Veeshan wrote: » Ludullu_(NiKr) wrote: » Githal wrote: » Guess it's not easy to have vision of how things will work... After a2 lunches and you see what I am talking about on practice,we Will talk again In that comment I literally explained how mass pvp in L2 worked. A game where a party had only 3 dps characters. And the zerg's reaction was taken from personal experience from both sides: attacking a zerg and being a part of one. So no, I don't need to have vision of things, because I have direct experiences of a game that is literally AoC's inspiration. Problem with alot of these people complaining about PvP/zergs and all that are mostly coming from people who have never played a single game that is similiar to AoC or has large scale open world pvp at all.
Ludullu_(NiKr) wrote: » Githal wrote: » Guess it's not easy to have vision of how things will work... After a2 lunches and you see what I am talking about on practice,we Will talk again In that comment I literally explained how mass pvp in L2 worked. A game where a party had only 3 dps characters. And the zerg's reaction was taken from personal experience from both sides: attacking a zerg and being a part of one. So no, I don't need to have vision of things, because I have direct experiences of a game that is literally AoC's inspiration.
Githal wrote: » Guess it's not easy to have vision of how things will work... After a2 lunches and you see what I am talking about on practice,we Will talk again
Githal wrote: » You all will be surprised how different AOC is from lineage 2. But i would guess most of you will be part of zerg group anyway. So you are not concerned at all.
Mag7spy wrote: » I find it funny people are still saying zergs are unorganized. All of you need to paly throne and liberty get get some mmorpg experience since it prob has been 20 years since you have done pvp. It will help modernize your experience going into AoC on the current landscape. If im doing a large scale war with my guild i have multiple people leading large groups of people. If we are talking about 400 people most likely that content wont have them all on a single tight spot but multiple objectives + flank squads / groups. If you think that won't be coordinated you again do not understand the current landscape. Most zerg style groups are people that can get people together / coordinate those groups as well. Yall really don't get how serious people are taking these games. I have about 5 guilds in the beta but 3 were focused on pvp that is like 150 players. You better believe they were as organized as they needed to be to win fights / get bosses. *Edit And this didn't have my main people as well or the people I mainly have to organize guild things for perspective.
Solid_Sneak wrote: » Mag7spy wrote: » I find it funny people are still saying zergs are unorganized. All of you need to paly throne and liberty get get some mmorpg experience since it prob has been 20 years since you have done pvp. It will help modernize your experience going into AoC on the current landscape. If im doing a large scale war with my guild i have multiple people leading large groups of people. If we are talking about 400 people most likely that content wont have them all on a single tight spot but multiple objectives + flank squads / groups. If you think that won't be coordinated you again do not understand the current landscape. Most zerg style groups are people that can get people together / coordinate those groups as well. Yall really don't get how serious people are taking these games. I have about 5 guilds in the beta but 3 were focused on pvp that is like 150 players. You better believe they were as organized as they needed to be to win fights / get bosses. *Edit And this didn't have my main people as well or the people I mainly have to organize guild things for perspective. Ah yes, Throne and Liberty, 10 years to develop the same old cashgrab Korean shovelware that even Koreans won't play cause of how bad it is. Congratulations on you and your own, you are the most elite dung divers the world has ever seen.
Mag7spy wrote: » Most zerg style groups are people that can get people together / coordinate those groups as well.
Githal wrote: » But i would guess most of you will be part of zerg group anyway. So you are not concerned at all.
Ludullu_(NiKr) wrote: » Yes, my small node guild will definitely be a huge zerg
Aszkalon wrote: » I think what he means is - > we will seek Allies beyond our normal Guild-Size and be part of something greater.
Ludullu_(NiKr) wrote: » I will not be a part of a zerg, because I'll always be opposing one.
Balrog21 wrote: » World is way to big to have one guild run the server.
Ludullu_(NiKr) wrote: » Mag7spy wrote: » Most zerg style groups are people that can get people together / coordinate those groups as well. And as I keep saying, if they ARE that coordinated - they deserve what they get. I don't want well-coordinated big groups to suddenly lose simply because the game has op aoes. And judging by those score numbers, there can be at least 3 sides to that server with roughly similar score values between the sides, and I'm sure that this is far from all the guilds on the server. So it comes down to people's willingness to fight against the zerg and their skill compared to the zerg's. And as a ton of people have been saying for years now - people are pussies now and never want to rebel (ironic, considering your guild's name ), so yes, zergs will dominate. But it won't be because of aoes or game design. It will be because players are shitty weaklings now. Githal wrote: » But i would guess most of you will be part of zerg group anyway. So you are not concerned at all. Yes, my small node guild will definitely be a huge zerg
Mag7spy wrote: » @Depraved you play the beta?
deathwish wrote: » Probably the most important feedback I will bring over to AoC. If you're not apart of the mega super multi guild that controls the server you are not allowed to play the game. Meaning you either get the benefits of being the #1 guild on the server and snowball or you become content to be farmed by the #1 guild and quit the game to do something more fun. New World had this, Throne and Liberty has this and Arche Age 2 will have this. These games have all failed or are going to fail. Add factions to Ashes to prevent this problem. Two factions is great. Three would be the best design. Small scale GvG has little to no accessibility which means less players playing in the game and spending money. Good luck.
Smaashley wrote: » Throne and Liberty doesn't prove anything. It's gonna be a dead P2W game in 6 months. Let Intrepid rock the MMORPG genre.