Tyranthraxus wrote: » Was this on the official site, or the wiki? Have tried going to a few different areas on this site, but have found nothing alluding to this stuff.
Caeryl wrote: » I realize the internet trends toward stupid in a lot of ways, but this post really has to take the cake for dumbest things said loudly.
Aszkalon wrote: » Caeryl wrote: » I realize the internet trends toward stupid in a lot of ways, but this post really has to take the cake for dumbest things said loudly. He has a Point, though. But i think they made this nicely in Toril, the World of DnD. I heard/read(?) that People of all (human) ethnic Looks can live everywhere. Boom ! Fixed. But on Verra -> You have for Example the " Kae'lar Riverlands ". A Place fixed by Location. But Kae'lar can be completely white or completely black. Which is kinda confusing. I think all Vaelune look arabic ?? (o_O)
Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so.
Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage.
Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell
The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races.
Pendragxn wrote: » It could be a part of the characters background choices where they’re from we don’t know yet, and besides you all do know you’re playing a game right. It’s funny like you want lore to explain why someone has a different skin colour, however I doubt you can even tell me the origin of magic. Why does magic exist in the world? Where did magic come from? How come you can wield or use magic? Oh yeah it’s a fantasy game… people are just so dense you want explanations for things that don’t even need answering because you know yourself irl. Honestly it’s just ridiculous that we have to have this debate or conversations in the first place.
Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry"
Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races.
Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry" Except no one said that. Anywhere. Ah that's my bad, you were saying that other dude is racist At the 'no black NPCs without good explanation' guy, yeah. I expect we'll be getting plenty of lore about the races and their tensions with each other, same vein as the religions conflicting between the various gods and their adherents. 'Why skin dark' isn't exactly a lore concern when there's people that look like huge lizards and blue orcs and have djinn markings from birth. Maybe. I still think details are important for world building. Even if it's open ended for now with something as simple as "descendants of conquered territories in X region" or "mingling foreign nations connected through decades or centuries of trade" are far far far better than "just because"
Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry" Except no one said that. Anywhere. Ah that's my bad, you were saying that other dude is racist At the 'no black NPCs without good explanation' guy, yeah. I expect we'll be getting plenty of lore about the races and their tensions with each other, same vein as the religions conflicting between the various gods and their adherents. 'Why skin dark' isn't exactly a lore concern when there's people that look like huge lizards and blue orcs and have djinn markings from birth.
Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry" Except no one said that. Anywhere. Ah that's my bad, you were saying that other dude is racist
Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry" Except no one said that. Anywhere.
Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Caeryl wrote: » Dolyem wrote: » Dygz wrote: » Dolyem wrote: » Eh...I can see it being taken the wrong way but honestly its not wrong. It'd be cool and beneficial to the lore if there were in depth explanations of where different races and nations developed. Sub-factions in the lore allows for more story and background development. Just saying a bunch of people who have noticeably different physical traits are actually just the same is some lazy ass writing. I would absolutely expect to not be able to be a pale Vaelune as far as lore goes, but if I can I would want a valid lore reason for being able to do so. In Ashes lore, people and Races were created by the Gods. Again, as far as we know right now, it's most likely that the genetic diversity for melanin-related phenotypes was establlished before leacing Verra for Sanctus. The split from Aela to Khalar and Vaelune is mostly cultural. Pale or dark-skinned Vaelune will probably all have some essense markings on them -indicating their Jinn lineage. In reality there are plenty of people who claim people are made by a god or gods. People still look different based on where they developed. To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell Except unlike real life, gods within a fantasy setting actually exist in a demonstrable fashion in the universe. It doesn't rob the races of having cultural exposition in addition to their original creation being orchestrated by a deity. For Tulnar specifically, there is lore for why there's so much variety in their forms. It's a short scroll on the wiki. Not exactly hidden. The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[8][9][10][7] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[11] They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races. Excellent. So there is potential lore as to what races their combinations are based on. This shows why particular traits would show and why others would not due to separations in environments and compatibility. Just as kaelar would have particular traits based on different ancestries who developed in differing environments. Not sure why yall act like it's racist to provide logical explanations as to why there are differences, it just expands the lore. It's bad/lazy writing to just leave it at "oh well, everything/everyone just pops out differently regardless of their parents traits/ancestry" Except no one said that. Anywhere. Ah that's my bad, you were saying that other dude is racist At the 'no black NPCs without good explanation' guy, yeah. I expect we'll be getting plenty of lore about the races and their tensions with each other, same vein as the religions conflicting between the various gods and their adherents. 'Why skin dark' isn't exactly a lore concern when there's people that look like huge lizards and blue orcs and have djinn markings from birth. Maybe. I still think details are important for world building. Even if it's open ended for now with something as simple as "descendants of conquered territories in X region" or "mingling foreign nations connected through decades or centuries of trade" are far far far better than "just because" I disagree. There's nothing unusual about a variety of skin tones, whereas some things that are unusual is Vaelune djinn markings, or Py'Rai branchlers, dwarven height or elven magical longevity. The lore comes in to explain the irregular and the fantastical elements, not mundanity.
Dolyem wrote: » Pendragxn wrote: » It could be a part of the characters background choices where they’re from we don’t know yet, and besides you all do know you’re playing a game right. It’s funny like you want lore to explain why someone has a different skin colour, however I doubt you can even tell me the origin of magic. Why does magic exist in the world? Where did magic come from? How come you can wield or use magic? Oh yeah it’s a fantasy game… people are just so dense you want explanations for things that don’t even need answering because you know yourself irl. Honestly it’s just ridiculous that we have to have this debate or conversations in the first place. So explanations are bad? Man, wait until Tolkien fans hear about how one of the most beloved fantasy worlds is trash for explaining things.
Pendragxn wrote: » Dolyem wrote: » Pendragxn wrote: » It could be a part of the characters background choices where they’re from we don’t know yet, and besides you all do know you’re playing a game right. It’s funny like you want lore to explain why someone has a different skin colour, however I doubt you can even tell me the origin of magic. Why does magic exist in the world? Where did magic come from? How come you can wield or use magic? Oh yeah it’s a fantasy game… people are just so dense you want explanations for things that don’t even need answering because you know yourself irl. Honestly it’s just ridiculous that we have to have this debate or conversations in the first place. So explanations are bad? Man, wait until Tolkien fans hear about how one of the most beloved fantasy worlds is trash for explaining things. I think you’ll find that Tolkien never explained the origin or source of magic in his writing, and he just related it to the creative powers of a supreme deity that created the world. Again it’s fantasy so you say you don’t want something as basic as the gods did this or that but that’s exactly what Tolkien did… do you even do research before you say anything?
Dolyem wrote: » Pendragxn wrote: » Dolyem wrote: » Pendragxn wrote: » It could be a part of the characters background choices where they’re from we don’t know yet, and besides you all do know you’re playing a game right. It’s funny like you want lore to explain why someone has a different skin colour, however I doubt you can even tell me the origin of magic. Why does magic exist in the world? Where did magic come from? How come you can wield or use magic? Oh yeah it’s a fantasy game… people are just so dense you want explanations for things that don’t even need answering because you know yourself irl. Honestly it’s just ridiculous that we have to have this debate or conversations in the first place. So explanations are bad? Man, wait until Tolkien fans hear about how one of the most beloved fantasy worlds is trash for explaining things. I think you’ll find that Tolkien never explained the origin or source of magic in his writing, and he just related it to the creative powers of a supreme deity that created the world. Again it’s fantasy so you say you don’t want something as basic as the gods did this or that but that’s exactly what Tolkien did… do you even do research before you say anything? Oh please, go read Letter 155 from Tolkien. He even expresses a regret not being more descriptive about magic and goes into some details about it's nature and use.
Dolyem wrote: » To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell
Pendragxn wrote: » Dolyem wrote: » Pendragxn wrote: » Dolyem wrote: » Pendragxn wrote: » It could be a part of the characters background choices where they’re from we don’t know yet, and besides you all do know you’re playing a game right. It’s funny like you want lore to explain why someone has a different skin colour, however I doubt you can even tell me the origin of magic. Why does magic exist in the world? Where did magic come from? How come you can wield or use magic? Oh yeah it’s a fantasy game… people are just so dense you want explanations for things that don’t even need answering because you know yourself irl. Honestly it’s just ridiculous that we have to have this debate or conversations in the first place. So explanations are bad? Man, wait until Tolkien fans hear about how one of the most beloved fantasy worlds is trash for explaining things. I think you’ll find that Tolkien never explained the origin or source of magic in his writing, and he just related it to the creative powers of a supreme deity that created the world. Again it’s fantasy so you say you don’t want something as basic as the gods did this or that but that’s exactly what Tolkien did… do you even do research before you say anything? Oh please, go read Letter 155 from Tolkien. He even expresses a regret not being more descriptive about magic and goes into some details about it's nature and use. He still never gave a logical reason why magic existed in the first place or what it was, and I think you’ll find he even struggled with that concept himself. It also didn’t come across the way he wanted it to and was more akin to abilities befitting the beings he created. Again it’s all just divine intervention regardless of if it was a god or a writer at the hands of it. You are literally playing a fantasy game and want a scientific logical reason for everything… then you deflect and try to bring Tolkien into it? What does that have to do with someone’s skin colour you literally make no sense, but I give up there’s no point talking to someone who’s just going to make me lose brain cells. Dolyem wrote: » To say "they all look different because the gods made them that way" is just lazy writing. And it robs the lore of backstory and development for in depth description of each race. Prime example are the difference between the ape tulnar, the wolf tulnar, and the lizard tulnar. Why are all tulnar vastly different? "Just because" and "gods made them like that" is boring as hell You are either literally contradicting yourself or have no clue what you’re talking about period.
Dygz wrote: » Who told you that the entire race of Vaelune will have tanned/dark skin??