Saiytama wrote: » In a conversation with a friend, he mentioned that MMORPG games usually do not have accurate balancing due to the fact that we are human and cannot analyze all possibilities. However, this does not entirely apply to Artificial Intelligence. It would be possible to train one to assist in balancing the classes and races in Ashes of Creation, so that it would be responsible for performing simulations and possibilities of builds, thereby providing a wider range of solutions for balancing. I believe that within a reduced scope, a human could do this. However, when the number of possibilities increases significantly, not even the creators can handle the vast amount of possibilities and builds. In this way, we could avoid having overly unbalanced classes or races. I know that achieving 100% balance is impossible, but we could get as close as possible to this number by using Artificial Intelligence as a means to validate as many combinations of builds as possible.
Saiytama wrote: » Yes, I am not saying that AI should create builds or do things like that, but we know that often some classes are more used because their potential in PvP or PvE is much greater than others. Even within a rock-paper-scissors balancing system, I still think it's important to use AI to optimize and assist the balancing team. I don't believe this will take away from the players' experience, since our role will not be to balance but to create builds and find paths to success within the diversities the game offers us. In my opinion, all classes and races should have the capacity to reach a common potential, and from there, the rock-paper-scissors system would work very well. For example, everyone could reach 100 power, where this 100 represents various experiences, items, builds, buffs, and so on. But the 100 of rock would be superior to the 100 of scissors, for example, because of the compatibilities and counters from one class to another.
Smaashley wrote: » It would be useful for AI to only balance metrics and complexe equations that summarize in damage. For that, Intrepid should buy a quantum computer