Uncommon Sense wrote: » If it the dorf flip jump stays, I'll probably not play as one even though its my preferred fantasy race...
Uncommon Sense wrote: » logically speaking I don't feel a mountain carving and tunneling race (Dünir) would jump flip... "Stoic and stout" seems more rotund, staunch and stocky... a 'regular' jump with perhaps a dodge roll seems a better fit. The islander dwarfs/halflings (Niküa) might seem fine with such athleticism.
Ludullu_(NiKr) wrote: » Uncommon Sense wrote: » If Intrepid decides to adhere to the mountain cave dwellers who are shaped by stone/solid/stoic...yet are acrobatic beyond belief...then so be it. I probably wont be able to play my preferred fantasy race due to it however...I don't think I am alone with this sentiment. Dunir push wagons of stones. They carry stones themselves. They wear super heavy armor. They use the heaviest weapons around, just cause they're the chaddiest. All of that requires your legs to be strong as hell. And strong legs lead to strong jumps. And their short stature leads them to have a lower center of mass, which allows them to do flips more easily. It makes total sense in lore and fantasy. Flips must remain.
Uncommon Sense wrote: » If Intrepid decides to adhere to the mountain cave dwellers who are shaped by stone/solid/stoic...yet are acrobatic beyond belief...then so be it. I probably wont be able to play my preferred fantasy race due to it however...I don't think I am alone with this sentiment.
Uncommon Sense wrote: » If it was perhaps a toggle-able cosmetic ability modifyer so that the player could chose on/off flips? I realize this might seem petty to some people...But It s kind of important to enjoy playing something if that avatar is played for 100-1000-10000+ hours. Might go with Vek just to troll myself...
Uncommon Sense wrote: » Mario also flip jumps and he is a plumber not a dwarf...So i'm not sure what yahooefied actualy means.. So the next argument now is distance because half height apparently now specifies half jump distance... But flipping wearing full plate armor makes total sense? The Dunir have hefty arms...an arm swing assisted jump is totally plausible and can be done without going "woohoo" or punching a floating box in the air... If anything the flip is a cop out then, as to suggest it too hard to figure out how can we make a smaller stature race be equal to the bigger races even though technically they could all be flip jumping too and covering more height and distance. However in the real world high jumpers and long jumpers don't flip either...and gymnasts don't wear armor or have bear bellies... If it the dorf flip jump stays, I'll probably not play as one even though its my preferred fantasy race...
Aszkalon wrote: » I also imagine the Nikua to be the more agile ones. Just don't introduce the Martial Arts of Capoeira for them ... ... ... ... as hilarious as that might be.