Lodrig wrote: » For me the Dragon waiting patently for a bunch of humans to attack it first, rather then aggressivly attacking anyone in the area would certainly surprize me if a real dragon behaved like that. I kind of expect a dragon to be atleast as much of a jerk as the average open world pvper.
Githal wrote: » For me: i was surprised that clerics can spam revives. Like WTF... Steven spent more time resurrecting players than healing. This was real BS. Resurrect should have like 30 min cd, maybe some talent can make it have 2 charges. Or it should have no cd but cost 70% of max mana. If you want more resurrects - put resurrect on Bards. But like in 40 man party you should have like max 10 revives. In this fight we saw like 50 resurrects. Else the dragon fight was good. From the citadel i was expecting more. Like the Ancient in the end should be some kind of boss fight. There should be traps that the fire elements put in the citadel where they can for example reduce healing, stun, or stuff like this. Maybe put a fire wave moving from the entrance forward that forces everyone to move forward, Getting in touch with the fire wave is instant kill.
Mag7spy wrote: » Lodrig wrote: » For me the Dragon waiting patently for a bunch of humans to attack it first, rather then aggressivly attacking anyone in the area would certainly surprize me if a real dragon behaved like that. I kind of expect a dragon to be atleast as much of a jerk as the average open world pvper. So im guessing all mobs need to be attacking everything on sight sense it knows its going to be attacked. So technically if you go into a camp the entire camp should zerg people? Sometimes i here these kinds of suggestions and they don't seem akin to a mmorpg. Even in dragons dogma dragons don't attack you instantly just being in sight in far distance.
Azherae wrote: » What surprised you in the FireBrand fight ?
Nerror wrote: » While there were no surprises for any experienced or semi-experienced MMO player in that dragon fight, Steven sometimes presents things as if the target audience are new players to the genre as well. For someone who hasn't fought a dragon, or boss in general, sure, it might be a little surprising with some of the attacks or adds that give a soft-rage buff to the boss. I am guessing that's the lens it was intended to be viewed through.
RocketFarmer wrote: » My surprise was there’s a young dragon who has an egg that’s been trapped for 1000 years. How exactly old is a young dragon??? As for expecting more from the Citadel, they did state at the beginning that it was the end of the event.