Andi wrote: » I don't think it's worth arguing with you. You have extremely strong opinions (which don't count, anyway, unless you're a dev on an alt account) that are unlikely to change. You also seem to have a tendency to twist people's words to fit your narrative. Consider me out of this discussion.
Githal wrote: » Kilion wrote: » Githal wrote: » Kilion wrote: » Where exactly does it say I am "against" that? I just put forth a few points that might make OP consider whether this is indeed the only solution acceptable to him/her. Well most problems have multiple solution, so if your question is "if this is the only solution", probably there would be some other solutions as well. But if your question is weather this is real problem? then the answer is - YES. And no. What you put forth was a try to make the problem seems like its something meaningless. And that it is not a problem at all. And if you asking what other solutions there possibly can be: Well for example - to have the Beta testings to be Open for everyone. So like everyone would experience the game for 2-3 months. After this the progress will be wiped before the launch so people will have so so similar start. Oh great, another one mind reader who already knows better than others what they are trying to say. Since thats the case, have this conversation by yourself - you already know it all, aren't you? obviously i am taking about what you said in your comments. If you have some hidden meaning behind what you said - well sorry but i cant read minds. I am not talking based on what "you are about to say", but based on what you actually said.
Kilion wrote: » Githal wrote: » Kilion wrote: » Where exactly does it say I am "against" that? I just put forth a few points that might make OP consider whether this is indeed the only solution acceptable to him/her. Well most problems have multiple solution, so if your question is "if this is the only solution", probably there would be some other solutions as well. But if your question is weather this is real problem? then the answer is - YES. And no. What you put forth was a try to make the problem seems like its something meaningless. And that it is not a problem at all. And if you asking what other solutions there possibly can be: Well for example - to have the Beta testings to be Open for everyone. So like everyone would experience the game for 2-3 months. After this the progress will be wiped before the launch so people will have so so similar start. Oh great, another one mind reader who already knows better than others what they are trying to say. Since thats the case, have this conversation by yourself - you already know it all, aren't you?
Githal wrote: » Kilion wrote: » Where exactly does it say I am "against" that? I just put forth a few points that might make OP consider whether this is indeed the only solution acceptable to him/her. Well most problems have multiple solution, so if your question is "if this is the only solution", probably there would be some other solutions as well. But if your question is weather this is real problem? then the answer is - YES. And no. What you put forth was a try to make the problem seems like its something meaningless. And that it is not a problem at all. And if you asking what other solutions there possibly can be: Well for example - to have the Beta testings to be Open for everyone. So like everyone would experience the game for 2-3 months. After this the progress will be wiped before the launch so people will have so so similar start.
Kilion wrote: » Where exactly does it say I am "against" that? I just put forth a few points that might make OP consider whether this is indeed the only solution acceptable to him/her.
Kilion wrote: » Point to the part where I "actually said" "the problem seems like its something meaningless". Do it. I'll wait.
Kilion wrote: » I definitely see where the concern is coming from.
Kilion wrote: » So just more tea leaf reading. Wait till you find out about concerns also having the potential to be legitimate. Or that people can add additional points to consider into the ring without judging either way. Especially when a game has had its Alpha 2 for just 2 days and the direction this goes is still unclear. There is not even a reason for me to already agree or disagree with OP at this point while the game is still so heavily under construction. But sure, you got it all figured out already XD
Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all,
flatline wrote: » Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all, I'm sorry, man, but this is a crazy ask. Everyone had the opportunity to participate in A2 by buying a small package of 40-50 dollars. Second to that, there will be plenty of content through various social media and web posts that will teach you how to play the game. Sure, there will be things that guilds will know that may not be public knowledge, but to penalize a group for the sake of "equality" when the same opportunities were offered to the community is a little crazy. You don't get to have a middle-class lifestyle; you need to earn it, brother lol.
Nemeses wrote: » Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all, Is there nothing people won’t cry about.
Githal wrote: » flatline wrote: » Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all, I'm sorry, man, but this is a crazy ask. Everyone had the opportunity to participate in A2 by buying a small package of 40-50 dollars. Second to that, there will be plenty of content through various social media and web posts that will teach you how to play the game. Sure, there will be things that guilds will know that may not be public knowledge, but to penalize a group for the sake of "equality" when the same opportunities were offered to the community is a little crazy. You don't get to have a middle-class lifestyle; you need to earn it, brother lol. Can i ask you what is this "Penalty" you talking about? Why would the suggestion of the OP be penalizing the people who bought A2 access? What will those players lose?
mcstackerson wrote: » Githal wrote: » flatline wrote: » Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all, I'm sorry, man, but this is a crazy ask. Everyone had the opportunity to participate in A2 by buying a small package of 40-50 dollars. Second to that, there will be plenty of content through various social media and web posts that will teach you how to play the game. Sure, there will be things that guilds will know that may not be public knowledge, but to penalize a group for the sake of "equality" when the same opportunities were offered to the community is a little crazy. You don't get to have a middle-class lifestyle; you need to earn it, brother lol. Can i ask you what is this "Penalty" you talking about? Why would the suggestion of the OP be penalizing the people who bought A2 access? What will those players lose? They are asking the devs to restrict access to servers for people who have alpha access. How is restricting access to servers not a penalty? It's also extremely easy to circumvent since all they need to do is make a fresh account, which only costs a sub, to avoid the lock.
Githal wrote: » Andi wrote: » If you restrict testers to certain servers, you effectively punish them for supporting your development with time, money and bug reports. I wouldn't do that. I think the problem is overblown, anyway. This is not punishment for the players that supported. This is catering and giving chance for equal start to those who didnt. Know the difference. Just coz you wont be able to be slapping noobs with your d in the face to make you feel Skilled and Great player. Doesnt mean you actually you are such. And you shouldnt be aiming to feel good if this means oppressing the inexperienced noobs in your server. The problem is big enough to discourage a lot of players that will get in the vasal nodes coz the cities and Metropolis are taken by the experienced. And i also suggested that those that supported the game can get access to the game like 2-3 days before the actual launch. This is something you can get as compensation. And not to mention you are there playing the game even from now from the alphas. This is not just to help Intrepid, but also to enjoy the gameplay.
Andi wrote: » If you restrict testers to certain servers, you effectively punish them for supporting your development with time, money and bug reports. I wouldn't do that. I think the problem is overblown, anyway.
"This is not punishment for the players that supported. This is catering"
"The problem is big enough to discourage a lot of players"
Its_Me wrote: » Githal wrote: » Andi wrote: » If you restrict testers to certain servers, you effectively punish them for supporting your development with time, money and bug reports. I wouldn't do that. I think the problem is overblown, anyway. This is not punishment for the players that supported. This is catering and giving chance for equal start to those who didnt. Know the difference. Just coz you wont be able to be slapping noobs with your d in the face to make you feel Skilled and Great player. Doesnt mean you actually you are such. And you shouldnt be aiming to feel good if this means oppressing the inexperienced noobs in your server. The problem is big enough to discourage a lot of players that will get in the vasal nodes coz the cities and Metropolis are taken by the experienced. And i also suggested that those that supported the game can get access to the game like 2-3 days before the actual launch. This is something you can get as compensation. And not to mention you are there playing the game even from now from the alphas. This is not just to help Intrepid, but also to enjoy the gameplay. *************************************************************************************************************** "This is not punishment for the players that supported. This is catering" It is both punishing (forcing a specific server) and catering and catering is always a negative in my book. "The problem is big enough to discourage a lot of players" Alpha/beta testing has been going on for decades with games. This is not a new concept As far as your comment that everyone should have an equal start, there is no such thing. Those that played A1 will have more time than those that played A2, continue this thought process all the way down through beta and early access. Then add in those that did not play but took it upon themselves to familiarize themselves with the game by keeping up with the game over the years by watching the developer streams, reading the news/updates/forums, watching more recent content developer streams etc., these people will have an advantage over those that did nothing other than sit back and demand equality. Catering to anyone is not a good thing and results in a never-ending circle. The remainder of my comment is not directed toward any one individual, rather towards a flawed mindset. I have done testing for games for decades and I find it interesting that recently some people are wanting to declare this as unfair. I not only find it interesting, I find it odd as the games that I have played where I did not test beforehand, I never once felt like this was unfair nor held any envy or resentment toward the testing players or felt that I was owed anything because someone else had access during test. I was thankful for the time people were willing to put into discovering bugs and issues so that I had a more polished game at launch. The suggestion to separate testers out mandating a specific server is baffling when other valid self-sufficient suggestions such as watching streams, actively follow the discord, reading patch notes and following the game during its development to familiarize oneself with the development of the game is ignored. This Veruca Salt mentality that I want everything and if I can't have/do something, others should not have/do it or be punished for doing/having it is mind boggling. My suggestion is that everyone pull up those big boy/girl panties and focus on yourself not others and be proactive in familiarizing yourself with the game you want to play as there are a ton of ways to do this without testing. I did not have access to A1 but I never once felt the need to complain about an unfair advantage playing A2 last weekend against those that did. Like any game I had not played, I took it upon myself to invest the time in watching the developer streams and reading up on the game development including classes, skills, mechanics, familiarization with what maps I had ect. so I had some familiarity when logging in for the first time rather than playing into a whoa is me attitude. As a reminder, there was (and still is) multiple options to be included in helping this company test this game including purchasing a kickstarter pack, purchasing a later package that included testing, upgrading a pack, purchasing a key for testing ect. If someone elects to not do this or for whatever reason cannot do it (didn't know about it, job, funds, two broken arms ect.), that is life, focus on yourself not others and be self-sufficient in gaining the knowledge from streams and publications that will help you understand the game prior to playing.
Githal wrote: » mcstackerson wrote: » Githal wrote: » flatline wrote: » Keisener wrote: » Hello everyone, Since the launch of alpha 1 and alpha 2 for testing and bug fixes, players will gradually have access to all the game's content for a long period of time. At least 1 year testing and obtaining sufficient knowledge about the game mechanics, the classes, areas of the map, in short, they will know the game perfectly and producing a pre-establishment of clans and players on the servers as the rulers of the short and medium nodes term. All players know perfectly well what I mean, due to, everyone want to get and obtain the best equipment, weapons and nodes to compete in pvp. It is necessary to test and correct errors, especially when there are so many game systems and massive pvp, but I would like to know, if they are going to provide some type of solution to prevent the servers from being pre-directed by clans that have been playing and testing Alpha 1 and the betas for more than 1 year since the release of the game. Some solutions, such as those accounts that participated in the alphas, are integrated into specific servers so there will be equality from the beginning. If it is not possible to provide a solution from launch, all the clans and hardcore players who participated in the Alphas will be the rulers of the nodes from the beginning due to their prior knowledge of all the content. If any moderator or someone can respond or knows how they are going to handle this situation, please respond so we can know all those who have the same question. Thanks for all, I'm sorry, man, but this is a crazy ask. Everyone had the opportunity to participate in A2 by buying a small package of 40-50 dollars. Second to that, there will be plenty of content through various social media and web posts that will teach you how to play the game. Sure, there will be things that guilds will know that may not be public knowledge, but to penalize a group for the sake of "equality" when the same opportunities were offered to the community is a little crazy. You don't get to have a middle-class lifestyle; you need to earn it, brother lol. Can i ask you what is this "Penalty" you talking about? Why would the suggestion of the OP be penalizing the people who bought A2 access? What will those players lose? They are asking the devs to restrict access to servers for people who have alpha access. How is restricting access to servers not a penalty? It's also extremely easy to circumvent since all they need to do is make a fresh account, which only costs a sub, to avoid the lock. The restriction is not that you cant play the game. TBH it wont affect your gameplay at all, it will only affect the players that are in your server. Well the new account thing is true, But then you will lose all your skins, embers, + you already got like 6 months play time subscription with the a2 access. and ect that you bought with the a2 access.
mcstackerson wrote: » Still restricting the servers you can play on is not a good feeling for the people who supported the game's release, especially if you aren't part of a guild and want to play with some friends who aren't part of the alpha. Yes, someone who bought an earlier pack won't have access to your skins but anyone who just bought the key that is available now is only losing access to the $15 of embers and 1 month of game time (another $15) that are included. Not a high price if you are circumventing this to "control" the server.
Githal wrote: » mcstackerson wrote: » Still restricting the servers you can play on is not a good feeling for the people who supported the game's release, especially if you aren't part of a guild and want to play with some friends who aren't part of the alpha. Yes, someone who bought an earlier pack won't have access to your skins but anyone who just bought the key that is available now is only losing access to the $15 of embers and 1 month of game time (another $15) that are included. Not a high price if you are circumventing this to "control" the server. Well this "bad feeling" can be compensated by giving the testers access to the game like 3 days early access to the game. So for them the game launches with their servers 3 days ahead. then after 3 days Intrepid opens new servers for everyone else.
The learning curve is not linear tho.
For 99% of the games that you tested, the experience wont matter at all. Why? Because If the game you tested is MMO - then its PVE focused. So it doesnt matter. Or if its not MMO - then doesnt mater even more.
The problem with AOC will be that for 1 month players can get insane amount of advantage.
And no, Steven said that the game wont be P2W. What you want to say is: "pay and you will have same amount of experience as the rest testers".
You have pure P2W mentality. and i dont like it
1 more question for you: Does Not wanting equal start with everyone else in your server (experience wise) means that you are too bad skill wise, and cant win if you dont have the advantage?