blktauna wrote: » Yet another reason why I, a cleric, don't heal people outside my guild. This sort of thing seems to be the opposite of social. I'm also confused by this 'haha that's what you get" attitude I see in so many replies. Many of the mechanics I'm seeing in here are very much promoting anti social interaction.
blktauna wrote: » Many of the mechanics I'm seeing in here are very much promoting anti social interaction.
Knotti wrote: » If that simple mechanic is giving you trouble, I feel for you. In the words of Randy Bachman - "You ain't seen nothing yet."
compunerdy wrote: » Knotti wrote: » If that simple mechanic is giving you trouble, I feel for you. In the words of Randy Bachman - "You ain't seen nothing yet." Yes, I get it, I am so stupid because its giving me soo much trouble /rolls eyes. Then again maybe I am just trying to give some feedback to a game that is specifically asking for player feedback.
Knotti wrote: » Okay 20 views on this post and nothing? I'll say it. Awareness is a core trait any gamer should have playing any game. Be aware of the mechanics. I bet she knows those zombies cast that curse now. Sometimes we learn by making misplays.
compunerdy wrote: » Imagine you are a sweet girl who would hop off her horse to heal any random stranger. This is how my wife likes to play. Now imagine you are trying to do a quest in a low level area and see someone who needs a heal so you pop off a heal and evidently the guy was cursed from a zombie or something because that heal turns into a nuke and kills the poor newb. While she stands there trying to figure out what just happened, the guys team kills her and then loots multiple pieces of her gear. She now has missing gear and 56k in xp debt all because she wanted to play nice and help someone out. How is this a mechanic that should be in the game?