Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Node Siege System Why Tho?

The first Node Siege on Vyra might as well be called an alliance guild war.
Nova/Barcode vs Envy/Polar
One hundred people are on the defending side, and 10 of them are from the defending node.... 10% are defending the node they are citizens of.
At the time of writing 57 Nova and 21 Barcode, the leader isn't even the Mayor of Winstead and instead is someone in New Aela....
What even is this system?
Nova/Barcode vs Envy/Polar
One hundred people are on the defending side, and 10 of them are from the defending node.... 10% are defending the node they are citizens of.
At the time of writing 57 Nova and 21 Barcode, the leader isn't even the Mayor of Winstead and instead is someone in New Aela....
What even is this system?
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Comments
What were you expecting to be different during the test phase?
Vyra is basically 5(?) guilds organized enough to PvP in this way. After they give the first wave of feedback, there may be space for others to join in more.
I disagree.
There are many reasons one could have an interest in which side wins a node siege - it being your home node is only one such reason.
To be completely honest, I believe this is actually the best approach: the more players exploit bugs or bend the systems, the more material the developers have to work with to fix, balance, and improve overall coherence.
If I understood the patch notes correctly, what you’re pointing out (rightfully so) is a known bug that will be fixed soon, ensuring that the town's mayor is properly assigned as the war leader.
The current version of the system will continue to evolve over the coming months. Eventually, when a node siege is declared, all citizens of the target node along with those of its vassal nodes will be considered defenders, and the same structure will apply to attackers.
So there’s no need to worry too much for now the current 100v100 format is a temporary phase designed to test and gradually scale up to full-scale PvP.