noaani wrote: » They are making cosmetics as cheaply as they can, and then pushing them to players in the way that they think will make them the most money.