P0GG0 wrote: » Same problem in ages were healers are balanced for PvE raids. i realy hope everybody can get anti heal debuffs.
Chonkers wrote: » A base cleric should be really good at surviving 1v1s while lacking particularly good offense, control, and mobility which makes clerics good at not losing and not winning in 1v1s considering that people often do not play healers, healers need to be effective to be some fun If necessary, a standard cleric can survive 4 players till somewhat quickly out of mana, (the 4 players do not have anti healing and lack control abilities)
Vysione wrote: » Generally speaking, it should be balanced around ~1.5 to 2 dps to drop a healer, assuming that they both specialize in the same thing. (Single target vs single target, aoe vs aoe.)
Dygz wrote: » Three
Aszkalon wrote: » Vysione wrote: » Generally speaking, it should be balanced around ~1.5 to 2 dps to drop a healer, assuming that they both specialize in the same thing. (Single target vs single target, aoe vs aoe.) And even that is still VEEERY powerful for Healers, in my Opinion. This still gives Teams with Healers an edge over those with lesser Healers or no Healers at all.
Taerrik wrote: » One Instead of, healers just shrugging off tons of incoming damage like it is nothing, reducing pvp to voice chat "Target xyz, 3-2-1-burst"
Chicago wrote: » Whats everyone's thoughts on this?, from previous experience I think many games miss the sweet spot with healers in PvP and make them either too easy to kill or damn close to impossible. Watching A1 footage back, there are quite a few videos of clerics doing things like 7v1, this should never be allowed to happen in a MMO, Personally I think healers should be able to withstand at least two other players attacking them, but I also believe that there should be out play potentials for people to burst down a healer with silences or cc. It's definitely a tricky thing to balance, I'm interested to hear people's opinions
nanfoodle wrote: » This is not about making clerics gods of the battle field. Two things here. 1. We are talking about Clerics spec-ed as healers. They should shine in that area.