But most people replying were missing the point. It wasn't about being an "alpha", it wasn't about current game design or design decisions.
SmileGurney wrote: » If you want to provide any useful feedback dont ramble, remove emotions and state factually why you are leaving. Then there will be no excuses to censor or delete your posts. I just read your whole posts and it contains no information about you are upset or quitting etc.
Caww wrote: » The analogy/explanation is too vague for the average reader to follow, let alone empathize. The actual circumstance from the game itself would let us know what caused this level of distress, which, I'm genuinely wondering about.
Ludullu wrote: » Grab a tank or find a way to grab a tank and clear that spot way easier.
Ludullu wrote: » That's a horrible analogy when all you've done is overcomplicate the entire thing for yourself. Grab a tank or find a way to grab a tank and clear that spot way easier. Now, I'd like a question to mods, what exactly was the reason for the deletion? None of the dicussion in the comments was inflamatory. If anything, we brought up great points of feedback for Intrepid and some of us even asked Xeeg to extrapolate on a few points, which would've helped get even better feedback. So, @Vaknar @Roshen what was the reason to delete a perfectly fine discussion thread?
Xeeg wrote: » This is you saying "Into the pit you go!" We didn't need a tank. Maybe rather than say my analogy is bad, try to understand my analogy.
ShadonSol wrote: » 👋 The discussion was fine, other parts not so much. If the OP think their original post was wrongfully removed, they can DM me or a CM. But we don't chat about individual mod actions publicly.
Ludullu wrote: » Xeeg wrote: » This is you saying "Into the pit you go!" We didn't need a tank. Maybe rather than say my analogy is bad, try to understand my analogy. You said yourself it took you something like over 100h just to find a party that could clear that spot w/o a tank. All while you could've simply found a tank in, let's say, 1/5th of that time. And that's me giving the economic situation on the server a real wide range of "shit's happening" possibilities. And if your whole goal was to just clear that location w/o a tank on principle, then you seem to have succeeded. But the game simply told you "no, we don't want this happening". And like I said in the og thread, I'd imagine that this change came from other servers, where people DID clear that spot w/o a tank a few too many times.
ShadonSol wrote: » Ludullu wrote: » That's a horrible analogy when all you've done is overcomplicate the entire thing for yourself. Grab a tank or find a way to grab a tank and clear that spot way easier. Now, I'd like a question to mods, what exactly was the reason for the deletion? None of the dicussion in the comments was inflamatory. If anything, we brought up great points of feedback for Intrepid and some of us even asked Xeeg to extrapolate on a few points, which would've helped get even better feedback. So, @Vaknar @Roshen what was the reason to delete a perfectly fine discussion thread? 👋 The discussion was fine, other parts not so much. If the OP think their original post was wrongfully removed, they can DM me or a CM. But we don't chat about individual mod actions publicly.
Xeeg wrote: » No, I originally went into the area with a full group of 8, tank included. The tank didnt help at all, added nothing to the party or the fight, and didnt get any loot, and only died and got mad.
Xeeg wrote: » The frustration wasnt that i couldnt get the right party comp, its that no matter what party comp you had, if people couldnt turn away from the spell and the healers couldnt top up whoever had agro, it took 20m to restart the fight. All it takes is 1 mistake. So you grind for 20m and someone makes a mistake and then 20m of more downtime, AFTER spending 2-3 hours just to get into position.
Xeeg wrote: » We still dont "need" a tank anymore than a level 5 ranger "needs" a tank to kill a level 5 grelm.
Xeeg wrote: » I'm fine with my rage post being deleted. I swore and got mad at the devs, whatever. Don't care either way, needed to vent.
Ludullu wrote: » Xeeg wrote: » I'm fine with my rage post being deleted. I swore and got mad at the devs, whatever. Don't care either way, needed to vent. Guess this would mean that the og thread ain't coming back, so I at least hope that mods can access it and relate our discussion to the team, because I believe we had a few good things in there for them, and I'm not sure if this particular thread will provide the same kind of discussion/feedback.
Azherae wrote: » You need anything from it? Spiders be spidery.
Xeeg wrote: » The whole point was that it was already hard enough up there, I was already struggling to get teams to go and fight, and they make it even harder?!?
Ludullu wrote: » Xeeg wrote: » The whole point was that it was already hard enough up there, I was already struggling to get teams to go and fight, and they make it even harder?!? So the ultimate reason is low rewards for high risk/effort. So either the gear that dropped there wasn't worth shit (at least comparatively) or the effort required was just so damn high that even good gear wasn't worth it. I think an easy fix would be to create some kind of alternative access to the spot (ideally reachable through a quest, imo). This would still allow Ocular to be as hardcore as it is right now, but it would at least create a better incentive for people to at least attempt to farm the spot. Obviously a much better resolution to all this bs is to just reduce full item drops to near-non-existent and make the crafting side of things a much better/smoother experience. One of the biggest issues with the crafting side is obviously the node buildings being super hard to properly set up. Node sieges might help out with this, because we'd be able to rearrange some of the overall building setup on the server, and of course just having more nodes would help too (as well as lvl4 nodes). So I guess it'd be a question of "what's harder: adding some ladder/stairs 3d models to the game or adding all the shit I mentioned above".
Xeeg wrote: » Thats what it felt like, and thats why I was so mad, and still am.