Ludullu_(NiKr) wrote: » Noaani wrote: » What we will find is that mobs in areas with mobs are reasonably well packed, but there will be space - a lot of space - between mob areas. We'll have to see. I like worlds filled with mobs, so I personally hope that's the case in Ashes.
Noaani wrote: » What we will find is that mobs in areas with mobs are reasonably well packed, but there will be space - a lot of space - between mob areas.
Noaani wrote: » There will be areas in which players can traverse the world that are generally free from mobs. You will not need to fight your way from one town to the next if you are following the roads.
Ludullu_(NiKr) wrote: » Noaani wrote: » There will be areas in which players can traverse the world that are generally free from mobs. You will not need to fight your way from one town to the next if you are following the roads. But those places would then depend on mob leashes and roaming mobs. We've already seen that mobs can attack caravans/people on roads, so it's obviously possible and is in the game even now. If leashes aren't too short, then I'd totally expect people to be able to bring pve onto the road if the think they might need it to help defend themselves. But even outside of that, if mobs are close to the roads, if anyone gets attacked on the road they can just step off it and use the mobs to help themselves out.